Osvaldon 2015 年 12 月 26 日 上午 4:46
Steam is becoming REALLY ANNOYING
How many security measures can you add? Isn't it enough already? I can't trade normally because I'm not using the mobile authenticator. I've tried it once, but I didn't like having to get my phone just to log into my account everytime, so I disabled it. Now I must wait 3 days to trade anything. I've activated it again just to be able to trade, but still I must wait 7 days for the trade hold to just GET LOST. Thanks Valve for a ♥♥♥♥♥♥ experience, as always.
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目前顯示第 31-45 則留言,共 80
YoWutSup 2015 年 12 月 27 日 下午 8:52 
引用自 ♢I Am Dan♤
Haha, as usual. People who complain about security breaches ( even talking about legal actions, what a joke), and others who complain about too much security.
Grow up.

Yea, it also must be great to log into other people's account automatically and see their private details a couple days ago. That's state-of-the-art security for ya.
Lil niglet 2015 年 12 月 27 日 下午 9:10 
Im gonna agree with this guy here, this isnt some ♥♥♥♥♥♥♥ paypal/ e - baking thing its video game trading. e mail confirmation is more than enough to protect ur items. Lets say your steam password is "jackthebonglord1337" that would take a average pc like 2 trillion years to crack it (accoding to https://howsecureismypassword.net/ ) and also the will have to crack your email too.
For those people who are ranting at Osvaldon calling him stupid ect, i say ♥♥♥♥ YOU
最後修改者:Lil niglet; 2015 年 12 月 27 日 下午 9:11
Surah 2015 年 12 月 27 日 下午 9:19 
My issue with it is they're just tacking on more and more security measures and more restrictions with each one. Steam guard was great for a while, log in to a new location and I just need a code to get onto my account. Then it changed so I need to wait half an hour or so for a trade confirmation email to actually be sent to my account so trades go through making them tedious and far slower in general.

Now... I need the Steam app on my phone otherwise there's market and trade restrictions I can't get around. What this means is I now have to unlock my phone and go confirm the trade within the app if I have one and most annoying of all, I have to get a code from my phone every single time I log into Steam. Every damn time.

What I want from Steam guard is to be able to have it like it used to be but with the option of having that code sent to my phone if I log into Steam on a new device/location. I'd like my old instant trade abilities back. I get wanting additional security but have these options on by default and allow people to lower things without additional restrictions in place if desired. Also the whole 30 day restriction placed on accounts if someone even so much as needs to reset their password is just... really?

Feels like it's all being put into place to avoid expanding customer support to specifically deal with these sorts of things. Valve are making an insane amount of money every single day, it'd be nice to see that maybe put to use with a pleasant, convenient customer experience taking priority. Currently Steam Guard is a pain.

So basically, have all these extra security measures there, put them on by default but allow users to lower/increase them at will without imposing a bunch of annoying restrictions on accounts. I can sell and buy stuff on ebay with less hassle and that involves real money.
Lil niglet 2015 年 12 月 27 日 下午 9:20 
引用自 AaronionRings
My issue with it is they're just tacking on more and more security measures and more restrictions with each one. Steam guard was great for a while, log in to a new location and I just need a code to get onto my account. Then it changed so I need to wait half an hour or so for a trade confirmation email to actually be sent to my account so trades go through making them tedious and far slower in general.

Now... I need the Steam app on my phone otherwise there's market and trade restrictions I can't get around. What this means is I now have to unlock my phone and go confirm the trade within the app if I have one and most annoying of all, I have to get a code from my phone every single time I log into Steam. Every damn time.

What I want from Steam guard is to be able to have it like it used to be but with the option of having that code sent to my phone if I log into Steam on a new device/location. I'd like my old instant trade abilities back. I get wanting additional security but have these options on by default and allow people to lower things without additional restrictions in place if desired. Also the whole 30 day restriction placed on accounts if someone even so much as needs to reset their password is just... really?

Feels like it's all being put into place to avoid expanding customer support to specifically deal with these sorts of things. Valve are making an insane amount of money every single day, it'd be nice to see that maybe put to use with a pleasant, convenient customer experience taking priority. Currently Steam Guard is a pain.

So basically, have all these extra security measures there, put them on by default but allow users to lower/increase them at will without imposing a bunch of annoying restrictions on accounts. I can sell and buy stuff on ebay with less hassle and that involves real money.



ikr
AI Sin || SinNoAria 2015 年 12 月 27 日 下午 9:26 
As I've said before, the 2 factor authentication steam has is not secure. 2FA is only as secure as the implementation. Of all the 2FA systems out there, only steam sends it on an insecure notification system that can be seen without unlocking my phone.

