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报告翻译问题
Exactly. My toaster failed this morning therefore i won't be buying again from that "woke company" lol.
Clickbait and ragebait. YouTubers do love views because they equal income with the viewers believing the YouTuber gives a damn about them.
It was named woke a lot before.
They got blacklisted for printing leaked info that Nin/Ubi didn't like getting out. That's the kind of thing you "the evil devs are scheming against us" types should like.
FighterZ still has a higher peak than Strive, showing that the IP DOES matter. And that's compared to Strive. Please compare FighterZ to previous Arc System Works titles like Xrd SIGN, Revelator and the Blazblue games. People. Buy. Brands. Only dedicated fighting game fans even knew who Arc System Works are. MvC Infinite failed because it lost the competition with itself, namely the previous installments, MvC II and III more specifically. It lost the competition due to losing half its roster AND the poor visual design. You tend to omit rather crucial details almost as a habit.
The percentage change from FighterZ to Strive is around -30%
The percentage change from Marvel Rivals to Concord is around -99.9%
And bullshitting has the benefit of not having to be consistent.
It also was the crack from which all kinds of bigotries got their entry into the discourse.
Are all bad games now classes as woke?
But you are AGAIN leaving out an important difference:
Both Strive and DBFZ had heavy marketing behind them. Concord did NOT.
And one more: Strive has very little competition and is NOT competing against a free to play game. Concord was competing against free to play games which were already popular BEFORE Marvel Rivals came out. There was no way that a hero shooter with a price tag and without marketing could win a crowd over from Overwatch 1 and 2, Valorant and even Paladins.
Meanwhile, people were STARVED for a good Dragon Ball fighting game. Before FighterZ, all they got were the bad kind of "kusoge".
Hence why the succesful games suddenly turn into "not woke", no matter the rhetoric before.
1. Just like Mass Effect, a big part of Dragon Age's identity is that your decisions matter. They transferred across most DLC expansions in Origins (with Darkspawn Chronicles and Leliana's Song being notable exceptions, as an AU and prequel, respectively), and across games throughout Origins, II, and Inquisition. However, Veilguard threw that all away. All it cares about in regards to past decisions are four things from Inquisition: Who your Inquisitor was, who they romanced, their relationship with Solas, and what they did with the Inquisition after Trespasser.
2. Gameplay. Prerelease information it's even worse than Inquisition was. Instead of having access to all abilities, you only select a few to use on missions.