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Ein Übersetzungsproblem melden
But hey my favourite ragebaiter said very angrily it was because of DEI so that must be it. I'm sure Morbius also failed because of DEI. Everything that fails is due to DEI... Unless it's something I like
A game with almost zero marketing flopping? Picture me surprised.
I'm going to throw a shot in the dark and put my money on Sony letting the game flop to do some creative accounting with its budget. Kind of like what Zaslav did by burning the already filmed Batgirl movie.
Like Space Marine II and Baldur's Gate III for example.
I'm a 100% convinced that if Street Fighter II was released today, these sods would whine about the main character not being Guile or Ken. And that's just the tip of the iceberg of complains the rage-bait industry would be perpetuating.
Do they require your permission?
As for:
And yet you created a thread to out your opinions on it.
More odd is having a former profile name as the leader of the ♥♥♥♥ Party while creating a thread about DEI.
This one still stings, DOW 1 was such a fun RTS game.
Concord failed because of modern woke ideology. The modern woke movement is basically a rebranding of "political correctness" but then dialed up to 11. And if you are old enough to remember when being PC (politically correct) was the big thing, the major trend was sucking all the personality out of everything. Language lost all of its color, and it got sanitized down more and more, until everything lost all its meaning. Everything was dull and gray to avoid offending anyone.
See also:
George Carlin - Euphemisms (Shell Shock)
https://youtu.be/vuEQixrBKCc?si=u4vSgaR--0-GnsZx
This is the same thing that happened to Concord, and that is why it flopped, whereas Marvel Rivals is insanely popular from the same genre.
No, it didn't. Marvel Rivals is
1) better looking
2) is riding on a much more popular IP
3) isn't unavailable to half the world
4) is free to play.
There isn't one IDEOLOGICAL reason Concord failed.
People claimed that the only reason it failed was because the market for that genre was oversaturated, and they claimed that any new game released it that genre would fail.
Then Marvel Rivals released, and the coping kicked into high gear.
I have claimed MULTIPLE reasons and other people added more. Here, I'll list them again, just for you:
1) premium price tag
2) limited availability
3) no innovation or novelties
4) already strong competition
5) no marketing
6) leadership change