.
(to fill the blank)
Viimeisin muokkaaja on Xertz; 25.4. klo 6.29
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Näytetään 61-68 / 68 kommentista
Yujah lähetti viestin:
D. Flame lähetti viestin:
The majority of publishers, you mean.
No, I don't. Why even respond if you seemingly haven't even glanced at the linked article? "The question, which appeared in the 2021 GDC State of the Game Industry survey (...)"
I did read it, and the title is click bait. I meant what I said.

1.) It says the article surveyed industry professionals, not just devs.
2.) The article missuses the word "Dev" in place of "Publisher" because it gets more sympathy
3.) Most devs get their cash from Publishers, then publishers get their money from sales. From the article itself: [developers surveyed said that the majority of their revenue comes from...]. Devs get paid hourly or get paid a salary. Publishers get paid from sales. If they self-publish, then they are still acting as a publisher in that regard.

In short, it is just a garbage article by a bad """journalist""""""".
Viimeisin muokkaaja on D. Flame; 30.6.2024 klo 5.42
OP: See what I mean? Completely and utterly useless.
we are customers here....

if you dont know how to run a business... you dont know


a quick google...

Advertising expenses incurred to promote your business are generally tax deductible. This includes various costs associated with marketing campaigns, promotional materials, and engaging advertising agencies or designers
For digital only I do agree with 30% being high. You can see why devs/pubs tried to make their own launchers. Of course I want my cake and want to eat it too (meaning I want games to be on Steam for my convenience).
Valve must have billions due to the 30% by now, how much is enough?
Viimeisin muokkaaja on Label07; 30.6.2024 klo 6.02
Label07 lähetti viestin:
how much is enough?
Ask Scrooge McDuck.
ragefifty50 lähetti viestin:
we are customers here....

if you dont know how to run a business... you dont know


a quick google...

Advertising expenses incurred to promote your business are generally tax deductible. This includes various costs associated with marketing campaigns, promotional materials, and engaging advertising agencies or designers
That depends on where you are. Because I can tell you. They aren't here.


Label07 lähetti viestin:
For digital only I do agree with 30% being high. You can see why devs/pubs tried to make their own launchers. Of course I want my cake and want to eat it too (meaning I want games to be on Steam for my convenience).
Valve must have billions due to the 30% by now, how much is enough?

Launchers!=Stores.

Launchers are more of a consolitation tool than anything.
Something to make distribution across multiple platforms and storefronts easier.


And while devs have gone and done their own stores from time to time.. how well does that generally work out for them.

There's a reason many wind up back on steam after a few years.
A few years of incurring the month to month overheads of managing and and develooping a storefront and they have enough data to compare what they were spending on Steam, vs what they're spending on their own.

Turns out in most cases that 30%...pretty sweet deal for the dev/pubs.
D. Flame lähetti viestin:
Yujah lähetti viestin:
No, I don't. Why even respond if you seemingly haven't even glanced at the linked article? "The question, which appeared in the 2021 GDC State of the Game Industry survey (...)"
I did read it, and the title is click bait. I meant what I said.

1.) It says the article surveyed industry professionals, not just devs.
2.) The article missuses the word "Dev" in place of "Publisher" because it gets more sympathy
3.) Most devs get their cash from Publishers, then publishers get their money from sales. From the article itself: [developers surveyed said that the majority of their revenue comes from...]. Devs get paid hourly or get paid a salary. Publishers get paid from sales. If they self-publish, then they are still acting as a publisher in that regard.

In short, it is just a garbage article by a bad """journalist""""""".
I can also confirm that the survey is open to literally anyone who registers. I was included in it, and I'd hardly call myself an "industry professional" at this point. All my work was QA and community management and it was side hustle at best. And that was before I retired lol
Drimon lähetti viestin:
Are you a Game Dev?
No?

WHY DO YOU EVEN CARE.
IF YOU ONLY KNOW THE SURFACE LVL STUFF DONT TALK ABOUT IT.

You are Not Jesus Christ and should Not Care about Business you dont know anything about
Shhhhh. Op wants to show they give a ♥♥♥♥
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