And when the system fails like it did? Even less secure.

Honestly, I'd rather have it be like email confirmation. You confirm it once per computer per browser/app. You might have to re-authenticate every month or so, but that is about it.

And have it optional for all aspects. It is going to start approaching mandatory as people start demanding mobile auth users for trading. (People already are).

And when you have things like time limited items? 72 hours is enough time for those to expire before the trade finishes.

===

Let us say I put a trade in for an item that expires in 144 hours (6 days). Let us say something happens to me and I can't get on my computer for about 3 days (Say a tree fell on my power line and it took them a few days to fix it due to a bunch of other issues such as the workers being on holiday). Now if they accept it before I can get onto the computer, but near or after the 3 day mark, the item expires before I can use it.

That means if there is something that expires in less than 72 hours, but is a good deal (say a 90% coupon), I can't get it unless I have mobile auth as well as the other person.

The only way this would be a viable solution would be if the item's timer stopped once the trade was offered and didn't start again until the the trade was complete, with maybe a 3 day extra time if the person receiving the timed item didn't log in at all.
最後修改者:AI Sin || SinNoAria; 2015 年 12 月 27 日 下午 9:42
Frozensolid 2015 年 12 月 27 日 下午 9:43 
引用自 StaticCode
引用自 indecendence

I don't recall Steam is limiting user experience of purchasing/downloading/playing games based on their financial or social status.

Trading is optional to Steam primary service and there are 77k hacking cases daily. Implementing the security measures IMO is a great feature. I wish Steam would do more for their customers.

Yes, it is optional, but that doesn't really matter. Also, because people don't have a phone, they are forced to wait 3 days to use items. That is saying that if you don't have enough money for a smartphone, you gonna have to wait 3 days to get a virtual item. It's discriminating against users who can't afford a phone. You say it has to do with security, there is nearly no way this helps with security. Not to mention if you cancel a trade during an Escrow hold, you are trade banned for 7 days (Sorry if this isn't true, but it's what I've heard). A 3 day wait isn't exactly going to help people not get hacked, it's just an annnoying feature as is many things in Steam Support and "security." Honestly, the pay for mods feature was better than this. I'm suprised that Escrow even went through due to the amount of hate it got. Escrow isn't anything we need.
+1 for u

引用自 AaronionRings
My issue with it is they're just tacking on more and more security measures and more restrictions with each one. Steam guard was great for a while, log in to a new location and I just need a code to get onto my account. Then it changed so I need to wait half an hour or so for a trade confirmation email to actually be sent to my account so trades go through making them tedious and far slower in general.

Now... I need the Steam app on my phone otherwise there's market and trade restrictions I can't get around. What this means is I now have to unlock my phone and go confirm the trade within the app if I have one and most annoying of all, I have to get a code from my phone every single time I log into Steam. Every damn time.

What I want from Steam guard is to be able to have it like it used to be but with the option of having that code sent to my phone if I log into Steam on a new device/location. I'd like my old instant trade abilities back. I get wanting additional security but have these options on by default and allow people to lower things without additional restrictions in place if desired. Also the whole 30 day restriction placed on accounts if someone even so much as needs to reset their password is just... really?

Feels like it's all being put into place to avoid expanding customer support to specifically deal with these sorts of things. Valve are making an insane amount of money every single day, it'd be nice to see that maybe put to use with a pleasant, convenient customer experience taking priority. Currently Steam Guard is a pain.

So basically, have all these extra security measures there, put them on by default but allow users to lower/increase them at will without imposing a bunch of annoying restrictions on accounts. I can sell and buy stuff on ebay with less hassle and that involves real money.
+1
Blastyr 2015 年 12 月 28 日 下午 2:16 
引用自 *Sin AI v4.444
As I've said before, the 2 factor authentication steam has is not secure. 2FA is only as secure as the implementation. Of all the 2FA systems out there, only steam sends it on an insecure notification system that can be seen without unlocking my phone.

And when the system fails like it did? Even less secure.
If your phone is showing the contents of notifications without unlocking the phone, the onus is on you to change that behavior. Android provides, and has provided since 5.0 (which you should be using if you care about security anyway because Stagefright), the option to hide the contents of notifications until the device is unlocked. I'm not familiar at all with iOS, but if it doesn't provide this, either complain to Apple or ditch your device for one that better meets your security requirements.

