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If last achievement was kill 1000 NPC, you see in-game you killed 1000 NPC, achievement doesn't tick because it broken, but in-game gave a reward, because you kill 1000 NPC, and you're saying it ruin people achievement by ticking the system to active the achievement, how is that bad exactly, or how does it ruin it exactly? Keep in mind there games that are long abandon, and has said registry problem, or glitches that stop things from ticking the Steam API to give said achievement.
Astats is a community driven website for video game achievement pursuers, and they prohibits their users from using SAM, save swaps, and other tricks to unlock achievements.
It wont "bug out" your account. And nobody forces you to unlock all achievements at once, you can unlock them one at a time if you want to.
and sam solves this devastation for lots of people.... 🎍
Nothing about it offended me, i merely corrected you.