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Zgłoś problem z tłumaczeniem
You own exactly what you owned before, the only difference is that you have more rights now.
Except nothing has changed with ownership, the only difference is now you have more options for legal recourse if you have an issue. Nothing has changed in the last 21 years of steam operating that has any impact on your game ownership.
Literally the change with the california thing is just a cosmetic change to wording.
ROFLMAO, no it will not, it literally just says they have to add text that provides slightly more info to the checkout screen.
I think it's more that they just realized that not agreeing to the SSA basically results in the cancellation of their account and everything attatched to it.
WHich was something in the SSA from Day 1 so.. it's more that they finallly got around to reading or understanding something.
The Crew I believe required servers just to run. Guess Ubisoft was too cheap or lazy to bother, so they removed the game completely so that people wouldn't pester them about a non-working game. Most single player games are rarely removed. They CAN be however when it's a licensing issue, or at least have the offending content that isn't licensed anymore be removed.
But that's only because the licenses in those games had a time limit rather than being indefinite. The Crew also does use licensed cars, so perhaps in addition to servers,, Ubisoft didn't want to keep paying for licenses to the cars, and since cars make up the bulk of the game, they can't sell it in any capacity, nor allow current copies to maintain/keep the cars. Forza and NFS don't have that issue because most of their games aren't based on active servers.
AFAIK it was removed from THEIR launcher, on Steam it was not removed, launching it just does nothing as there is no server to connect to.
This is basically it, yeah. Ubisoft looked at the number of people still playing the first game in The Crew series, looked at how much it would cost to renew the licenses to depict the cars and keep the servers running, and decided it wasn't worth it.
Which is why I'll always be against any games that require an active server just to play them. I'm aware that's probably most multiplayer games, but that's why even fans of those games emphasize "offline modes" and bots.
Because if the servers go down, your game becomes a glorified paperweight. And yeah, when licensing is included in that, especially for 90% of the games content, then it becomes a TIMED purchase, until the license expires, that unless they renew it, the content will be removed in an update. Or in this case, an entire game. Even single player games aren't safe, as whenever songs get removed because the license expired.
Ditto here but hey. That's where urchase choice comes in.
It's gonna be a fun day when blizzard shuts down the WoW servers.
Yup...but them licensed cars are what people like so wehave a problem created by the gamers themselves.
Literally a hundred years from now, WoW will still be going strong.
I thought I had a lot.
We're finding they can force any TOS changes they want apparently with unknown limits.
Those terms, not any changed terms they decide to force later.
But it's not what's in the TOS you can agree to or not buy, it's what they can force changes the terms to after you buy.
Getting rid of Arbitration means you no longer have to fly all the way over to Seattle to settle any lawsuit.