Also, neither the use nor the implementation of 2FA had any effect on the caching issue we experienced. The two are wholly unrelated, and the same data would have been exposed in this case regardless.

引用自 *Sin AI v4.444
Let us say I put a trade in for an item that expires in 144 hours (6 days). Let us say something happens to me and I can't get on my computer for about 3 days (Say a tree fell on my power line and it took them a few days to fix it due to a bunch of other issues such as the workers being on holiday). Now if they accept it before I can get onto the computer, but near or after the 3 day mark, the item expires before I can use it.
If a tree falls and takes out your power for three days, I'd think you'd have more important things than the trade of a digital, intangible item to worry about. Perishable food and heating, for instance.

引用自 dantedoomsday
What are you talking about? I never said I couldn't afford a phone.
My apologies for the unfortunate oversight on my part while posting. That remark was aimed at others in this thread who have cited not being able to afford a phone.

引用自 Cuttyflame
also you need to buy a monthly/yearly plan with it so no that not only 20$ if the phone cost 20$
If you don't want to pay for a plan, you don't absolutely need one. There are free services that provide the ability to make and receive both calls and SMS over WiFi.

引用自 Osvaldon
引用自 Blastyr

I won't bother reading all that wall of text, but I don't want Valve to sacrifice my convenience for the sake of security.

Valve wants the money that it gets by selling games and many different game and Steam items, but the company doesn't want to administrate it, so they create a system that causes a lot of pain to an average consumer. Zero sense of responsibility.
引用自 Osvaldon
Implying that three short paragraphs is a "wall of text."
This, right here, demonstrates exactly how lazy you are. Given this, it's understandable that you'd find literally any security measure that requires you to lift your pinky finger to be unacceptable.

Requiring mobile 2FA for fast trades is as much about Valve protecting themselves as is it about them protecting you. Without it, if a user's account gets hijacked and all his valuable stuff gets traded away, Valve could be held liable for not providing better security. If money is changing hands, there needs to be some kind of 2FA system in place. E-mail is two decades old; it is insecure, and making it secure with encryption requires much more effort on the part of the user than installing an app. A unique, encryptable, physical device is something a hacker is orders of magnitude less likely to be able to get his hands on.
Lil niglet 2015 年 12 月 28 日 下午 4:23 
引用自 Blastyr
引用自 *Sin AI v4.444
As I've said before, the 2 factor authentication steam has is not secure. 2FA is only as secure as the implementation. Of all the 2FA systems out there, only steam sends it on an insecure notification system that can be seen without unlocking my phone.

And when the system fails like it did? Even less secure.
If your phone is showing the contents of notifications without unlocking the phone, the onus is on you to change that behavior. Android provides, and has provided since 5.0 (which you should be using if you care about security anyway because Stagefright), the option to hide the contents of notifications until the device is unlocked. I'm not familiar at all with iOS, but if it doesn't provide this, either complain to Apple or ditch your device for one that better meets your security requirements.

Also, neither the use nor the implementation of 2FA had any effect on the caching issue we experienced. The two are wholly unrelated, and the same data would have been exposed in this case regardless.

引用自 *Sin AI v4.444
Let us say I put a trade in for an item that expires in 144 hours (6 days). Let us say something happens to me and I can't get on my computer for about 3 days (Say a tree fell on my power line and it took them a few days to fix it due to a bunch of other issues such as the workers being on holiday). Now if they accept it before I can get onto the computer, but near or after the 3 day mark, the item expires before I can use it.
If a tree falls and takes out your power for three days, I'd think you'd have more important things than the trade of a digital, intangible item to worry about. Perishable food and heating, for instance.

引用自 dantedoomsday
What are you talking about? I never said I couldn't afford a phone.
My apologies for the unfortunate oversight on my part while posting. That remark was aimed at others in this thread who have cited not being able to afford a phone.

引用自 Cuttyflame
also you need to buy a monthly/yearly plan with it so no that not only 20$ if the phone cost 20$
If you don't want to pay for a plan, you don't absolutely need one. There are free services that provide the ability to make and receive both calls and SMS over WiFi.

引用自 Osvaldon

I won't bother reading all that wall of text, but I don't want Valve to sacrifice my convenience for the sake of security.

Valve wants the money that it gets by selling games and many different game and Steam items, but the company doesn't want to administrate it, so they create a system that causes a lot of pain to an average consumer. Zero sense of responsibility.
引用自 Osvaldon
Implying that three short paragraphs is a "wall of text."
This, right here, demonstrates exactly how lazy you are. Given this, it's understandable that you'd find literally any security measure that requires you to lift your pinky finger to be unacceptable.

