Soren Arica 19 nov. 2023 às 10:11
Best MMO in the long run?
What MMO literally offers infinite playtime and isn't too expensive and not boring to play? Or which one of these is the best MMO for infinite grind while being fun?

- Old School RuneScape
- Tibia
- Guild Wars 2
- EverQuest Project 1999
- Ultima Outlands

Which one of these is the best MMO to play if you're going for high amounts of playtime?
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A mostrar 16-30 de 32 comentários
Soren Arica 20 nov. 2023 às 8:14 
Originalmente postado por potato:
Originalmente postado por SorenVC:
I don't want to play WoW. It sounds like a scam.
what does that even mean
Too expensive. I played CoD MWII and MWIII and a few days ago I stopped playing Call of Duty because BLACKCELL 30€ every 50 days is just too expensive and greedy. Not worth it at all.
potato 20 nov. 2023 às 8:35 
Originalmente postado por SorenVC:
Too expensive. I played CoD MWII and MWIII and a few days ago I stopped playing Call of Duty because BLACKCELL 30€ every 50 days is just too expensive and greedy. Not worth it at all.
you don't have to buy battlepasses, it's just skins

dunno what that has to do with wow though
Última alteração por potato; 20 nov. 2023 às 8:36
N3tRunn3r 20 nov. 2023 às 8:36 
Aion Online -- Classic -- North America
https://www.aiononline.com/en-us/classic
Brian9824 20 nov. 2023 às 8:42 
i still enjoy City of Heroes and there are excellent free fan hosted servers for it.
Soren Arica 20 nov. 2023 às 8:44 
Originalmente postado por potato:
Originalmente postado por SorenVC:
Too expensive. I played CoD MWII and MWIII and a few days ago I stopped playing Call of Duty because BLACKCELL 30€ every 50 days is just too expensive and greedy. Not worth it at all.
you don't have to buy battlepasses, it's just skins

dunno what that has to do with wow though
Call of Duty is a grind game. If there were no camos and no event rewards to unlock, almost noone would play it. Since events and battlepasses give you weapon blueprints, emblems, calling cards, camos and operator skins, all that is the core point of playing the game. People play Call of Duty not for the game itself but to grind something. Even in Ranked you get a calling card for rank 50 and some rewards for reaching Iridescent or Top 250... It's all just time limited though. Once I've realized I missed some events I had little motivation to care for future events and since this is the entire reason to play Call of Duty, I don't want to play it if I can never get all rewards 100% completed...

It's like buying a book and starting to read from page 200 and ending 100 pages before the actual end. That's what it feels like if you buy battlepass season 4 but not the other ones or if you miss any single event. I prefer if you can still get everything after the game's been out 5 years. Time limited events and rewards are just a sham and anyone who supports this supports players not being able to grind and get the rewards at any given moment because they're greedy and want to keep it to themselves.
Última alteração por Soren Arica; 20 nov. 2023 às 8:45
potato 20 nov. 2023 às 8:47 
i've been playing cods for years and i enjoy them just fine without the battlepasses, what you're talking about is purely mental, i play games for fun, not for skins

still don't see what it has to do with wow
Última alteração por potato; 20 nov. 2023 às 8:47
Soren Arica 20 nov. 2023 às 8:56 
Originalmente postado por potato:
i've been playing cods for years and i enjoy them just fine without the battlepasses, what you're talking about is purely mental, i play games for fun, not for skins

still don't see what it has to do with wow

You're totally right. It is with me. I play games solely for getting some progress. I see twitch streamers who are speedrunning, playing the same game for 2000 hours. Now what's the difference between someone who speedruns Rayman 3 for 2000 hours and someone who plays OSRS or Counter-Strike 2 for 2000 hours? At least the person who plays the multiplayer game gets something in return, something of digital value, like an account with an expensive inventory or just a fancy medal/rank in CS2 that says you achieved some diamond coins or got to Global Elite. I want to achieve at least something and not play a game to get nothing.

