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But as a customer, the focus on being informed on AI is knowing what actual IN GAME content was generated by an AI, such as the artwork or music. And to then know if that model was trained on legally licenced sources. Because, I, for one, don't want to give my money to any game that is using generated content based on someone's artistic creativity that they were not compensated for.
So if you publish a game and all the artwork you use for characters or backgrounds was generated by AI then you need to disclose that.
The other stuff you listed is pretty much normal development stuff in games and thats not what Steam means.
You should read the post. EVERY game is using AI generative to be developed. Go look at Microsoft. Go look at Unreal. Or even Steam itself is using generative AI to be developed. So what you mean is that you only care if the small indie developer is using it. Which is the problem.
Did you know Lord of The Rings (The Movies) used Generative AI in their creation?
I did. You're complaint is with Steamworks pipeline. This is a customer forum. We are not Valve. You need to use the Steamworks forum. Search for a link or ask your Valve representative for it.
And as both I and Ogami have said, this disclosure requirement is about generative AI assets in a game. Those will mostly be artwork, but can include music and character voices.
You again do not know what you're talking about, as almost every game is doing this. The lines you think are clear, are not clear. Again, as a software developer with many years in this field, this is not how it works. Sorry, but review bombing and issuing death threats is not acceptable.
Yes, we know they used an in-house developed solution which was a precursor to what is now LLM driven generative AI because they DISCLOSED it.
No. This is a failing in your part to understand what you are being told. Please, talk to your assigned contact at Valve. They can walk you through it. They are also the only ones who can take action on any reviews you take issue with.
And if you're getting death threats (which I HIGHLY doubt given you're only NOW spouting about them) then take it up with your local law enforcement.
Yes, lots of people are getting death threats. I've personally gotten review bombed, because my art was accused of using generative AI, despite it being 5 years old. Law enforcement has been contacted.
We are also seeing reports of homeless people getting review bombed for using AI to try and make a few bucks. A recent example of this isn't hard to find and why I'm here.
And no, they do NOT disclose it. I can find MANY games that are NOT disclosing it.
Okay, talk to your assigned contact at Valve. No one here can help you.
You yourself can help the problem, by stopping some of the lies you're spreading about Indie developers. Or maybe stop using products that are generated by massive companies with Generative AI.
Reading through this thread, I was also wondering what it has to do with anyone here. There's nothing any of us can do, this complaint is best taken to those who can actually do something about it.
OP should mark your response here as the answer.
https://www.independent.co.uk/arts-entertainment/films/news/lord-of-the-rings-christopher-lee-saruman-ai-b2638025.html
https://2immersive4u.com/2024/08/28/how-ai-transformed-cinematic-effects-in-the-lord-of-the-rings-the-rings-of-power-stories-about-ai/#:~:text=In%20conclusion%2C%20AI%20has%20shaped,stunning%20experience%20that%20captures%20viewers.
https://www.cnet.com/culture/entertainment/features/how-lord-of-the-rings-used-ai-to-change-big-screen-battles-forever/
One source is for the Rings of Power, the other is for the ORIGINAL movies. Massive Software uses AI. Your article talks about a single case it WASN'T used. It was used in many other parts. It was used 20 years ago. This is the ignorance behind this, you all have your eyes closed to this technology and how dominant its been, for such a very long time.