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But the big reason is, that AAA publishers are still under the illusion, that DRM has a purpose other than to inconveniencing honest, paying customers. Most of the newer game come with Denuvo and/or VMprotect or proprietary DRM-solutions on top of the 1-3 launchers. The more DRM, the better according to them.
"Oh geez...", says the pirate, "This game comes with one heck of a DRM-Turducken. Better buy it instead!".
What a very realistic scenario.
As long as piracy exists DRM will also exist. The only illusion here is that people believe that DRM is incorporated for no reason, and that pirates will pirate the game nonetheless.
Whether we like it or not, it seemingly does help protect initial sales as potential pirates who are not patient are forced to buy the game.
There are also studies like this one[arstechnica.com], which was commissioned by the EU (and then withheld, because the results were not desirable) which were not able to link piracy to loss of sales. In fact, they found indications, that the opposite may be the case.
I'd not trust what a corporation says on that matter. Not only would they lean on arguing in their favor, they're often indecisive and contradictory on that matter, like Ubisoft[www.gamespot.com] or VALVe even.
And even if it would help, punishing everyone for piracy would still be the wrong thing to do. Might&Magic X is the most recent example in how it can make the game unplayable for everyone.
Many games from the dawn of DRM are effectively unplayable today, like games which shipped with Starforce or SecuROM. And those games, who incorporate anti-tamper, like Denuvo today will become unplayable sooner or later, if the dev/publisher decides not to patch it out. This doesn't only apply to Denuvo. If you've bought the standard edition of Control on Steam, good luck launching it without being logged into Steam and being connected to the internet (and that game even shipped DRM-free initially on the EGS).
Denuvo on the other hand offers insignificant loss on performance as long as it is implemented properly. Regarding Control it does require internet connection but only when starting the game and only every X days where X depends on the implementation and varies from one game to another. Since Denuvo is incorporated on a contractual basis the game developers are paying a significant amount of money to keep it active, else it doesn't work. So all publishers are bound to remove it sooner or later from their games unless they keep paying for it.
Don't take me wrong, I am not really defending any form of DRM but I understand the reason of their existence. Now, whether it reduces piracy or not is very difficult to compare since a game either has DRM on release or it doesn't. But the scenario that impatient potential pirates are forced to buy a game when released makes the most sense to me.
I believe most people, who pirate do so out of principle and that adding more DRM confirms their stance, especially if you add AAA's usual "industry BS" on top. RE:8 likely gave birth to more pirates, thanks to Capcom's DRM implementation tanking performance, thus making the cracked version objectively a better game.
There a tons of "patient gamers" like me, who can wait months or years for pricedrops or a good sale.
To me, it makes perfect sense for there to also be loads of people having no issue waiting for DRM to be bypassed or cracked. If they're pirates, they have thousands of other games to choose from in the meantime. ;)
Got a bit sidetracked, sorry for that. In any case, requiring multiple launchers is just 100% useless, especially when there are versions with less available. Not to mention how trivial Steam's DRM is to crack. In this case, it's undoubtedly just DRM for the sake of more DRM.
When you launch the game from Steam, it goes straight to the game, even though yes, technically Origin is running as well.
When you exit the game, Origin exits at the same time.
Is it pointless to have the Origin launcher there? At least in the case of ME Legendary Edition, yes. As far as I can see there's no DLC or online features so it definitely makes no use of Origin whatsoever.
Is it concerning with regard to game preservation? Yes. As others have pointed out, you are required to log into two different online services from two different companies just to play this single-player game. If just one of them is unavailable, you can't play.
Does it obstruct you from playing the game as you would any other Steam game? No. At this moment in time and for the foreseeable future, you can play this game as if it were any other Steam game.
I've noticed the same patterns with other launchers like Uplay and Social Club. They run in the background and exit with the game. Perhaps this is a Valve policy that 3rd-party launchers need to be as unobtrusive as possible?
Either way, read the store page about what you're buying in future...
I don't know how much it costs to get Denuvo DRM, but for how badly it effects some games performance, and all the controversy that stirs up, along with the people who are just waiting for the crack. Do they actually make any more money by using it?
I would have liked to have saved $5 or $10 and just cut out the middle man, Steam, and bought it on Origin, even though I don't really like Origin, it works just fine most of the time. I rarely use Steams other features, I do like Cloud saves, and their download speeds. I recently downloaded Assassin Creed Valhalla on Epic and dear God, the download speed capped out at around 30 MB/sec, the same for Xbox, and I know PlayStation is not much better if not worse. But Steam, 120 MB/sec no trouble whatsoever, games downloaded in 10-15 minutes. Hell, older games they're downloaded in under 2 minutes lol
Definitely not lol. The only policy Valve seems to have is that store page warning. It's fair game after that they can pretty much do whatever. They probably just realize how annoying it is for Steam customers which we know throught stats are probably the majority of their PC customers to have to create another account/login a second time. So they mostly attempt to make it simple. Still they could just not force Steam customers through the second hoop to begin with. Which EA lied, and pretended they were going to stop requiring Origin on newer titles. But ME:Legendary Edition they went back on that. Doesn't even make sense either given removal of all multiplayer features, and presumably no further DLC.