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回報翻譯問題
I've got my popcorn and can't wait to see the evidence which shows no records have been broken.
You shouldn't believe any of these numbers.
Someone didn't read or doesn't understand what PLAYER count is. Nothing to do with people posting on the forum.
More access to internet and computing to play video games during their free time is better than going out and being trouble by having nothing to do. No one is blind brand worshiping either, but I do notice blind brand hatred when people are heavily justifiably moderated over time rather than admitting their own behavior is an issue.
Black Myth Wukong has an average of 2 million players as an example of legitimate logins. Concurrent users and spam in one hub are not the same thing, plus there's many, maannyyyy game hubs, so deadlock being spammed with invite threads is basically irrelevant entirely especially since most of those are by actual players.
3.2 Million users playing Wukong & CS2 on a Mondayout of 34 million logged in is a really good chunk of the concurrent logins.
https://steamcommunity.com/groups/archiasf
Apparently, people can simply make hundreds of "bots accounts" by using this.
One user can have dozens of accounts online at the same time. This will obviously generate huge player numbers, but those player numbers don't mean anything, if all those players are the same person.
(So I don't have to.)