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It is unfortunate that you have had some difficulty, but you should be taking this up with Rockstar support. Rockstar accounts can have two-factor authentication applied, and ultimately it was your responsibility to secure the account.
1. logging into steam for it to log into (whatever other launcher) to then log into game = lagg
2. For any launcher to hiccup/go down = disconnection from game (e.g your playing a game on Ubi through steam (ok if ubi goes down accepted so does the game) but if steam goes down your kicked out as well so not only have 1 launcher but doubling it to 2 launchers to crash you out.
3. If everything is under steam and that gets hacked you LOSE access to everything until it gets sorted out (or if unlucky you may lose everything literally. Thx but no thx.
I would rather have multiple places to go than be reliant on 1 place.
Only times i have is when, down the line, some games change and have their own launchers placed up e.g rockstar when i had several games did not require a rockstar launcher and now athey do, same with conan exiles and some games from there, they now have their own launcher for their games that steam requires to connect and if steam goes offline your kicked out.
i didnt mind launchers until now , wich means the most concerning thing is security. I should have known since gta V leaks people ips adress
That said, why not simply purchase such games on their own launchers anyway?
not only are these launchers just plain garbage, they hinder performance of the game(s), they can also be very buggy, or even AD ridden, they are also annoying when i have to log into 2 different "launchers" just to play a stupid game.
So demanding that third party launchers be removed would mean most games would be removed from Steam.
The biggest issue between Steam and these third party launchers is the API linkage between them. I see too many threads where Steam says contact the other party and then the other party saying contact Steam if there is a problem and it seems like Ubisoft, EA and co don't seem to understand this aspect from their end.
What would you do if those games weren't available on Steam? You'd buy them on the "home-platform" of that publisher.
Solution: even though the games are sold on Steam, you can still buy them on their "home-platform". Same outcome.
The publisher being subject to Steam (First Party) or vice versa.
3rd Party would be you downloading some hack/mod launcher that is not sanctioned/developed by the publisher of the game. (Unless you actually did this - then its on you for doing it to yourself)
In conclusion - your account "theft/problem" was a result of you likely clicking a phishing link or giving out your information - seems to be a popular event these days.
Steam can't stop people from modding/doing their own launchers - and we already have enough DRM headaches as it is.
Ironically I tend to avoid Steam when it comes to any online game of a sort due to the complicated stupidity that results in the various bridges/connections between steam and the game - so avoiding Steam in the equation actually is a benefit imho.
But beyond that - it comes down to you and you being careful with your info.
I think you overestimate the amount of people who have issues with such launchers. Such things are almost exclusively discussed online and we people on forums and the like are just a minority of the actual userbases. And the people complaining about such things online are, while vocal, minorities within that posting minority. The same with just about everything internet people have issues with, whether it's DRM, microtransactions, Epic, etc.