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If they still published to steam, then that is essentially an admission that it's worth it and that the 30$ is justified.
They will naturally reply with it being bad because if it gets Valve to change it they will make more money.
If the amount was a deal breaker developers would go to Epic instead.
I'll go do something else again for the rest of the day :)
That is why it charges less.
If you ask developers or publishers if they want more or less money for they products, what percentage do you think will answer "more"? Obviously a business wants bigger cut of the profit. It's pretty much a given. Nothing to do with fairness of price or cut. Goal of businesses is to make as much money as they can. It's their raison d'être, reason for their existence.
It's no different from asking customers if they want to pay more or less for products. Obviously answer is less regardless of whether they think price is fair or not or whether they'd be willing to pay current price or more or not. There have been plenty of products that I've though would be worth more but I stay try to pay as little as possible for them. That's only natural.
Better statistic about whether or not the Steam's cut is fair or not is how large percentage of developers want to be on Steam regardless of the cut and the answer is 100%. Heck, well over 50% of developers on Steam don't even sell their games outside of Steam. Lot of them not even of Steam key reselling sites.
Not that a random survey actually has any meaning in that other than the "we need to put something up" value. Which is the standard value of news on such sites regarding Steam, EGS and all those other gaming related companies/platforms.
It is not about fairness; it is just pure greed, period.
The biggest difference between steam and egs is that:
EGS pulls money from other departments to stay operational.
Valve uses the revenue from the store to operate other projects.