Do the DEI developers of games such as concord and veilguard still have an audience?
Concord is an infamous failure, and veilguard didn't do badly but it was very far away from breaking any sales records. I look at social media groups that built up 10+ million subscribers like IGN and ther videos today have hardly any attention. Kotaku was a titan of games media too, and barely anyone looks at anymore.

The only reason I am asking about this is that modern year games aren't my main focus for gaming anymore. None of my past 5 games were developed in the 2020s. I am not opposed to DEI in principle, and I recognize that as filled to the brim as veilguard was with the stuff, I probably would have disliked it for a whole lot of reasons related to gameplay and the lack of continuity it had with the dragon age series from an artistic and lore point of view.
Ultima modifica da sick duck; 10 gen, ore 19:52
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Messaggio originale di D. Flame:
Messaggio originale di The nameless Gamer:

I have claimed MULTIPLE reasons and other people added more. Here, I'll list them again, just for you:
1) premium price tag

Messaggio originale di D. Flame:
People knew concord was going to flop from the first trailer, and no one even knew its monetization method yet.

Oh, those "people" were all business experts? Or just a mob who went into a frenzy from someone blowing the "woke" dog-whistle?
They do.
Concord didn't fail because of DEI.
It failed because it was a lacklustre game released into an oversaturated genre with many established titles.

Dragon Age Veilguard.
Can't speak to that. Never really bothered with the franchise
Messaggio originale di The nameless Gamer:
Messaggio originale di D. Flame:

Oh, those "people" were all business experts?
In comparison to...

Concord
https://steamdb.info/app/2443720/charts/
all-time peak
5 months ago
697

players right now
0

https://www.ign.com/articles/firewalk-studios-officially-closing-following-concords-disastrous-release-and-subsequent-shutdown

"Sony is shuttering Firewalk Studios in the wake of its disastrous release of Concord, the PS5 shooter that lasted less than two weeks before being shuttered."

...so yeah, I would say that they are experts by comparison.
Messaggio originale di D. Flame:
Messaggio originale di The nameless Gamer:

Oh, those "people" were all business experts?
In comparison to...

Concord
https://steamdb.info/app/2443720/charts/
all-time peak
5 months ago
697

players right now
0

https://www.ign.com/articles/firewalk-studios-officially-closing-following-concords-disastrous-release-and-subsequent-shutdown

"Sony is shuttering Firewalk Studios in the wake of its disastrous release of Concord, the PS5 shooter that lasted less than two weeks before being shuttered."

...so yeah, I would say that they are experts by comparison.

Those same "experts" claimed that Space Marine II is going to be "woke" and fail. It was the rage-bait around SM II that made me ignore every single rage-baiting Youtuber and Steam Curator.
Ultima modifica da The nameless Gamer; 11 gen, ore 5:41
Messaggio originale di sick duck:
Kotaku was a titan of games media too, and barely anyone looks at anymore.

Just a side note - a big part of Kotaku going down the tubes the last few years is that the entire Gawker/Gizmodo media group got bought&sold several times, finally ending up with one of those awful "private equity" finance firms, which have been sabotaging & selling off pieces of the group whenever they could. Most/all of the original writers are gone, the editors quit in protest due to dictates handed down from the idiot owners (like "you must write/publish X 'guide' articles every day"), the comments section was turned off (which removes any community engagement), etc. . .

Most of the content these days is churned-out "How to do X in Game Y" 'guides', and even on the more useful articles there's no talking about what you read with other readers/seeing other people's thoughts on it. It's a hollow shell of what it was, and it's all down to the private equity vampires who own them.
Ultima modifica da wesnef; 11 gen, ore 5:41
Messaggio originale di wesnef:
Messaggio originale di sick duck:
Kotaku was a titan of games media too, and barely anyone looks at anymore.

Just a side note - a big part of Kotaku going down the tubes the last few years is that the entire Gawker/Gizmodo media group got bought&sold several times, finally ending up with one of those awful "private equity" finance firms, which have been sabotaging & selling off pieces of the group whenever they could. Most/all of the original writers are gone, the editors quit in protest due to dictates handed down from the idiot owners (like "you must write/publish X 'guide' articles every day"), the comments section was turned off (which removes any community engagement), etc. . .

Most of the content these days is churned-out "How to do X in Game Y" 'guides', and even on the more useful articles there's no talking about what you read with other readers/seeing other people's thoughts on it. It's a hollow shell of what it was, and it's all down to the private equity vampires who own them.
Kotaku was in the toilet before any of that happened. They had been in decline for a decade, and even Nintendo and Ubosoft blacklisted them.

Probably not a good idea to denigrate gamers when your entire publication is dedicated to games, and your entire target audience is made up of gamers.

Plus, all of the original staff left Kotaku a long time ago. Only Grifters are left, and even they are dropping like flies. One Editor-in-Chief got fired. Then her replacement quit because the people in charge wanted Kotaku to focus on guides instead of opinion hit pieces (aka what she called "NEWS"), leading to her throwing a tantrum and quitting.
Concord failed because it's a crap game in an oversaturated market. but of course people will claim it's because of "wokeness".

After all, when a game suddenly is succesful, it also suddenly isn't "woke" anymore.

