GuudBooi Aug 16, 2022 @ 2:15am
Steam input feature, playstation 5 controller and dead rising 2
I just bought dead rising 2, and i am using a ps5 controller and have put the configuration where each key on the gamepad rappresents a key on the keyboard/mouse but the game doesn't recognize the controller itself.
Any way to make the ps5 controller work ?
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Showing 1-15 of 25 comments
Cathulhu Aug 16, 2022 @ 2:24am 
Have you made a profile for the game itself?
GuudBooi Aug 16, 2022 @ 2:29am 
Originally posted by Cathulhu:
Have you made a profile for the game itself?
Ok, i checked it again and apparently it works, so my ps5 controller acts like a keyboard which makes the game work, but it is kinda of a pain moving the camera since it doesn't move smooth but like in pieces costantly which is a bit nauseating and not smooth.
Is there anyway to make it more doable or gamepad friendly with the keyboard and mouse configuration ?
GuudBooi Aug 16, 2022 @ 2:46am 
So basically steam can make my gamepad works as an xbox controller, but problem is that althought the game should support the controller, the support got broken after a patch so you need a file to make the xbox controller work.
Should i have the file if my ps5 controller has to emulate a xbox controller throught steam or what ?

Or is there a way to make the ps5 controller emulate a keyboard and have still a smooth experience ?
Any help would be appreciated.
Dr.Shadowds 🐉 Aug 16, 2022 @ 3:09am 
Can try opt into Steam beta, or out of Steam beta to see what worked for you.

For PS5 controller, all have to do is ensure you have "Playstation" enable "Generic gamepad" enable, and just for sake of it enabke "Xbox" as well, no harm having it enable as well.

Steam does emulate PS5 controller as xbox controller, and can natively support it, but games need to natively support it as well, if game assume it a generic gamepad, or xbox controller, that how it will see it, unless it not able to detect PS5 controller to begin with, then that where emulation of xbox or generic comes into play to make it work. There barely any games that support PS5 controller natively, and not many that support PS4 controller either.

As shown. https://imgur.com/a/u4RwuFZ

Now mapping controller, do not do it for general controller settings, or any other type of setting, it's better doing it per game, as this save you headaches, if do it for general controller setting, this affects all games, if do it for other type of controller settings this will do other things like Steam overlay, and such.

Here how to do it per game controller setting.
https://imgur.com/a/0jojnCW
GuudBooi Aug 16, 2022 @ 4:22am 
Originally posted by Dr.Shadowds 🐉:
Can try opt into Steam beta, or out of Steam beta to see what worked for you.

For PS5 controller, all have to do is ensure you have "Playstation" enable "Generic gamepad" enable, and just for sake of it enabke "Xbox" as well, no harm having it enable as well.

Steam does emulate PS5 controller as xbox controller, and can natively support it, but games need to natively support it as well, if game assume it a generic gamepad, or xbox controller, that how it will see it, unless it not able to detect PS5 controller to begin with, then that where emulation of xbox or generic comes into play to make it work. There barely any games that support PS5 controller natively, and not many that support PS4 controller either.

As shown. https://imgur.com/a/u4RwuFZ

Now mapping controller, do not do it for general controller settings, or any other type of setting, it's better doing it per game, as this save you headaches, if do it for general controller setting, this affects all games, if do it for other type of controller settings this will do other things like Steam overlay, and such.

Here how to do it per game controller setting.
https://imgur.com/a/0jojnCW
Basically Dead rising 2 natively supported xbox controller, in fact i already played dead rising 1 with the ps5 with this configuration, problem is that Dead rising 2 ontroller support got broken and the controller now only works if i install a file of the xbox that consists in mapping or some sort of stuff.

If the support of xbox controller is broken and it requires a file to work, there is no way the ps5 controller can work ?
Should i install the file to make the ps5 controller work ?
Dr.Shadowds 🐉 Aug 16, 2022 @ 4:27am 
Originally posted by GuudBooi:
Originally posted by Dr.Shadowds 🐉:
Can try opt into Steam beta, or out of Steam beta to see what worked for you.