Requiring mobile 2FA for fast trades is as much about Valve protecting themselves as is it about them protecting you. Without it, if a user's account gets hijacked and all his valuable stuff gets traded away, Valve could be held liable for not providing better security. If money is changing hands, there needs to be some kind of 2FA system in place. E-mail is two decades old; it is insecure, and making it secure with encryption requires much more effort on the part of the user than installing an app. A unique, encryptable, physical device is something a hacker is orders of magnitude less likely to be able to get his hands on.





dude, u do realise that it would take a really long time to hack email/ steam passwords with a regular pc. if they had a super computer that would be a different story but who uses such high tech computers to steal items in a video game, ur argument holds no merit xD
AI Sin || SinNoAria 2015 年 12 月 28 日 下午 5:06 
引用自 Blastyr
引用自 *Sin AI v4.444
As I've said before, the 2 factor authentication steam has is not secure. 2FA is only as secure as the implementation. Of all the 2FA systems out there, only steam sends it on an insecure notification system that can be seen without unlocking my phone.

And when the system fails like it did? Even less secure.
If your phone is showing the contents of notifications without unlocking the phone, the onus is on you to change that behavior. Android provides, and has provided since 5.0 (which you should be using if you care about security anyway because Stagefright), the option to hide the contents of notifications until the device is unlocked. I'm not familiar at all with iOS, but if it doesn't provide this, either complain to Apple or ditch your device for one that better meets your security requirements.

Also, neither the use nor the implementation of 2FA had any effect on the caching issue we experienced. The two are wholly unrelated, and the same data would have been exposed in this case regardless.

引用自 *Sin AI v4.444
Let us say I put a trade in for an item that expires in 144 hours (6 days). Let us say something happens to me and I can't get on my computer for about 3 days (Say a tree fell on my power line and it took them a few days to fix it due to a bunch of other issues such as the workers being on holiday). Now if they accept it before I can get onto the computer, but near or after the 3 day mark, the item expires before I can use it.
If a tree falls and takes out your power for three days, I'd think you'd have more important things than the trade of a digital, intangible item to worry about. Perishable food and heating, for instance.
Please read...

Only steam sends it as an insecure notification. Everything else requires me to unlock the phone to read the notification.

And also, The implementation of 2FA did have an effect on security. It means in addition to other information, my phone number is exposed or partially exposed as well.
Tangerine 2015 年 12 月 28 日 下午 5:17 
Although I understand that this is all to improve security for our accounts, I tried to use the phone app and it really wasn't working for me. I accidentally logged out on the phone app and then it sent a code.. to my phone app... in order to log into my phone app.
Blastyr 2015 年 12 月 28 日 下午 5:42 
引用自 Tangerine
Although I understand that this is all to improve security for our accounts, I tried to use the phone app and it really wasn't working for me. I accidentally logged out on the phone app and then it sent a code.. to my phone app... in order to log into my phone app.
Once configured, the app should not require you to be logged in to view the Steam Guard auth token, as it is derived from a calculation involving an initial seed and the current time, like most 2FA implementations.

引用自 *Sin AI v4.444
Please read...

Only steam sends it as an insecure notification. Everything else requires me to unlock the phone to read the notification.

And also, The implementation of 2FA did have an effect on security. It means in addition to other information, my phone number is exposed or partially exposed as well.
The fact that you're still arguing this point when it is literally a switch you have to flip to fix the problem tells me you have some other gripe with the app.

Requiring a phone number on the account has nothing to do with the in-app 2FA implementation. If I'm wrong about that, please cite your source.

引用自 The Real Dreamii
dude, u do realise that it would take a really long time to hack email/ steam passwords with a regular pc. if they had a super computer that would be a different story but who uses such high tech computers to steal items in a video game, ur argument holds no merit xD
Brute-forcing the password hash is the one of the least effective ways of hacking a Steam account. First of all, it requires actually having the hash, which would mean the attacker has had access to Valve's servers at some point; in that case, we have much larger problems than the security of a single account. If you were talking about brute-forcing the login itself, Valve is going to detect such an attack and ban that IP faster than you can say, "script kiddie." More likely, access to an account is gained through malware installed on the user's system, or by executing a man-in-the-middle attack to intercept the password in-transit. Two-factor authentication using a separate device defeats both of these attack vectors.