It's hard to take clickbait fans like D. Flame serious in that regard.
Messaggio originale di Crazy Tiger:
Concord failed because it's a crap game in an oversaturated market. but of course people will claim it's because of "wokeness".

After all, when a game suddenly is succesful, it also suddenly isn't "woke" anymore.

It's hard to take clickbait fans like D. Flame serious in that regard.
If the market being over saturated was the issue, then Marvel Rivals would not being doing as well as it is.

And if my points were wrong, you wouldn't keep resorting to ad hominem fallacies in a desperate attempt to discredit me.
Messaggio originale di D. Flame:
Concord failed because of modern woke ideology.
No it didn't. It's the regular post hoc discourse applied to everything that fails.

Messaggio originale di D. Flame:
If the market being over saturated was the issue, then Marvel Rivals would not being doing as well as it is.
Marvel Rivals is FREE.
Messaggio originale di D. Flame:
Messaggio originale di Crazy Tiger:
Concord failed because it's a crap game in an oversaturated market. but of course people will claim it's because of "wokeness".

After all, when a game suddenly is succesful, it also suddenly isn't "woke" anymore.

It's hard to take clickbait fans like D. Flame serious in that regard.
If the market being over saturated was the issue, then Marvel Rivals would not being doing as well as it is.

And if my points were wrong, you wouldn't keep resorting to ad hominem fallacies in a desperate attempt to discredit me.

It's a MARVEL game. That alone would've made sure it sold. Do you think Arc System Works' Dragon Ball FighterZ would've sold as well as it did if it wasn't a famous IP? People still buy brands, even when they're not necessarily associated with quality any more.
Messaggio originale di D. Flame:
Messaggio originale di Crazy Tiger:
Concord failed because it's a crap game in an oversaturated market. but of course people will claim it's because of "wokeness".

After all, when a game suddenly is succesful, it also suddenly isn't "woke" anymore.

It's hard to take clickbait fans like D. Flame serious in that regard.
If the market being over saturated was the issue, then Marvel Rivals would not being doing as well as it is.

And if my points were wrong, you wouldn't keep resorting to ad hominem fallacies in a desperate attempt to discredit me.
different games can do differnetly in an oversaturated market. Pricing schemes influence such things. It's not indicative in any way.

Your points are literally rehashes of clickbait videos articles. You ignore facts. You make up purposes or results. You literally have *no* points.

I'm also not dicrediting you, I'm describing you. You're a clickbait fan that repeats said clickbait without critical thinking, every post you make shows that. You quite like to use buzzwords, have you noticed that?
Ultima modifica da Crazy Tiger; 11 gen, ore 6:21
Messaggio originale di The nameless Gamer:
It's a MARVEL game.
Also, correct me if I'm wrong, But... wasn't Marvel... WOKE?
Messaggio originale di Tito Shivan:
Messaggio originale di The nameless Gamer:
It's a MARVEL game.
Also, correct me if I'm wrong, But... wasn't Marvel... WOKE?
Severely even.
Messaggio originale di Tito Shivan:
Messaggio originale di The nameless Gamer:
It's a MARVEL game.
Also, correct me if I'm wrong, But... wasn't Marvel... WOKE?

So woke the rage-bait industry and their followers probably can't get a wink of sleep.
Messaggio originale di Tito Shivan:
Messaggio originale di D. Flame:
Concord failed because of modern woke ideology.
No it didn't. It's the regular post hoc discourse applied to everything that fails.
Yet, you can never defend that position, and every time I provide a well-reason, well-supported, and factually cited counter argument, you suddenly run away, ghost the thread, only to start repeat the same exact debunked arguments the second you think it has blown over.

And people were already pointing out that concord had been stripped of all personality thanks to modern woke ideology, even before the game released, so it can't be post hoc.

Marvel Rivals is full of personality because it completely ignores the agenda being pushed onto Western Devs. Concord had nothing but bland characters and designs because no one is allowed to be attractive or unique, since it might offend someone, according to these agendas.

I mean it is pretty telling when Games like Tomb Raider 1-3 is getting remastered and they are putting a disclaimer on it, or how the Legacy of Kain remaster is going in an censoring statues of all things.



Messaggio originale di The nameless Gamer:
Messaggio originale di D. Flame:
If the market being over saturated was the issue, then Marvel Rivals would not being doing as well as it is.

And if my points were wrong, you wouldn't keep resorting to ad hominem fallacies in a desperate attempt to discredit me.

It's a MARVEL game. That alone would've made sure it sold. Do you think Arc System Works' Dragon Ball FighterZ would've sold as well as it did if it wasn't a famous IP? People still buy brands, even when they're not necessarily associated with quality any more.
Marvel's Guardians of the Galaxy had an all time peak of 9826 players.

MvCI had an all time peak of 3592.

Etc.

The IP is not enough to carry the game by itself.

And yes, FighterZ would have sold well. ArcSys is one of the most well respected devs for fighting games, and even Guilty Gear Strive has similar numbers to FighterZ.

FighterZ all time peak: 44,234
Strive all time peak: 30,939

Concord all time Peak: 660
Marvel Rival's all time peak: 642,333
Concord's free beta all time peak: 2,388 (so it was a flop even when it was free)
Ultima modifica da D. Flame; 11 gen, ore 6:43
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Data di pubblicazione: 10 gen, ore 19:48
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