For PS5 controller, all have to do is ensure you have "Playstation" enable "Generic gamepad" enable, and just for sake of it enabke "Xbox" as well, no harm having it enable as well.

Steam does emulate PS5 controller as xbox controller, and can natively support it, but games need to natively support it as well, if game assume it a generic gamepad, or xbox controller, that how it will see it, unless it not able to detect PS5 controller to begin with, then that where emulation of xbox or generic comes into play to make it work. There barely any games that support PS5 controller natively, and not many that support PS4 controller either.

As shown. https://imgur.com/a/u4RwuFZ

Now mapping controller, do not do it for general controller settings, or any other type of setting, it's better doing it per game, as this save you headaches, if do it for general controller setting, this affects all games, if do it for other type of controller settings this will do other things like Steam overlay, and such.

Here how to do it per game controller setting.
https://imgur.com/a/0jojnCW
Basically Dead rising 2 natively supported xbox controller, in fact i already played dead rising 1 with the ps5 with this configuration, problem is that Dead rising 2 ontroller support got broken and the controller now only works if i install a file of the xbox that consists in mapping or some sort of stuff.

If the support of xbox controller is broken and it requires a file to work, there is no way the ps5 controller can work ?
Should i install the file to make the ps5 controller work ?
If there a patch, or community fix file for game to get controller working, you use that file to get controller working with the game. I doubt anyone will go out of their way to get other controllers to work for the game, and just emulate as xbox controller as your best option, since most people use almost the same controllers basically.
GuudBooi Aug 16, 2022 @ 4:36am 
Originally posted by Dr.Shadowds 🐉:
Originally posted by GuudBooi:
Basically Dead rising 2 natively supported xbox controller, in fact i already played dead rising 1 with the ps5 with this configuration, problem is that Dead rising 2 ontroller support got broken and the controller now only works if i install a file of the xbox that consists in mapping or some sort of stuff.

If the support of xbox controller is broken and it requires a file to work, there is no way the ps5 controller can work ?
Should i install the file to make the ps5 controller work ?
If there a patch, or community fix file for game to get controller working, you use that file to get controller working with the game. I doubt anyone will go out of their way to get other controllers to work for the game, and just emulate as xbox controller as your best option, since most people use almost the same controllers basically.
Yhea but basically my ps5 controller emulates an xbox controller, if the fix fixes the xbox controller does the emulation work aswell?
Dr.Shadowds 🐉 Aug 16, 2022 @ 5:07am 
Originally posted by GuudBooi:
Originally posted by Dr.Shadowds 🐉:
If there a patch, or community fix file for game to get controller working, you use that file to get controller working with the game. I doubt anyone will go out of their way to get other controllers to work for the game, and just emulate as xbox controller as your best option, since most people use almost the same controllers basically.
Yhea but basically my ps5 controller emulates an xbox controller, if the fix fixes the xbox controller does the emulation work aswell?
Yes.

Emulation of the controller just a layer that tells the game you're using an xbox controller, but actually a PS5 controller, the controller send input, that input is translated to xbox input, and game understood you press button.
Balderick Aug 16, 2022 @ 2:01pm 
Why Valve have not added a discussion group for Steam Input yet is frustrating. There should be an easy go to place for all Steam Input related issues. Am sure this would help folks get more from Steam Input and be much easier for Valve devs to track and identify Steam INput issues and bugs.

Point is, i think Valve removing controller layout options (Steam > Big Picture > Settings > Controller > Controller Settings)where we could map buttons as they are laid out on controller, which was useful for saving an xbox controller layout to be saved as a s a PS controller (or any other controller type); or vice versa, as our own custom controller but recent client updates have completely removed that feature and i can not find the change in Steam client change logs to see when this actually happened.

So to use Steam Input what i just described is first thing we should check when having issues with games using Steam Input custom configs. Doing this today at least confirms our controller is identified by operating system and Steam client, in the past it also allowed us to check the buttons have been mapped correctly or like expected before we start trying use to controller in games with or without custom Steam Input configs.