I got every weapon to Orion in MWII and even got 12/51 weps done for the grandmastery. Then MWIII came out and I realized I did not get MWII beta rewards (I got MWIII beta rewards tho), I did not get bowing blossom season 2 camo, skull eater season 3 camo and the trophy hunt master calling card. The only thing I got is spending 30€ on every blackcell that exists in MWII. I wanted to complete MW2 and MW3 100% but since I can't get those early mw2 rewards anymore I gave up and admitted that it's just way too expensive and worthless. Why would I even want to do future events if I didn't get the other ones in the beginning? I want to get ALL event rewards but it's impossible. I stopped playing CoD for this.

Sure you can play Call of Duty and not care about events. But if you don't care about events do you care about Orion camo? About Ranked rewards? Cause that's the exact same thing, it's just not time limited meaning you can get it 10 years later which is how it should be. You don't care about Orion? Ok then have fun playing the game. I can't play a game just for fun. I want to see numbers going up, unlocking stuff and increasing my account worth.
Soren Arica 20 nov. 2023 às 8:57 
Originalmente postado por potato:
i've been playing cods for years and i enjoy them just fine without the battlepasses, what you're talking about is purely mental, i play games for fun, not for skins

still don't see what it has to do with wow
It has to do with WoW because they released DIABLO IV which uses battlepasses just like Call of Duty. WoW just seems similarly expensive. I rather stay with Guild Wars 2 and maybe even OSRS then.
Última alteração por Soren Arica; 20 nov. 2023 às 8:57
potato 20 nov. 2023 às 8:58 
Originalmente postado por SorenVC:
It has to do with WoW because they released DIABLO IV which uses battlepasses just like Call of Duty. WoW just seems similarly expensive. I rather stay with Guild Wars 2 and maybe even OSRS then.
wow is an old mmo, no battlepasses, just monthly sub
Soren Arica 20 nov. 2023 às 9:24 
Originalmente postado por potato:
Originalmente postado por SorenVC:
It has to do with WoW because they released DIABLO IV which uses battlepasses just like Call of Duty. WoW just seems similarly expensive. I rather stay with Guild Wars 2 and maybe even OSRS then.
wow is an old mmo, no battlepasses, just monthly sub
what about new DLC every year? that's 70€ on top of monthly sub? and ingame content purcahses?
Última alteração por Soren Arica; 20 nov. 2023 às 9:24
potato 20 nov. 2023 às 9:27 
Originalmente postado por SorenVC:
what about new DLC every year? that's 70€ on top of monthly sub? and ingame content purcahses?
they are expansions, not dlcs, and they are released every 2~ years for 50 usd, not 70

it doesn't have any in-game content to purchase (unless you consider cosmetics as "content")
Última alteração por potato; 20 nov. 2023 às 9:29
Soren Arica 20 nov. 2023 às 9:30 
Originalmente postado por potato:
Originalmente postado por SorenVC:
what about new DLC every year? that's 70€ on top of monthly sub? and ingame content purcahses?
they are expansions, not dlcs, and they are released every 2~ years for 50 usd, not 70

it doesn't have any in-game content to purchase (unless you consider cosmetics as "content")
guess i was wrong about WoW then. still I think Guild Wars 2 is good enough for me right now. If I ever complete everything in that game I'll try WoW or FFXIV.
Konachibi 20 nov. 2023 às 11:36 
Final Fantasy XIV is the definitive MMORPG by a long shot. It has an enormous multitude of classes you can play as, each one feeling unique and polished enough that you'll rarely get bored playing as any of them, an extremely good story-line to follow, great visuals, amazing soundtrack, an unfathomable amount of content for all kinds of players, including trading card games, chocobo racing, extreme trials, savage raids, 24-man raids, a plethora of dungeons, hundreds of pets and mounts to collect, and a nearly endless amount of customisability for your character's appearance. It's community has a generally friendly atmosphere, where toxicity is a rare occurrence, and it boasts the largest player-base of all subscription MMOs, to the point that they had to stop selling the game at the launch of the Endwalker expansion pack for a short period because they had run out of product keys to distribute to new players, and also ran out of room on it's servers for the tens of millions of people all trying to play it. The level-sync and dungeon roulette system means that all dungeon-based content, even the old ones, continue to stay relevant as the random dungeon roulette can put you in to any of them. There's a multitude of different ways to level grind different classes, and so much more.
Alongside this, the development team really do care about their playerbase, they have frequent events going on in-game, hold contests for furniture and equipment designs to be put in to the game, and their cosmetic shops is fairly priced and has regular sales. There's regular Q&A sessions with the game's director, Yoshi-P, who shows off upcoming content and answers a lot of questions the community has.

