Panacea 2024 年 9 月 11 日 上午 3:17
We Don't Buy Games Anymore
If you think about it, we don't buy games anymore. We pay one-time, limited use, non-transferable lifetime subscription fees.
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目前顯示第 1-15 則留言,共 29
Ogami 2024 年 9 月 11 日 上午 3:21 
It may surprise you but the whole " you own only a license and not the game" part has been there since the 80s in the user agreement of each game you bought.
Difference is only nowadays the publishers can enforce it with digital sales and online DRM.
When it was physical media you could just give it away or resell it even if it was technically against the user agreement.
Thats no longer possible with purely digital purchases so now people are more aware of their "rights" but nothing has changed really.
最後修改者:Ogami; 2024 年 9 月 11 日 上午 3:23
Dr.Shadowds 🐉 2024 年 9 月 11 日 上午 3:43 
引用自 PanX
If you think about it, we don't buy games anymore. We pay one-time, limited use, non-transferable lifetime subscription fees.
You learn this today, or 20 years ago?

Any store selling DIGITAL only is same where limited by platform, and can only access as long have your account, and service remains. PSN, XBOX, NINTENDO, Epic games, EA, Ubisoft, etc, etc, and etc...

If you want to own physical games your best option is Console, and buying ONLY physical copies, but be aware some games may require online access to game server, or service of platform in order to use, or to play.

Anyways if you're still confused about things just ask question, and someone answer.
ReBoot 2024 年 9 月 11 日 上午 3:54 
Paying once to get a lifetime usage license is fine by me. Absolutely fine.
Panacea 2024 年 9 月 11 日 上午 4:02 
引用自 Ogami
It may surprise you but the whole " you own only a license and not the game" part has been there since the 80s in the user agreement of each game you bought.
Difference is only nowadays the publishers can enforce it with digital sales and online DRM.
When it was physical media you could just give it away or resell it even if it was technically against the user agreement.
Thats no longer possible with purely digital purchases so now people are more aware of their "rights" but nothing has changed really.
Exactly. We used to buy games such that we could give them away or loan them to friends or resell them later or leave them to our kids. Games didn't stop being physical purchases until the late 2000's.

I bought my first game at a store called Babbages for the original Nintendo with the $20 I won from my parents betting against the Buffalo Bills in their first of 5 consecutive superbowl runs back in 1991. Before that we had an Atari something-or-other. I have one of each versions of the Playstation collecting dust in my basement alongside a Sega Genesis, Super Nintendo, the aforementioned original Nintendo. I remember back when demo's came on a physical disc or you had to go to a game store where you could try games out for free on the store's equipment.
I'm not bragging or flexing, just sharing my reminiscence for anyone who is interested. I could talk about the history of gaming all day since I've been alive and active for most of it.

I guess my post was a realization aimed more toward people like myself who never really thought about what's changed and what we've lost over the years.
Panacea 2024 年 9 月 11 日 上午 4:08 
引用自 ReBoot
Paying once to get a lifetime usage license is fine by me. Absolutely fine.
And it's fine by me that you're fine with it. I was fine with it when malls and big box stores all but destroyed the privately owned commercial industry, but my parents were really depressed about it.

Walking the pretty streets at xmas was a cherished memory of their's. Walking the malls at xmas is a treasured memory of mine. Things change, and those of us with the misfortune to notice get sad about it.

But talking about it helps a lot.
最後修改者:Panacea; 2024 年 9 月 11 日 上午 4:09
Crazy Tiger 2024 年 9 月 11 日 上午 4:10 
引用自 PanX
We used to buy games such that we could give them away or loan them to friends or resell them later or leave them to our kids.
You factored that in back then? I certainly didn't.

引用自 PanX
I guess my post was a realization aimed more toward people like myself who never really thought about what's changed and what we've lost over the years.
Don't focus on what is lost, focus on what is gained. Digital distribution made games more widely available. In the past various games wouldn't come to my region via physical distribution, but digital distribution meant games became available everywhere.

I much prefer that. Also less clutter with storage, major pllus for me.
FafnirChaos 2024 年 9 月 11 日 上午 4:10 
This debate really falls down to Live service games - If you cannot buy single player games - you can get them from other means.

Live service games are really just one time things - If you don't like the fact that - that live service game closes down after you spent hundred's to thousands of dollars on it - maybe you should consider cutting your losses and using that money to buy single player games.
Dr.Shadowds 🐉 2024 年 9 月 11 日 上午 4:13 
引用自 PanX
引用自 Ogami
It may surprise you but the whole " you own only a license and not the game" part has been there since the 80s in the user agreement of each game you bought.
Difference is only nowadays the publishers can enforce it with digital sales and online DRM.
When it was physical media you could just give it away or resell it even if it was technically against the user agreement.
Thats no longer possible with purely digital purchases so now people are more aware of their "rights" but nothing has changed really.
Exactly. We used to buy games such that we could give them away or loan them to friends or resell them later or leave them to our kids. Games didn't stop being physical purchases until the late 2000's.