Originally posted by Dr.Shadowds 🐉:
Emulation of the controller just a layer that tells the game you're using an xbox controller, but actually a PS5 controller, the controller send input, that input is translated to xbox input, and game understood you press button.

ehm to get PS controller prompts in game Steam tells game a PS controller is being used. That is all the game knows, This is all that happens if Steam client sees your controller as a PS type controller in Steam Inputs controller settings found through Big Picture UI.

imo OP needs to save his PS 5 controller layout as an xbox type controller so he can get to emulate an xbox type controller in that specific game. That would also mean no kb/mouse actions need to be mapped through a custom Steam Input config


Here is a screenie of the olde way Valve allowed us to do just that and save our controller layout as any of the supported controller type listed in Steam Input controller settings.

https://steamcommunity.com/sharedfiles/filedetails/?id=2546024083

iirc it was when Valve devs found a trackpad can be used to emulate any input device when developing Steam Controller, this is when Steam Input was born. So in reality all emulated devices through Steam Input are a trackpad, not an xbox type controller like suggested.
Last edited by Balderick; Aug 16, 2022 @ 2:33pm
Dr.Shadowds 🐉 Aug 16, 2022 @ 2:23pm 
Originally posted by Balderick:
Originally posted by Dr.Shadowds 🐉:
Emulation of the controller just a layer that tells the game you're using an xbox controller, but actually a PS5 controller, the controller send input, that input is translated to xbox input, and game understood you press button.

ehm to get PS controller prompts in game Steam tells game a PS controller is being used. That is all the game knows, if Steam client sees your controller as a PS type controller
That's different then what I'm talking about. If want prompts related to said controller to appear in game, that can be changed by using a mod for said game, if someone made a mod for said game in the first place. Or unless the game Dev added native support for said controller and add their prompt icons into the game, which the game will auto detect, or require to change input prompt in-game settings to get the input prompt.

For controller detection issue, if game natively support said controller, if not being detected correctly by Steam, can simply disable Steam controller support, and let the game do the work. Can do this by visit game on client > properties > controller > and Disable Steam input.
Last edited by Dr.Shadowds 🐉; Aug 16, 2022 @ 2:25pm
Balderick Aug 16, 2022 @ 2:37pm 
You are missing my point. We dont need mod or file or even native PS type controller support in game if Valve just gave us a way to save custom controller type layouts; like they used to.

I was trying to add to the discussion and not just tell you you are wrong. I fully understand what you are saying.


I am frustrated at Valve devs for removing this Steam Input feature, not you. I would never expect that game to show PS controller prompts, since only xbox type controllers are supported!.

Just have a different perspective than you. We are both talking about exact same issue, just different solutions.

Steam Input is supposed to give the gamer power, so they do not need to rely on anybody else to enjoy their PC game the way they want to or need to because of their hardware.

Valve removing that layout saved as any controller type feature is no where near as bad as any game dev not bothering to add better controller support on their PC version of game in 2022. The PCMR use mouse and kb only and hate the idea of controller users having aim assist when they dont even when they know mouse is superior to joystic for accuracy.
Last edited by Balderick; Aug 16, 2022 @ 3:01pm
Dr.Shadowds 🐉 Aug 16, 2022 @ 3:09pm 
Originally posted by Balderick:
You are missing my point. We dont need mod or file or even native PS type controller support in game if Valve just gave us a way to save custom controller type layouts; like they used to.

I was trying to add to the discussion and not just tell you you are wrong. I fully understand what you are saying.


I am frustrated at Valve devs for removing this Steam Input feature, not you. I would never expect that game to show PS controller prompts, since only xbox type controllers are supported!.

Just have a different perspective than you. We are both talking about exact same issue, just different solutions.

Steam Input is supposed to give the gamer power, so they do not need to rely on anybody else to enjoy their PC game the way they want to or need to because of their hardware.
We can make, save, and share custom controller templates, which change the layout of controller, and yes it requires Steam overlay, and Steam input to be enable in order to use this. To that open controller config for game, press on button at bottom browse config if want to use someone template, or if want to save your own and share you click on export config instead.