WoW on the other hand is a broken, old and tired MMO that's sitting on it's death knell but refuses to take it's final gasp. It's community is inherently toxic, it's managed by a company that has been taken to court multiple times for sexual abuse charges, alienated it's entire audience, dumbed the gameplay down to a point that a 3 year old could play it, and overcharges for pretty much everything. Sure it's been running for a long time, and has a great deal of content, but it's content that nobody will run because there's no reason to outside of getting an achievement. Classes are extremely unbalanced, players will get kicked from dungeon parties for dieing because they don't know what to do (and nobody will explain it to you), and you need to run half a dozen add-ons that litter your screen in order to play the game the way other players expect you to play. It can be fun for a solo levelling experience, but the moment you start to touch the 'massively multiplayer' portion of the game, it becomes unpleasant.

If you want a fun, compelling and socially active MMO, FFXIV is the only real choice nowadays.
Soren Arica 20 nov. 2023 às 11:37 
Originalmente postado por Konachibi:
Final Fantasy XIV is the definitive MMORPG by a long shot. It has an enormous multitude of classes you can play as, each one feeling unique and polished enough that you'll rarely get bored playing as any of them, an extremely good story-line to follow, great visuals, amazing soundtrack, an unfathomable amount of content for all kinds of players, including trading card games, chocobo racing, extreme trials, savage raids, 24-man raids, a plethora of dungeons, hundreds of pets and mounts to collect, and a nearly endless amount of customisability for your character's appearance. It's community has a generally friendly atmosphere, where toxicity is a rare occurrence, and it boasts the largest player-base of all subscription MMOs, to the point that they had to stop selling the game at the launch of the Endwalker expansion pack for a short period because they had run out of product keys to distribute to new players, and also ran out of room on it's servers for the tens of millions of people all trying to play it. The level-sync and dungeon roulette system means that all dungeon-based content, even the old ones, continue to stay relevant as the random dungeon roulette can put you in to any of them. There's a multitude of different ways to level grind different classes, and so much more.
Alongside this, the development team really do care about their playerbase, they have frequent events going on in-game, hold contests for furniture and equipment designs to be put in to the game, and their cosmetic shops is fairly priced and has regular sales. There's regular Q&A sessions with the game's director, Yoshi-P, who shows off upcoming content and answers a lot of questions the community has.

WoW on the other hand is a broken, old and tired MMO that's sitting on it's death knell but refuses to take it's final gasp. It's community is inherently toxic, it's managed by a company that has been taken to court multiple times for sexual abuse charges, alienated it's entire audience, dumbed the gameplay down to a point that a 3 year old could play it, and overcharges for pretty much everything. Sure it's been running for a long time, and has a great deal of content, but it's content that nobody will run because there's no reason to outside of getting an achievement. Classes are extremely unbalanced, players will get kicked from dungeon parties for dieing because they don't know what to do (and nobody will explain it to you), and you need to run half a dozen add-ons that litter your screen in order to play the game the way other players expect you to play. It can be fun for a solo levelling experience, but the moment you start to touch the 'massively multiplayer' portion of the game, it becomes unpleasant.

If you want a fun, compelling and socially active MMO, FFXIV is the only real choice nowadays.
I have to agree on that. I guess I will do the Guild Wars 2 content and once I am satisfied I may try FFXIV.
Zefar 20 nov. 2023 às 12:37 
I would say Ragnarok Online if it wasn't for Gravity(the developers) destroying the game in 2009 and messing up the stats, enemies, cards and balance of the game.

After that I've tried plenty of MMORPGs but all of them feel the same.
Guild Wars 2, FF14 and even WoW feel the same.
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Postado a: 19 nov. 2023 às 10:11
Comentários: 32