Napoleonic S 2023 年 9 月 15 日 上午 9:32
With the "demise" of Unity, EGS may pose a larger threat to Steam...?
Unity just dropped a nuke on themselves, with the potential of massive influx of indie games being made with unreal engine, my biggest concern would be :

What if epic starts to make them all EGS exclusive (dare I suggest, permanent exclusivity?)? That on top of sweetener deals like the usual... (Paying the dev)

Would indie dev bite the bait?

Would the steam dominated user base also take the bait this time? I personally don't know, I still do not have epic account yet, if practically every indie games is going to be EGS exclusive then that's such a huge incentive for me even if I hate the idea...

How would valve respond to such situation?

I think this is a very plausible future we may see...
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正在显示第 31 - 45 条,共 47 条留言
Haruspex 2023 年 9 月 15 日 下午 2:04 
引用自 brian9824

No its initial install, they clarified it
What is an initial install? Per account? Why then its not just 20 cent per purchase?

Per device. It's still a terrible move though, and even if they backpedal entirely the trust between Unity and it's users are now broken.
Muppet among Puppets 2023 年 9 月 15 日 下午 2:09 
引用自 Haruspex
What is an initial install? Per account? Why then its not just 20 cent per purchase?

Per device. It's still a terrible move though, and even if they backpedal entirely the trust between Unity and it's users are now broken.
But then we are back at the "nice game you have there, to bad if"...... when a virtual machine can be a device.
CRCGamer 2023 年 9 月 15 日 下午 2:14 
Per device is still completely subject to malicious intent. And its still a huge headache for the mobile market because of things like account rerolling with a new VM with its own unique hash every time. And since the tracking is a black box of "We know our numbers." that isn't easily audited by developers and potentially steps all over privacy rights. No it isn't something that anyone logical is going to allow to go through.

And as for Unity imploding making EGS have any more chance of eating Steam market share? Not at all. Game engines is a completely different space and things like Godot or a few dozen other options can quite easily take up the slack there. The engine market is not the same market that finished games reside in.
Prof.Jackie 2023 年 9 月 15 日 下午 2:43 
引用自 Napoleonic S
But Unreal engine existence itself would be Epic s trump card... since practically there's no other easy and ready to use game engine that indie dev can use to make their games with.

There is a whole bunch of engines people could use. A good amount of devs already stated they'd switch to Godot. Besides that there are O3DE, Armory3D, CryEngine, id tech 7 and several others. In theory Valve could even try to promote Source2 to make it more popular.
Scheneighnay 2023 年 9 月 15 日 下午 2:49 
引用自 Prof.Jackie
引用自 Napoleonic S
But Unreal engine existence itself would be Epic s trump card... since practically there's no other easy and ready to use game engine that indie dev can use to make their games with.

There is a whole bunch of engines people could use. A good amount of devs already stated they'd switch to Godot. Besides that there are O3DE, Armory3D, CryEngine, id tech 7 and several others. In theory Valve could even try to promote Source2 to make it more popular.
Rule of thumb with software development: successful platforms will stay successful because developers are familiar with them and second and third party technical documentation is going to be more extensive.

Unreal will remain the biggest threat because it's the path of least resistance to a dev team.
RasaNova 2023 年 9 月 15 日 下午 3:14 
引用自 Scheneighnay
Unreal will remain the biggest threat because it's the path of least resistance to a dev team.
Unless they start imposing restrictions on developers, after which the path of least resistance may change.
最后由 RasaNova 编辑于; 2023 年 9 月 15 日 下午 3:15
Tsubame ⭐ 2023 年 9 月 15 日 下午 5:22 
Unity is not going anywhere.

The money charged may cost developers some money, but that still is a very low % of the total revenue stream. Think something like credit card % charged to merchants on every sale, and you get the idea.

I do not think Epic would do that to Indie developers with a much more limited market than Steam. Much more likely is Unreal eventually adopting the same model.
Walach 2023 年 9 月 15 日 下午 5:32 
I thought it read clearly that they were going to have it as a "per install" and not "per device install," but if they changed it since two, or so, days ago, then it's "better" in the sense that getting the flu sometimes is better than always having the flu all the times.