I bought my first game at a store called Babbages for the original Nintendo with the $20 I won from my parents betting against the Buffalo Bills in their first of 5 consecutive superbowl runs back in 1991. Before that we had an Atari something-or-other. I have one of each versions of the Playstation collecting dust in my basement alongside a Sega Genesis, Super Nintendo, the aforementioned original Nintendo. I remember back when demo's came on a physical disc or you had to go to a game store where you could try games out for free on the store's equipment.
I'm not bragging or flexing, just sharing my reminiscence for anyone who is interested. I could talk about the history of gaming all day since I've been alive and active for most of it.

I guess my post was a realization aimed more toward people like myself who never really thought about what's changed and what we've lost over the years.
When Digital sales became a thing, it was only matter of time it became a convenience to both consumers, and publishers as save money on publishers side since they don't have to pay to make physical copies, shipping, and more sale cut to 3rd party stores to sell the physical copies.

The plus side Digital sales happens more often, can be cheaper than physical copies either day one, or during sales at a higher discount than physical copies. There wouldn't need to worry of supply since digital as it's infinite.

But yes there always the trade of between digital, and physical it was clear since day one what it meant, where physical not limited by anything as long you hold your copy, unless you sold it, trade, or gifted it away, or unless you broke it then yeah.

So take it as you will there pros, and cons to both, it depends what matters the most, or what you're ok with.
FafnirChaos 2024 年 9 月 11 日 上午 4:17 
You know this reminds me of SNES Mini that nintendo did a long time ago - scalpers buying copies and selling them for 10 times the value. - DD basically eliminated that - and the only ones who truly want Physical media are ones who want to make a profit off of it later on when they stop selling them.

Edit: With the exception of that - physical media is more of hindrance then it is a benefit.
最後修改者:FafnirChaos; 2024 年 9 月 11 日 上午 4:20
Qbert ⭐ 2024 年 9 月 11 日 上午 4:40 
While I do miss awesome physical releases, its true that digital trend came to stay, so its up to consumers to adapt (old ones).

Proof of that is I am using steam even when I was strongly against it 20 years ago
最後修改者:Qbert ⭐; 2024 年 9 月 11 日 上午 4:41
Thiesen 2024 年 9 月 11 日 上午 4:44 
Ecatly the same as when you "buy" a new car or some other expensive things; you take a loan and then you pay a mortgage each month to pay off that loan... the car isn't really yours untill you have payed off the loan completly...
ReBoot 2024 年 9 月 11 日 上午 4:48 
引用自 PanX
引用自 ReBoot
Paying once to get a lifetime usage license is fine by me. Absolutely fine.
And it's fine by me that you're fine with it. I was fine with it when malls and big box stores all but destroyed the privately owned commercial industry, but my parents were really depressed about it.

Walking the pretty streets at xmas was a cherished memory of their's. Walking the malls at xmas is a treasured memory of mine. Things change, and those of us with the misfortune to notice get sad about it.

But talking about it helps a lot.
I do notice that happend, oh I very much do! It's just that I shift my habits. Y'know, when you buy a game 2 years down the line as some complete edition with all the DLC for 90% off, the inability to gift it to someone (not lending, which works fine) or to resell it, I don't really care about it. Getting really good games on the cheap is just another way to enjoy gaming. I notice and I don't keep my old ways.

... and online shopping is soo much more comfortable than retail, that's a win in every way.

I do agree on talking about it helping.
最後修改者:ReBoot; 2024 年 9 月 11 日 上午 4:52
Princess Luna 2024 年 9 月 11 日 上午 5:46 
Have you been under rock for last 20 year's?
Amaterasu 2024 年 9 月 11 日 上午 6:27 
引用自 FafnirChaos
You know this reminds me of SNES Mini that nintendo did a long time ago - scalpers buying copies and selling them for 10 times the value. - DD basically eliminated that - and the only ones who truly want Physical media are ones who want to make a profit off of it later on when they stop selling them.

Edit: With the exception of that - physical media is more of hindrance then it is a benefit.

I want physical media because it makes me feel nostalgic for the olden days before the Culture War took over the internet and when I was a carefree youngin instead of a bitter, cynical adult.
Brian9824 2024 年 9 月 11 日 上午 6:31 
I mean on the resale bit yeah it might suck to not be able to resell, but its offset by prices being very cheap. I routinely but games for Switch physically, and its still far cheaper to get them on Steam then a physical game, but if its something I might want to re-sell down the road I wait for price drops and get them on Switch instead.

I'm perfectly fine with not being able to re-sell as the other benefits like discs not getting scratched, or not having to have an entire wall filled with CDs/DVD's far outweighs the negatives.

Same reason why I have so many kindle books now, I physically would not have the storage space for my books/games if they were physical, that by itself more then makes up for a lack of re-sale.
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張貼日期: 2024 年 9 月 11 日 上午 3:17
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