Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
They always had EULAs, just because you refused to read the wordy bit in the manual where it was explained doesn't mean they didn't have EULAs. Hell, even old NES games had EULAs.
Just went wandering through old manuals, and yeah - there's EULAs in the back of the Diablo 2 & Starcraft manuals, and in the Marathon Infinity (Bungie) one, among others -
"You are being granted a non-exclusive right to use the program within the diskette(s) or CD-Rom under the terms laid out below. . ."
you nitpick on meaningless words usage (abusing is a correct one, use "manipulating" if you want, it's true too) and reduce things to a simple "both publishers and customers are at fault". you mention wow yourself and being "manipulated" so you likely know of their bait & switch scams, content removals, implicitly mandatory expansions and so much of other bs that would make a long list with them. these companies constantly sell something then make it whatever else once they pocketed the money. and they are the ones creating the offer and trying so hard to advertise themselves, and the ones trying to find loopholes they can exploit in laws to push and benefit from morally wrong practices if not straight up breaking laws and getting away with it
yeah it's so hard to not scam and abuse and spy on customers right ? we would need to invent some "trade A for B that's it" system that limits itself to just that but it seems so complicated to figure out
These things tend to operate in a feedback loop.
I used the word manipulate because iat some point I realized f that for a good long whiole I'd been playing the game out of havbit...not because I was actively enjoying it. So IO stopped playing.
And who's the one that rewards those actions. The consumer. Why? Because when a consumer is advcertised something they want they buy it.
That string of words made no sense.
Try another prompt,
Eula can be placed in game, may appear when downloading/installing, or launching. Often Eula are on store pages older games may not have them display on store because dev/publisher didn't bother updating store page, or forgotten about it.
And you still keep the games either way in your Steam library even if game store page gone, or not, and game delisted from sale this has no affect on existing owners. I own over 500+ delisted games, and I can still download them, and play them.
Store is meant to inform users about game like if it single player, mmo, or etc, does it have 3rd party DRM, and so on like eula for microtransactions, multiplayer online, online access, or etc... Eula can always be updated due to changes like added microtransactions to the game, or server shutdown, and get offline mode, it whatever devs/publishers do to informing before buying, and existing owners when game still up for sale.
Actually reasons why store pages may get removed is either due request of Dev/publisher, or it was in violation of the platform rules.
Games can get delisted from sales due to no longer wanting to support, dev/publisher sold the IP off, and doesn't transfer store to new owner so new owner have to make new page, can be over licensing issues such as unable to renewal terms with music company, or etc that own parts of the rights to the game, can be number of reasons. This doesn't affect existing owners as they still have it in their library to download, and play whenever unless this is a online only game which is a given servers can shutdown when lack of customers, and sales.
If a game had a virus Steam actually inform all users by alert when sign into steam & email, and does a FULL automatic refund you can google this btw as they done this few times when scammers tried to be slick, and got caught they don't play around.
If a game dev/publisher don't want their game to be for sale it their right to stop it whenever they want, as Steam is just a store.