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Too many people don't get that fact. QA testers cost money and resources. Who ends up paying for those resources? We all would.
Failure is absolutely not taken out of the equation as if they gain a bad reputation by not finishing their games they very likely won't be able to afford to make any more titles. And if people knowingly read the prominent "EARLY ACCESS" details at the top of the game page generally detailing the state of the game at the current time and still agree to buy into it, and do no additional research on the forums/Youtube etc. they have nobody but themselves to blame if they get burned. It's not Valve's (or any storefront's for that matter) responsibility to save people from themselves - if they'd do a minimum amount of research before impulse buying a game on a few pretty screenshots they wouldn't be disappointed, but common sense is rare these days.
Re-releases for the most part are a waste of my time. I expect these are for people who never got to try them out rather than for nostaglia buyers. Maybe I am interested in a handful of titles but I certainly wont be buying many of these. Only few I have is Jagged Alliance WF and System Shock 2.
Mobile ports Im not sure about. There are some games Id like to try but not on mobile. My biggest issue is the price of these games and whether they offer anything in terms of substantial gameplay. This Ive yet to determine. Im hoping that Dead Effect will be my first mobile port purchase though Ive tried JA:O. Im not really convinced either way. I just know that some games will provide a bad experience for PC gamers.
As for business ethics... overall Im not bothered about games in these three categories. I accept that Steam has to increase its potential market by offering these games but Id just like the option to filter these out. 99% of them I will not be interested in unless they are in a sale and tbh even then I would probably opt for a more rounded game.
- Re: games original release date not being shown on the store page... they are. Look under the text written for the description. You will find the year there. Which is when I usually forget about comtemplating buying it.
Another pet peeve of Early Access are games with no set goals for completion. Kerbal for example has been in Early Access for over a year now and even though new content is being added regularly, much of it is content that can be best described as DLC more so than content to finalize the base game. I'd much rather see developers spend their time finalizing the game they initially advertised before they work on DLC
But what rules would you want. Early access already at a bare minimum requires a playable 'something' at least (which is more than Kickstarter requires). There really aren't many more rules required other than you have to release the game. Rules beyond that wouldn't make much sense given that Steam isn't a publisher so they have no say in terms of anything concerning the game.
While bizarre edge cases may exist, most devs are honest people trying to make a game. Most could be doing a lot better making more money doing literally anything else with their talents. So far the fears of 'devs running off with the money' simply are not rooted in reality.
When it comes to old games or ported apps / flash games and so on i never said that they should not be on Steam. What i do think is that there should be enough information in the store so that a buyer can make an informed decision. If it is clearly stated that a game was released 1995, the developer is not in business anymore and the game is not tested on newer computers and operating systems, fine. The i can decide if i want to take a chance or not, knowing that there will be no support if i have problems.
If you sell things to people i think you are responsible for giving correct information about the products, even if you are not responsible for making the product itself. That was my point.
Steam also has recently started showing the 'original' release dates for older games on re-released titles.
Also your OP really does contradict your supposedly 'neutral' position. The first paragraph alone makes mention that 'That the game is originally developed as a mobile app is rarely stated clearly.'. This is not some kind of 'information' that is relevant in any way shape or form.
You claim an 'ethical' dillema in place of your own personal biases.
There's a difference between being cautious, and claiming 'business ethics' as a problem.
Even buying "complete" or finished games comes with a risk. Quality can be subjective even. There could be an EAG alpha that is really buggy just as well as one can not be buggy. This even goes for finished games as well.
Hello, Captain Obvious. :P
Oddly enough, when I look at the store page I can see that there may be issues running it on Win7. The store page only lists XP as a supported OS. While the vast majority of games made for XP will run under newer versions, anyone who knows Windows knows there's no guarantee of compatibility. I'd be willing to bet if you were running XP the game would run just fine.