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People saying such things are just making excuses for why it failed because of some made up beliefs.
And then I didn't click it and I haven't seen anything else since :/
And there was nothing before that. Like I'm feeling really gypped here. I'm gonna refund.
They never had one.
Old enough to remember the beginning of IGN in 1996. It got my attention when I was looking for information on baldurs gate, fallout and sid meiers alpha centauri.
It was a retoricall question because only kids seems to belive in such things it was a failior because of one thing DEI.
Okay. You must not have read what I wanted you to in the OP I guess, because I told you my feelings about DEI and how it was the least of veilguards issues. If you can't bother to read my OP how can I trust you to read anything else I say?
according to blizzard who tracks it the modern audience at most is 20%
the rest is white guys who tolerated their ♥♥♥♥♥♥♥♥ for too long
they literlaly published the info because they support the modern audence
the trans where 2% divided between two 1% women where like 7% and blacks where around 11% the total count for the 20% was assuming 100% of blacks and women support it.
looks at ♥♥♥♥♥♥♥♥ in womens sports and how women are reacting.... ya... sure... okay...
reason isnt known to be a political activist on the left strong point.
It most likley failed because it failed to sell a quota to fund for its tv show it sold 20K its first week, despite that it had severall issues. it was a overwatch game in 2024 and had a AAA price /when overwatch 2 existed), it had NFT in it wich gamers dont like longer then anti woke nonsense hit, it supose to on demand shop on top of being a AAA pricing. none of these screamed DEI fault. but rather good old fashion corpo greed.
Every game I own from the top 30 games for peak concurrent players on Steam in the past 24 hours has appeared on at least one list of "woke" games.
1) "Daikatana" - failed because it was bad
2) "Metal Fatigue" - failed because it wasn't a Starcraft clone
3) "Duke Nukem forever" - failed because of being overhyped while taking forever to develop and ultimately under-delivered
4) "Command & Conquer 4" and "Warhammer 40.000 Dawn of War III" failed because they brought change nobody wanted into the franchises
5) "Concord" - failed because it was competing with four free to play shooters, had nothing to justify a price tag and was excluding over 170 countries as audience due to a mandatory PSN account. "DEI" had nothing to do with its failure.