I've also developed a habit of discounting anything said by someone who doesn't demonstrate an ability to type well. You have a keyboard, not a flip phone. Use the extra couple brain cells it takes to compose a proper sentence.
最後修改者:Blastyr; 2015 年 12 月 28 日 下午 8:24
The Smoking Mongoose 2015 年 12 月 28 日 下午 5:54 
True, Steam is slowly failing.
Lil niglet 2015 年 12 月 28 日 下午 6:08 
引用自 Blastyr
引用自 Tangerine
Although I understand that this is all to improve security for our accounts, I tried to use the phone app and it really wasn't working for me. I accidentally logged out on the phone app and then it sent a code.. to my phone app... in order to log into my phone app.
Once configured, the app should not require you to be logged in to view the Steam Guard auth token, as it is derived from a calculation involving an initial seed and the current time, like most 2FA implementations.

引用自 *Sin AI v4.444
Please read...

Only steam sends it as an insecure notification. Everything else requires me to unlock the phone to read the notification.

And also, The implementation of 2FA did have an effect on security. It means in addition to other information, my phone number is exposed or partially exposed as well.
The fact that you're still arguing this point when it is literally a switch you have to flip to fix the problem tells me you have some other gripe with the app.

Requiring a phone number on the account has nothing to do with the in-app 2FA implementation. If I'm wrong about that, please cite your source.

引用自 The Real Dreamii
dude, u do realise that it would take a really long time to hack email/ steam passwords with a regular pc. if they had a super computer that would be a different story but who uses such high tech computers to steal items in a video game, ur argument holds no merit xD
Brute-forcing the password hash is the one of the least effective ways of hacking a Steam account. First of all, it requires actually having the hash, which would mean the attacker has had access to Valve's servers at some point; in that case, we have much larger problems than the security of a single account. If you were talking about brute-forcing the login itself, Valve is going to detect such an attack and ban that IP faster than you can say, "script kiddie." More likely, access to an account is gained through walware installed on the user's system, or by executing a man-in-the-middle attack to intercept the password in-transit. Two-factor authentication using a separate device defeats both of these attack vectors.

I've also developed a habit of discounting anything said by someone who doesn't demonstrate an ability to type well. You have a keyboard, not a flip phone. Use the extra couple brain cells it takes to compose a proper sentence.


ok first of all this isnt some offical letter so i can type however the ♥♥♥♥ i want. plus ur reply makes no ♥♥♥♥♥♥♥ sense brute force is the best way however it takes forever and secondly theres 1000s of videos warning people not to click on links so unless ur retarded people wont click on them, im really finding it hard to find the main purpose of ur response, you pretty much just reinstated my first post and made valve look better
AI Sin || SinNoAria 2015 年 12 月 28 日 下午 7:07 
引用自 Blastyr
引用自 Tangerine
Although I understand that this is all to improve security for our accounts, I tried to use the phone app and it really wasn't working for me. I accidentally logged out on the phone app and then it sent a code.. to my phone app... in order to log into my phone app.
Once configured, the app should not require you to be logged in to view the Steam Guard auth token, as it is derived from a calculation involving an initial seed and the current time, like most 2FA implementations.

引用自 *Sin AI v4.444
Please read...

Only steam sends it as an insecure notification. Everything else requires me to unlock the phone to read the notification.

And also, The implementation of 2FA did have an effect on security. It means in addition to other information, my phone number is exposed or partially exposed as well.
The fact that you're still arguing this point when it is literally a switch you have to flip to fix the problem tells me you have some other gripe with the app.

Requiring a phone number on the account has nothing to do with the in-app 2FA implementation. If I'm wrong about that, please cite your source.
Obviously, the problem is you aren't reading. Considering your argument requires ignoring what I've said.

I have the secure notifications function turned ON. Steam is still sending insecure notifications that don't require me to unlock my phone to read. ALL my other apps that have important information send secure notifications that require me to unlock the phone to read.

In order to use 2FA with a mobile, you have to link your phone to your account, which is something you didn't HAVE to do before (think of it this way, not everyone has a mobile phone. It wasn't required before).

The fact that it shows so much of your phone number without requiring a second login (the fact that there was a loophole to reveal all of it being a whole other issue) is the problem.
最後修改者:AI Sin || SinNoAria; 2015 年 12 月 28 日 下午 7:23
Waldi 2015 年 12 月 29 日 下午 12:01 
Security is Awesome
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張貼日期: 2015 年 12 月 26 日 上午 4:46
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