What’s next for Battle.net now that Microsoft owns it and 100 other studios?
Imagine this: every fantastic game you've acquired from these studios on Steam becomes available with the simple step of linking your Steam account to Battle.net. Just like that, your entire library is seamlessly consolidated in one place. Now, envision the thrill as Microsoft unveils that all upcoming releases will be exclusively on Battle.net. Steam would no longer be part of the equation for me. It makes me giddy.

https://www.youtube.com/watch?v=xyHoohNyYkw&list=LL&index=1
Last edited by Rob⛧Pentakill; Apr 10 @ 9:28am
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Showing 46-60 of 121 comments
eram Apr 10 @ 11:17am 
Originally posted by Rob⛧Pentakill:
Originally posted by eram:
none of my xbox 360 live arcade games are playable.

I’m still able to play all the Atari games I purchased on Xbox Live Arcade, along with titles from Namco and Konami.
i dont own those ones. For example. xbox 360 live arcade Carcassonne dead, online games dead, no servers. no p2p connections.

i didnt know some games still work, are any of them online playable?
Originally posted by eram:
Originally posted by Rob⛧Pentakill:

I’m still able to play all the Atari games I purchased on Xbox Live Arcade, along with titles from Namco and Konami.
i dont own those ones. For example. xbox 360 live arcade Carcassonne dead, online games dead, no servers. no p2p connections.

i didnt know some games still work, are any of them online playable?

I’ve never tested any of them online, but if they’re supported, they should function, as most Xbox services have been successfully transitioned to newer platforms. I recall Carcassonne being offered as a free game—I think I had it at one point. I’ve seen it on my games list, but I filtered it out since it’s really not my kind of game.
eram Apr 10 @ 11:34am 
On original hardware they do not work online, the servers were shutdown many years ago
Originally posted by eram:
Sea of Thieves sold millions of copies via the Microsoft store long before it came to Steam.
It was also on Game pass day 1 I believe.

It actually got a decent revival once brought to Steam.
eram Apr 10 @ 11:38am 
Originally posted by Boblin the Goblin:
Originally posted by eram:
Sea of Thieves sold millions of copies via the Microsoft store long before it came to Steam.
It was also on Game pass day 1 I believe.

It actually got a decent revival once brought to Steam.
even it being "free" on game pass it sold millions via the Microsoft store years before it came to steam.
its a good example but not the only one.. no one buys is a bit much imo as its clear millions sold is far from no one.
Originally posted by Rob⛧Pentakill:
Originally posted by Brian9824:

So you seem to have missed the question yet again, thats ok, i'm glad to post it for you again

So why are you cheering for one of the first platforms to take away PC game ownership?

Thanks to Microsoft/Battle.net, gamers no longer truly own the games they buy. Instead, they’re purchasing licenses that can be revoked at any time. If Microsoft/Battle.net decides to change its terms of service or a game gets delisted, you could lose access to something you paid for. Compare that to physical copies, where ownership is tangible and permanent. Microsoft/Battle.net has eroded consumer rights, and most people don’t even realize it.

I'm cheering for healthy competition.

I don't take sides on this issue because both are in the wrong. The gaming industry needs to rethink its outdated ownership models—true digital ownership is long overdue.

That said, every movie, TV show, and video game I purchased on Xbox 360 is still accessible, making them as reliable as Valve in that regard.
Is it really competition though?
I mean lets be serious. Blizzacti dioesn't have that many franhaises when you look at it. DIablo. Warcraft, Overwatch, Starcraft, Wow, and CoD...That's about it.

Plus, the question will be come, how much are they gonna jack up the prices to cover the investment they put in?
Originally posted by eram:
Originally posted by Boblin the Goblin:
It was also on Game pass day 1 I believe.

It actually got a decent revival once brought to Steam.
even it being "free" on game pass it sold millions via the Microsoft store years before it came to steam.
its a good example but not the only one.. no one buys is a bit much imo as its clear millions sold is far from no one.
Oh, I'm not saying no one bought it. It was just decreasing in population and got a decent revival when brought to Steam.
Originally posted by Start_Running:
Originally posted by Rob⛧Pentakill:

I'm cheering for healthy competition.

I don't take sides on this issue because both are in the wrong. The gaming industry needs to rethink its outdated ownership models—true digital ownership is long overdue.

That said, every movie, TV show, and video game I purchased on Xbox 360 is still accessible, making them as reliable as Valve in that regard.
Is it really competition though?
I mean lets be serious. Blizzacti dioesn't have that many franhaises when you look at it. DIablo. Warcraft, Overwatch, Starcraft, Wow, and CoD...That's about it.

Plus, the question will be come, how much are they gonna jack up the prices to cover the investment they put in?

Battle.net isn’t just Activision Blizzard anymore—it’s part of Microsoft now, along with all its studios. That means it now represents a significant chunk of Steam’s library. A smart way to bring more players onboard would be to let them claim games they’ve already bought from those studios on Steam, making them easily accessible on Battle.net—a strategy that’s worked well before.

