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Myrth the Plague 2 月 6 日 下午 8:22
What are people's opinions on DEI in the gaming industry?
PSA: THIS IS NOT AN INVITATION TO SPOUT POLITICAL NONSENSE OR HATE ANYONE! IF YOU POST IT YOU ARE NOT BEING PRODUCTIVE TO GOOD CONVERSATION AND DISCUSSION! BE RESPECTFUL AND OPEN TO HONEST PERSPECTIVES!

With that said I personally only learned of DEI recently as a organization recently. I will say DEI has very good goals and I appreciate what they are trying to do in the gaming industry. Unfortunately the implementation needs work. Here are some good examples of DEI in the gaming industry (personal opinion):
-The Last of US II
-Dragon Age: Inquisition
-Baldur's Gate 3
-Cyberpunk 2077
-Spider-Man 2

Here are some bad examples of DEI in the gaming industry (personal opinion):
-Concord
-Dragon Age: Veilguard
-Suicide Squad: Kill the Justice League
-Battlefield V
-Kingdom Come: Deliverance 2

I should note that all the games I believe have bad examples of DEI were not all commercial failures and those that were I don't exclusively blame DEI for their failure. I would also like to note that i don't believe the games i think are good examples of DEI in gaming were successful exclusively for DEI. DEI is always good to have in game but here are some good things to keep in mind when it is included; is it accurate historically, does it effect lore or continuity, does it take focus away from the story, and does it improve the character(s) and make them more interesting.
When making a historical based game or a semi realistic game DEI should fit in with the appropriate time. If a character/person/group have a certain belief, gender, ethnicity, or orientation in one title it makes little sense that in the next title for that to change unless given a reason that feels like it appropriately fits the lore.
DEI should never be the focus of a game, the game should be the focus of the game and nothing else when anything takes the focus away from the game whether it is graphics, characters, or mechanics (i.e. controls, handling, etc.) the game is typically doomed to fail due to the focus being on on the game but an aspect of the game.
Making a character the fits DEI for the sole purpose of checking a box is wrong and almost always backfires, the mindset of "we need to have (X) character to make (X) group happy" is a horrible mindset to have and often leads to lazy writing and overall a unlikable character or game, make a character who is awesome for who they are DEI is not a personality it is apart of that person a trait if you will.
These are my honest opinions but i'd like to hear what other people think of DEI in gaming. DEI is good but i personally think it needs some work before we see games that have consistently good DEI implementation.
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SKARDAVNELNATE 3 月 30 日 上午 10:32 
引用自 Amaterasu
引用自 SKARDAVNELNATE
Those aren't the anti-woke. Anti-wokeness is opposed to placing significance on that. What you have described here is people who are placing a great deal of significance on it. You're blaming the wrong people.

By putting 40,000 topics on a game. That is putting significance on it.
Yes, 40,000 topics about the same thing is placing a great deal of significance on something. Which is why I do not think it's a behavior of the anti-woke.
Eli 3 月 30 日 上午 10:34 
We're locking this thread as it has devolved into non-productive argument. Thanks for your understanding.
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发帖日期: 2 月 6 日 下午 8:22
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