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Just look at the wattage needed for the 5090. 700 Watt just for the GPU, 5 years ago you could comfortably run your entire system with that.
And even with all that you barely can get 15% more performance out of it compared to the last generation.
The future is AI frame generation, that will be the only thing in a few years were we will see significantly performance gains in new GPU. Its just the way the tech developed.
At the cost of reducing video and particle quality ofc. Most so called optimizations just serve to make games look worse.
Lets put it this way, you know how E3 show rooms show games that look completely phenomenal but when officially released look like complete butt? Optimizations rarely mean a good thing when it comes to games that are mean't to push hardware.
If I am to choose a side here its the side that makes video games the best they can possibly be. Not the side that rips us off with underwhelming hardware.
If you took what they said at face value you deserve to be lied to UNTIL you see the proof of it. From the stories I have been seeing Nvidia has been having issues with their drivers right now or something added to them.
How many decades has gaming been active now?
If you really believe there is going to be many new ideas left you are missing the boat. The ideas are petering out. Why do you think you see so many sequels? It is easier to keep an older idea that was new at the time alive then coming up with a fresh idea.
A good percentage of gamers don't even enjoy gaming for what it was meant for anymore anyways.
MP and achievements. We didn't have that back in the day unless that was what the game was made for. Not sticking it into a game to get more people to buy it.
"If the player is standing still or is calm long enough to notice the textures--you have failed in your game design."
That was the design philosophy that gave us games lik the OG UT, Quake, HL, etc.
Heck the absurd popularity of boomer shooters kinda attests to the efficacy of that philosophy.
I mean for fricks sake look at games like Factorio, and Minecraft.
This is true. Also a lot of those E3 demos are optimized to be E3 demos, to run on those very specific demo machines.
WHat is best though? Engaging and fun game pakly.. Or phong shaded, individually rendered eyebrow hair?
Joke is. It's the games that opted to not push the graphics envelope that wind up have the greatest cultural staying power.
It's not because we are 'running out of ideas' lol - its because corps from large execs are incredibly risk adverse. Which is weird because by and large they are immune to consequences.
Books have been around for how many millenia? Eventually all the ideas are going to be taken!
Silly.
But yeah, it has to do with risk aversion, another reason I avoid AAA gaming like the plague.
Creative media has been around for all time: books, art, movies, etc... and there are still new things being conceived and made over all this time. Sequels are just the easy option, not the consequence of a shrinking "idea pool".
Lower texture size to consuming VRAM is good by upwards of ~80%, but draw back requires modem hardware that capable of using said tech feature, the crazy thing is if companies decide to get dumb wanting to rely on MFG / Multi Frame Gen + upscale for future target performance 60 FPS 4K ultra, or high settings which I know they will there no doubt about that see that happening in 3+ years after release of RTX 50xx series.
Nvidia still being stingy with VRAM for 5070 to be 12GB, since VRAM not that costly, and make even less sense when they did 4060 ti 8GB & 16GB for only $70 ~ $100 more which even AMD being nice giving that 16GB to a lot of their cards show VRAM isn't major cost factor it's pretty cheap.