What sets Battle.net apart from Steam is Microsoft’s strong relationships with publishers. Valve hasn’t always had the smoothest partnerships with companies like Ubisoft and EA, and that gives Battle.net a chance to stand out. Adding third-party games feels like the logical next move, especially with Game Pass already integrated into the platform.
Originally posted by Rob⛧Pentakill:
Originally posted by Start_Running:
Is it really competition though?
I mean lets be serious. Blizzacti dioesn't have that many franhaises when you look at it. DIablo. Warcraft, Overwatch, Starcraft, Wow, and CoD...That's about it.

Plus, the question will be come, how much are they gonna jack up the prices to cover the investment they put in?

Battle.net isn’t just Activision Blizzard anymore—it’s part of Microsoft now, along with all its studios. That means it now represents a significant chunk of Steam’s library. A smart way to bring more players onboard would be to let them claim games they’ve already bought from those studios on Steam, making them easily accessible on Battle.net—a strategy that’s worked well before.

What sets Battle.net apart from Steam is Microsoft’s strong relationships with publishers. Valve hasn’t always had the smoothest partnerships with companies like Ubisoft and EA, and that gives Battle.net a chance to stand out. Adding third-party games feels like the logical next move, especially with Game Pass already integrated into the platform.
Activision-Blizzard and Microsoft aren't a significant chunk of Steam's library. there are indie studios that have more games on Steam.
Originally posted by Boblin the Goblin:
Originally posted by Rob⛧Pentakill:

Battle.net isn’t just Activision Blizzard anymore—it’s part of Microsoft now, along with all its studios. That means it now represents a significant chunk of Steam’s library. A smart way to bring more players onboard would be to let them claim games they’ve already bought from those studios on Steam, making them easily accessible on Battle.net—a strategy that’s worked well before.

What sets Battle.net apart from Steam is Microsoft’s strong relationships with publishers. Valve hasn’t always had the smoothest partnerships with companies like Ubisoft and EA, and that gives Battle.net a chance to stand out. Adding third-party games feels like the logical next move, especially with Game Pass already integrated into the platform.
Activision-Blizzard and Microsoft aren't a significant chunk of Steam's library. there are indie studios that have more games on Steam.

Glorifying shovelware dumps certainly doesn’t help Valve’s fandom gain credibility. It’s tough to take their community seriously when they champion quantity over quality.
Originally posted by Rob⛧Pentakill:
Originally posted by Start_Running:
Is it really competition though?
I mean lets be serious. Blizzacti dioesn't have that many franhaises when you look at it. DIablo. Warcraft, Overwatch, Starcraft, Wow, and CoD...That's about it.

Plus, the question will be come, how much are they gonna jack up the prices to cover the investment they put in?

Battle.net isn’t just Activision Blizzard anymore—it’s part of Microsoft now, along with all its studios. That means it now represents a significant chunk of Steam’s library. A smart way to bring more players onboard would be to let them claim games they’ve already bought from those studios on Steam, making them easily accessible on Battle.net—a strategy that’s worked well before.

What sets Battle.net apart from Steam is Microsoft’s strong relationships with publishers. Valve hasn’t always had the smoothest partnerships with companies like Ubisoft and EA, and that gives Battle.net a chance to stand out. Adding third-party games feels like the logical next move, especially with Game Pass already integrated into the platform.
Um Battle.net hasn't been only activision Blizzard for a while even before that deal. infact microsoft made a deal with activision before.
Originally posted by Rob⛧Pentakill:
Originally posted by Boblin the Goblin:
Activision-Blizzard and Microsoft aren't a significant chunk of Steam's library. there are indie studios that have more games on Steam.

Glorifying shovelware dumps certainly doesn’t help Valve’s fandom gain credibility. It’s tough to take their community seriously when they champion quantity over quality.
Shovelware is everywhere.
Last edited by superblake_; Apr 10 @ 12:38pm
Originally posted by superblake_:
Originally posted by Rob⛧Pentakill:

Glorifying shovelware dumps certainly doesn’t help Valve’s fandom gain credibility. It’s tough to take their community seriously when they champion quantity over quality.
Shovelware is everywhere.

*Opens Steam Store Page* Yep, you're absolutely right.
Originally posted by Rob⛧Pentakill:
Originally posted by superblake_:
Shovelware is everywhere.

*Opens Steam Store Page* Yep, you're absolutely right.
I said that it is everywhere not just on steam.
Originally posted by Rob⛧Pentakill:
Originally posted by Boblin the Goblin:
Activision-Blizzard and Microsoft aren't a significant chunk of Steam's library. there are indie studios that have more games on Steam.

Glorifying shovelware dumps certainly doesn’t help Valve’s fandom gain credibility. It’s tough to take their community seriously when they champion quantity over quality.
I wouldn't say Devolver Digital is shovelware. I also think Nightdive Studios has more games as well.
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