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I mean it couldn't possibly be part of the FAQ or anything.
https://help.steampowered.com/en/faqs/view/054C-3167-DD7F-49D4#:~:text=While%20we%20know%20that%20families,in%20line%20with%20this%20intent.
Simply put there's no real way to tell which people are in the same houselhold. especially when you realize STeam is meant to be access from multiple machines. You can log into your steam account from any machine anywhere any time. At home, at work, the school lab, via lap top on a hotel or airport public wifi.
Doesn't matter whether it's voluntary or not. Valve asking, receiving, and/or holding any information of that sort falls under many laws and regulations.
News flash, there are many, many things in life that are arbitrary bud. That's life. You are not any more special than anyone else, nor deserving of any special treatment more than my family, or anyone else.
Of course they are. Six is the limit they decided on to minimize abuse and keep developers happy so they remain part of the program. It's perfectly acceptable to reasonable people who exercise common sense.
That's right, the limit is 6 because that's what they and developers want the limit to be, and they will monitor the situation to see how many people are abusing the feature and limit it more if necessary.
They need to have a cut-off point somewhere. And it will ALWAYS inconvenience someone.
Sure, but it's odd how many people suddenly have large families. The amount of threads complaining about this show that Valve actually was on to something.
I'm curious as to which of the 12 accounts on your friends list belong to your family members because I don't believe you have them all added. Even your other halves account only has 5 accounts added so already you have chosen which family members to choose when adding them to your friends list...
Right now the oldest kids are all added. My 9 year old recently got steam, and my 4 year old won't be playing for awhile yet. And I don't have my wife on there currently.
It wouldn't be as much of an issue if not for the 1 year delay, so I can't even let kids take turns.
Uhm... Do your children all have their own computers? I can't imagine that at least some of your familiy members in your household don't have to share a device. If that's the case, they can also share a steam account. Problem solved.
So, you're complaining about Family Sharing not being big enough and you don't even have half of your family, including the missus on your friends list... Sounds legit...
Even "household" can have other meanings and connotations. How many people have visited your home or played your games or you let them borrow the game disc? This is all very subjective.
Now, according to Dunbar's number, humans can maintain 150 stable relationships. This could be the maximum possible number. Nevertheless, there are people with no friends and their entire family is dead, which puts our minimum possible number at 0. But we are already at 6 so practicably, the minimum possible number should be 6.
Numbers between this range may be indicated by the number of friends you have in your friends list, but often, as marketing lingo goes, some of these people are likely not friends but contacts or acquaintances. So for the friends list, a single minimum could qualify a person as a friend in a friends list:
1. One message sent and another message received by a friend in a friend's list.
2. Playing together twice.
3. Friends since the first 365 days of your steam account.
These are just ideas, but the number for the Steam Family limit or cap should be between 7 and 150.
Anyone have any other ideas for non-arbitrary numbers in this range?
Those selling access to accounts would love to have up to 150 people paying to play their games, which is why it will never happen. Six is perfectly fine for a FAMILY sharing games in their home and is more than generous when it is not even something the developers have to do.
Here's just one game forum which shows people taking the piss with the Family Sharing.
https://steamcommunity.com/app/234710/discussions
Yes. I absolutely agree that 150 people is a crazy limit. That's why it is a theoretical maximum. That is why I brought it up.
Yes. I also agree 6 is a generous number for the average by-blood and legal household family, but I am merely stating that Steam itself is loose in its terminology, leaving room for arbitrary interpretations and thus suggestions for changing the size.
I would disagree though that it's not something developers have to do. With the Steam lawsuit, Steam was compelled to state that we do not have ownership of these games in our library, only a license. If Steam was not in a monopolistic status, then they would not have to be in accordance with the legal right to borrow/let property for a license. They would have full control... but Steam is in a monopolistic status. Therefore the developers are compelled to make sharing of licensed material a usable feature if they are a business with monopoly status.
I do appreciate that your argument is that 6 is sufficient due to higher numbers being more prone to exploitation. That is a commendable stance to take.
I merely ask that we take a look at the limit not from a use-case basis but from a basis of what the constructed ideal is.