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If you exceed 2 hours played and/or 2 weeks owned you are outside the refund agreement. A manual refund might work but the automated refund system would deny right away. If you bought it and it later goes free to play don't think your entitled to any special benefits as that is up to the developers.
You already got the benefit, you've been playing it before everyone else who is getting it for free did.
I had over 2000 hours in TF2 before it went F2P, several hundreds in CSGO. I got all that playtime, gamesense and expertise people who joined after don't.
And since the time you spent in the game is by definition non-refundable, demanding a monetary, or other kind of refund is out of the question.
As stated your compensation is all those hours you got to play it before others
The developers might give something to people who paid for the game as a thank you for helping support the development or they might not.
You purchasing a game wasn't a gaurantee it would never be free or the price would never change.
After all, "what if I bought a game for full price at release, and a year later the price is reduced 50%, or it's on sale? Do I get a refund on the price difference?"
Well the price being reduced to zero isn't a special case where the rules change.
As for whether you get a special benefit, that's up to the developers, ask them. You're not owed anything specific though. And you did get to play the game for a year and hundreds of hours before the incoming free-to-play players. That's not nothing.
The other thing to consider is in a world where you could get a refund any time the price is discounted, arguably you could be charged more for continued access any time the developer wanted to increase the price. Which maybe you wouldn't be so keen on.
Any exceptions would of course depend on your general refund eligibility. But with 900 hours and a year of ownership, that eligibility and any exception you could argue amounts to zero chance of a refund.
Comeon. I mean comeon. You can not seriously have thought there would be compensation.
If the game had become more expensive, would you be asking how to go about paying the difference?
A year later, you see it's on sale, and bring your receipt in and say you want a refund for the difference between the price you paid, a year ago, and the sale price.
Which is more likely: You getting your money back, or the manager asking you to leave the store?