Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
https://store.steampowered.com/earlyaccessfaq/?snr=1_5_9_
Note "what I arbitrarily define Early Access is" is not what it is
Its literally in the FAQ. Do not assume risk if you don't like said risk.
Note
1) 'abandonware' is not a term/concept/etc. Its literally just made up nonsense
2) since you made up something, the thing you made up by definition cannot be illegal
That’s a really poor definition of the term. No mention of IP owners being difficult-to-impossible to either establish or contact?
Not that it matters. It’s also an informal term.
And abandonware is a non-term. There is no such thing. if it still has early access , it is still under development.
I mentioned the open world trend and how it's not a good thing. But players are convinced it is because their friends play it, because it's advertised. Most open world games are a waste of time and don't create any positive change or new ideas to better the industry.
Regarding the technical limits. I spoke with a dev from Baldur's Gate. I wanted to know, and I'm ot the only one, why games or specifically Baldur's Gate in 1998 was able to pack more content than what we typically find in top-down turn-based tile D&D rpg's like Solasta and BG3. He gave some good insight.
source
Open world does allow the marketing to talk about 100+ hour gameplay and many stories to discover yadda yadda.
Not a review. you're not selling me on open world creating a better gaming experience for all video games.
EDIT: oh ya. I guess you couldn't disect the rest of the post? I'm curious are you a developer if not, what's your point?
M8. Might want read the post before you fly off.
I said. Open world allows the marketing department to rtalk about +!00 gamep[lay, etc. I.e it makes for great marketing spin.
There was nothing else in the post worth addressing, aside from your blatantly false statement and your clear personal bias against Open world games.
Are you a dance choreographer? If not. WHat's your point?
If a game gets unfinished and released, steam should have a button to press that refunds all the buyers their money. That would change some dev behaviors.
You would be very, very mistaken there.
You are shooting for "max average-ness"; this has never worked. Games need to commit to something and go with it, even if it means they won't be able to sell the game to everyone.
Name at least one, right.
yeah. They'd pull all their games from steam.