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翻訳の問題を報告
GOG (and other online retailers) are also selling the same license. You get to download offline installers which I admit is nice, but otherwise you’re still getting the same thing. Hell, physical media is still the same thing you’re just using a disc to verify a license as opposed to the digital retailers database checks. Buy games where you want to, but this is a media issue and not exclusive to Steam by any means.
No, they can't, unless I'm making copies and distributing it to other people AND they find out. I said *I* can do whatever I want with it, not "I can let other people do whatever they want with mine."
FYI, you ARE legally allowed to copy and emulate anything that you have a physical copy of. Yes, that is a law. Don't argue, you'll just be factually incorrect.
Some people are surprisingly comfy with companies slowly screwing them over if it means flexing "intellectual superiority" on them.
True, but as you mention they're also giving far more reasonable terms. An actual offline installer you can keep around in case you're offline, the service goes down, or you just want to keep playing the game the way it was when you purchased. You have reasonable expectancy of getting to keep playing what you paid for. On steam you don't. At all.
It's pretty clear that what people have a problem with on eg. steam is the licensing + terms + distribution method. How people put it varies, but it seems like everything anyone is unhappy about here is not so much the "license is not ownership", but how it actually works in practice:
You have to download the game. If you go online, they have to be updated when the publisher chooses, and playing them is disabled until you update. They can change the game drastically, break it, add extra launchers, require a new account signups, or throw in a new 3rd party license or alter the old one. They can even delete it completely if they want to.
Worse yet, publishers sometimes change terms to include their "right" to collect user information and mine data, and the game is held hostage for it. Don't like it? Can't play any more. Your game and saves are effectively locked behind a new ToS you didn't agree to when you purchased, and you have no recourse. Either agree to give away data for free, or the game is gone. Pretty ♥♥♥♥♥♥ stuff.
Basically, seems everyone's getting fed up with the fact that making a purchase offers no guarantees whatsoever.
It's also obvious that they didn't make this state of affairs as clear as they should have, or we wouldn't have so many people angry over it now that they were forced to clarify it.
The terms are crap, the forced updating is crap, and the blanket cover of "we can do anything with all of this at any time, for any reason" is crap. And they still had the temerity to put a button reading "Buy this game" in the store when the purchase was not for buying the game.
If we do that the problem will go away.
The movie, music, tv, gaming, etc industries have poured and will continue to pour billions of dollars into making sure this doesn't happen. I think even tech companies would get involved if there was a serious attempt at forcing the discussion.
Is that what the contract you agreed to when you bought it said?
The first step in changing something is to stop lying to yourself about the fact that its broken. This guy isn't there yet. I don't think you are either.
Games
As
A
Service
Push publishers hard enough and that's where the road leads to.
Majority of people don't give a damn over it. This is just this month hot topic for content creators. Hence why everybody seems to be posting.
There's not much confusion. dev/pubs as the rights holders are free to selectively permit things at their leisure. A Mod that makes the game more fun, or adds new weapons and stuff...no harm no foul by most devs./ A Mod that changes the artwork to questionable pornography of dyubious legality.. yeah that will vbring a legal hammer down at Mach 5.
And then there are some companies that have exactly zero chill... like Nintendo
There's not much difference. If you ever read the REad Me fuile that came on those disks of old or, or the various screens during install you'd notice that they do speak of granting license.
And the situation for mods hasn't changed much. The only real change that has come with the digital age is that it is much easier for dev/pubs to enforce the terms of the contracts and punish breaches of contract.
That's basically it.
As always Mods are kinda one of those at the dev/[ubs choosing.
Every post complaining about this is one more proof that consumers are living under a rock and seeing light from a crack for the first time.
Maybe we can start fighting back on encroachments like we used to long ago.
meanwhile whoever comes up and starts defending the practice of license-only-owning, or approving any parts of it in general by claiming that every Terms Of Service states so when it's a common fact that you need a level of neurotic aneurysm to even consider reading the TOS of any service past the first three words.
This stuff only exists because we, the consumer, allow it to.
Corporations have backpedaled on draconian terms of service because of backlash before.
https://www.cnet.com/tech/tech-industry/microsoft-pulls-a-180-reverses-xbox-one-always-on-drm-and-used-games-policy/
It's just a shame that it only takes time to boil a happy frog alive.
No you just need a shred of concentration and the ability to read at middle-school level.
Oh, and personal responsibility, with a pinch of common sense.
I mean only an idiot agrees to terms they don't knowabout. Only someone with brain damage so severe they become invisible to zombies would sign a contract without reading it.
Yeah that was xbox. And they were mostly scared by the backlash from retailers not consumers...Joke is. All that has and is slowly coming to pass as retailers dwindle in power and influence.
M'dude this sort of this has been around likely longer than you've been alive.