安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Again they do not, you are completely wrong. I already linked you to how the store operates. If you are buying games on ubisoft's platform that has nothing to do with steam. Ubisoft sells games on multiple platforms and if you buy it on THEIR store you would also have to buy it on steam if you wanted to play it on steam.
Sounds like you have ubisoft issues, again, nothing to do with steam.
Steam does NOT purchase licenses. Steam is a marketplace where game devs/publishers can sell their games.
Again, no it doesn't. Steam's commission is a flat 20-30% based on the revenue of the game.
Please educate yourself, you have no clue what you are talking about
https://www.protocol.com/bulletins/valve-defends-30-percent-commission#:~:text=%22Valve%2C%20an%20innovator%20that%20created,distribution%2C%22%20reads%20the%20motion.
https://www.pcgamer.com/most-game-devs-dont-think-steam-earns-its-30-revenue-cut/
https://www.ign.com/articles/2019/10/07/report-steams-30-cut-is-actually-the-industry-standard
https://www.vg247.com/steam-30-percent-revenue-cut-unjustified-developer-survey
https://arstechnica.com/gaming/2019/04/why-valve-actually-gets-less-than-30-percent-of-steam-game-sales/
https://www.theverge.com/2018/11/30/18120577/valve-steam-game-marketplace-revenue-split-new-rules-competition
https://www.nme.com/news/gaming-news/valve-defends-taking-30-per-cent-cut-of-steam-sales-in-response-to-lawsuit-3007255
Again, it's the developers/publishers who decide how they sell their games and for what price. Steam does NOT buy licenses.
You have been linked the official documentation. Read it.
What you think you've examined doesn't change the well documented facts that the game developers themselves have confirmed.
No one can complain about them, because every single country is different from every other country.
This is also set by the Developers of the games. Not Steam.
Steam can't even legally change prices without getting into so much trouble it's not even funny.
So, no lawsuit can stop prices being different. Don't even try. All courts would laugh you out, and every lawyer on Earth would die laughing at the absurdity of your case.
Including the most greedy ones.
wow
For starters Israel wasn't even a COUNTRY yet when the first computer was made. Youtube was created by 3 americans, in the USA, whatsapp was created by a Ukranian and an american, in the USA. Google, likewise was also not created in israel.
At least you are right about intel and iphone processors being assembled in Israel, but even then you have to get the parts delivered from Taiwan since they are the only ones who have developed and manufacture the parts.
No, Steam does not. Developers/Publishers are the ones who decide to partake in sales and THEY'RE the ones who decide what kind of discount they want to provide for their product.
And if you want to goal shift to the first PC rather than the first computer that was STILL not made in Israel as that was the Altair in 1974, created entirely in the USA, and neither of the companies founders were Jewish