TheRedGryphon 15. okt. 2024 kl. 2:14
Can someone enlighten me?
I know it's frustrating to spend A LOT of money on a game only to be told you only buy the right to play a game rather than full-on own it, but hasn't that always been the case ever since digital storefronts were conceived?

I'm just trying to make sense of it.
Oprindeligt skrevet af Chika Ogiue:
Oprindeligt skrevet af TheRedGryphon:
I know it's frustrating to spend A LOT of money on a game only to be told you only buy the right to play a game rather than full-on own it, but hasn't that always been the case ever since digital storefronts were conceived?

In answer to your question, it has always been the case. Digital, physical, that doesn't matter. You have always only purchased the right to access the experience. It's been that way since the dawn of gaming some 54 years ago. This is also the case for books, music, films, and any other creative experience. The ownership of those experiences remain with the creator or publisher (or, in the case of being sold, whoever purchased the intellectual property rights). Buying a game from a store does not grant you intellectual property rights.
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Lixire 15. okt. 2024 kl. 2:18 
It was always the case with digital copies of games. especially platforms like Steam that did mention since the very start that everything you buy is a license to play the game, not full ownership of it.

Valve mentioned it since the first day of Steam's existence in their terms of service but people usually never read or look into the ToS/EULA and acting surprised when someone tells them the truth up front.
Maria 15. okt. 2024 kl. 2:21 
Oprindeligt skrevet af Lixire:
but people usually never read or look into the ToS/EULA and acting surprised when someone tells them the truth up front.
EULA is there to get ignored :beshaha:

Once they see the wall of text, immediately scroll to the bottom, tick the box, and click Next :mspoo:
Lixire 15. okt. 2024 kl. 2:26 
Oprindeligt skrevet af Maria:
Oprindeligt skrevet af Lixire:
but people usually never read or look into the ToS/EULA and acting surprised when someone tells them the truth up front.
EULA is there to get ignored :beshaha:

Once they see the wall of text, immediately scroll to the bottom, tick the box, and click Next :mspoo:

Which is a completely normal behavior to do but I do expect people to maybe do some research to understand into what they are getting themselves into lmao
Seems like it was too much to expect but oh well! now they know!
FollowsJesus 15. okt. 2024 kl. 2:48 
Oprindeligt skrevet af TheRedGryphon:
I know it's frustrating to spend A LOT of money on a game only to be told you only buy the right to play a game rather than full-on own it, but hasn't that always been the case ever since digital storefronts were conceived?

I'm just trying to make sense of it.
it has been this way legally since the very first video games (you buy a license to play it, you do not buy the game itself), its just now required to state the obvious.
Pscht 15. okt. 2024 kl. 2:49 
This is getting SO old. And of course every outraged citizen has to make their own thread for attention.
TheRedGryphon 15. okt. 2024 kl. 3:03 
Oprindeligt skrevet af Pscht:
This is getting SO old. And of course every outraged citizen has to make their own thread for attention.

Um, i'm not outraged though.

Pretty bold of you to assume that I am and even more bold of you to assume I made this thread to seek attention.

No, I made this thread purely out of curiosity and confusion because it's been like this since digital storefronts were conceived so I'm just trying to make sense of why people are so worked up and making a big stink over it...or at least choosing now to make a big stink out of it if it's as big an issue as they make it out to be.

I know paying money to buy a game only to be told you only bought the license to use the game instead of owning it outright is annoying to most, and I assume it's those people making a huge stink out of this, but they should've known that going in if they took the time to read Steams ToS/EULA.
Sidst redigeret af TheRedGryphon; 15. okt. 2024 kl. 3:19
Forfatteren af denne tråd har angivet, at dette indlæg besvarer det oprindelige emne.
Chika Ogiue 15. okt. 2024 kl. 4:03 
Oprindeligt skrevet af TheRedGryphon:
I know it's frustrating to spend A LOT of money on a game only to be told you only buy the right to play a game rather than full-on own it, but hasn't that always been the case ever since digital storefronts were conceived?

In answer to your question, it has always been the case. Digital, physical, that doesn't matter. You have always only purchased the right to access the experience. It's been that way since the dawn of gaming some 54 years ago. This is also the case for books, music, films, and any other creative experience. The ownership of those experiences remain with the creator or publisher (or, in the case of being sold, whoever purchased the intellectual property rights). Buying a game from a store does not grant you intellectual property rights.
eram 15. okt. 2024 kl. 4:14 
the other 209 games you purchased were also only licences , nothing changed
Nebgama 15. okt. 2024 kl. 4:25 
I don't get why there has to be 20 threads open for something so trivial. Its not hard to understand as a consumer you don't own the ip to a game you never have.

- You don't own the ip to the games you buy never have. because the copyright holder owns that
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