Now wanting to change controller input for ID that not very ideal due some controllers not using same ID in same location on controller. Such as button 1 could be X on Xbox but for button 1 it's triangle for PS controller which is opposite side between two controllers.
Last edited by Dr.Shadowds 🐉; Aug 16, 2022 @ 3:11pm
Balderick Aug 16, 2022 @ 3:12pm 
why do you think Valve used to provide thw configure layout GUI as shown in screenshot above? and the save controller layout as any controller type option?

You just aint grasping the concept, are you?

All this has sweet fanny adams to do with custom configs or controller hardwrae IDs and is all about configuring Steam Input specific for scenarios like what is described by OP.

I do not understand why you going on about hardware IDs and controller templates as these are irreleative when talking about configuring controller layouts and controller types through Steam Input.

You just do not get it.

How can we as part of Steam community help to make Steam better if we think Valve devs cant help out and do things or rely on things outside Steam, and dont understand or appreciate how Valve devs can fix the issue described in OP and this discussion as well as other issues?

imo we all should be grouping together to create a feature request asking Valve devs to reinstate the olde Steam Input configure controller layout and save controller layout as any supported controller type.

Racing steering wheel gamers and cloud gamers as well as folks using Steam for same game as OP all would appreciate that.
Last edited by Balderick; Aug 16, 2022 @ 4:02pm
GuudBooi Aug 16, 2022 @ 11:22pm 
Originally posted by Balderick:
why do you think Valve used to provide thw configure layout GUI as shown in screenshot above? and the save controller layout as any controller type option?

You just aint grasping the concept, are you?

All this has sweet fanny adams to do with custom configs or controller hardwrae IDs and is all about configuring Steam Input specific for scenarios like what is described by OP.

I do not understand why you going on about hardware IDs and controller templates as these are irreleative when talking about configuring controller layouts and controller types through Steam Input.

You just do not get it.

How can we as part of Steam community help to make Steam better if we think Valve devs cant help out and do things or rely on things outside Steam, and dont understand or appreciate how Valve devs can fix the issue described in OP and this discussion as well as other issues?

imo we all should be grouping together to create a feature request asking Valve devs to reinstate the olde Steam Input configure controller layout and save controller layout as any supported controller type.

Racing steering wheel gamers and cloud gamers as well as folks using Steam for same game as OP all would appreciate that.
I don't understand completely what you are saying, but the problem i am facing is not that the game only shows xbox icons or keyboard keys.
The problem is that i can't use the ps5 controller to simulate an xbox controller cause the game althought should doesn't support xbox controller anymore since it got broken with patches of some sort, so i have to install a file to make the xbox controller work again and being recognizable.
I think this makes the ps5 controller recognizable as well ?
Balderick Aug 17, 2022 @ 4:04am 
Thanks for clarifying. I misunderstood the need for that external file to add/fix xbox controller support to game.
So the TL:DR version to answer "I think this makes the ps5 controller recognizable as well ?" yes, if you know for sure that file fixed support for xbox controller.

What i tried to describe/explain is also broken because Valve devs completely removed the controller layout configuration GUI and removed the ability to save controller loadout as different controller type, so is really not useful info to help getting controller working. But do think having these features would help you out.

It really is a shame there is no discussion group/hub for Steam Input like other Steam client features. As the Guide section would make it uber easy for folks to share guides and help Steam users stay within Steam to fix Steam client or Steam game issues. And not have all the Steam Input tips and tricks hidden and spread out over thousands of random Steam community groups/hubs.

Can you use your PS5 controller in other Steam games like expected?
If it does in other games and doesnt work in Dead Rising 2 then try borrowing or buying a second hand xbox controller to check xbox controllers work like expected. If xbox controller works but PS 5 does not then my suggestion about the Steam Input controller loadout and save as other controller type would make your PS 5 controller work without creating a controller configuration. You just made the game think you are using a xbox controller and not a PS device.
Last edited by Balderick; Aug 17, 2022 @ 4:06am
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Date Posted: Aug 16, 2022 @ 2:15am
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