Even so, I will never use Unity for my project after hearing this, even if they changed their wordings. This, to me, is one of the scummiest things I've heard.
Napoleonic S 2023 年 9 月 15 日 下午 8:12 
引用自 Tsubame ⭐
Unity is not going anywhere.

The money charged may cost developers some money, but that still is a very low % of the total revenue stream. Think something like credit card % charged to merchants on every sale, and you get the idea.

I do not think Epic would do that to Indie developers with a much more limited market than Steam. Much more likely is Unreal eventually adopting the same model.
I don't think some of you realize the perspective of the situation from game dev eyes, this video would show you the highlights of the dev perspectives

https://youtu.be/Le79j1ZSfKk?si=KHv-kNbkMh2oCJrn

As for Epic, it's not far fetched to say that locking UE to EGS is an option they could take after this debacle, it's one surefire way to gain foothold in their battle with steam and other PC stores.

Especially given that with the mass exodus out of unity, their game engine would have a somewhat near monopoly as an alternative, I know there are other engines out there but some aren't even suited to do many tipes of the games that have been made with unity in the last decade, some may not even have the recognition that game dev would see.
cSg|mc-Hotsauce 2023 年 9 月 15 日 下午 8:29 
引用自 WolfEisberg
引用自 cSg|mc-Hotsauce

They already allow developers that had been banned on Steam for pumping out spam games.

At this point, who cares if indie devs take the payday.

:summercat2023:

Epic removed that developer by the way, and all of their games.

There's another one.

:summercat2023:
Muppet among Puppets 2023 年 9 月 15 日 下午 9:01 
引用自 WolfEisberg
What is an initial install? Per account? Why then its not just 20 cent per purchase?

Its the initial install per device. So if you have 5 computers, and you install the game on all 5 computers, at 20 cents per device that is $1. Unity isn't tracking user accounts, they are only tracking devices.
And that is absurd. And can be exploited by people who want to harm others.

In other words, someone pays for what someone else does.
最后由 Muppet among Puppets 编辑于; 2023 年 9 月 15 日 下午 9:05
Rogue 2023 年 9 月 15 日 下午 9:07 
[quote}This item was moved or deleted.
XXXXXXX Removed to protect the Developer XXXXXX
Subject: Does this game use Unity?

As per subject.
Yes Unity HDRP

I am sorry mate, but I can no longer support Unity after the last few days of rubbish.

I hope the game goes well for you and your team.

Good luck.[/quote]

I am just going to leave this here, Seems some Developers dont want the word getting out on new EA titles.
Wolfmaron 2023 年 9 月 15 日 下午 11:13 
lol Epic games. all their CEO can do is starting fights in twitter like a feral cat. their roadmap list is still a long list by the way:freakin:
Mailer 2023 年 9 月 16 日 上午 2:49 
As much as I wish Valve would put the effort into establishing a competing new game engine, that isn't Source 2 because Source 2 is ancient by today's standards, I don't think that's their priority right now. Ultimately we are still just waiting for that full CS2 release, "Neon Prime", and an unknown hardware accessory that's in the works, possibly?

Epic on the other hand, I think would do well to take this opportunity to make Unreal Engine more accessible, since unlike their store, it's more of a sustainable project that admittedly has a lot of cool tech behind it.

I think Epic's exclusivity is at a very low influence right now, at least until Assassin's Creed Mirage, or Dwarves in Moria, or some other game turns out to be a massive success there.
So I don't see indie developers taking them up on that offer, but if they want to give UE a go then I don't see why they shouldn't, as long as it doesn't lock them to just the EGS storefront.
最后由 Mailer 编辑于; 2023 年 9 月 16 日 上午 2:53
[N]ebsun 2023 年 9 月 16 日 上午 3:06 
引用自 Napoleonic S
What if epic starts to make them all EGS exclusive (dare I suggest, permanent exclusivity?)? That on top of sweetener deals like the usual... (Paying the dev)
OK. go for it. make all games EGS exclusive, and see if anyone wants to install their launcher..
They are giving away games for free for years - I have a few free games per week from them and I have played zero because I just don't want to install their stuff.

They could make every new game an exclusive for a year and wouldn't make a difference to me.
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发帖日期: 2023 年 9 月 15 日 上午 9:32
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