ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
Downloading a game does not count towards your time spent playing it for refund purposes.
If it takes 14 days for you to download a game, you might want to pick a different game. There are plenty of games that are only a few megabytes and very worth playing.
But if nowadays I find a game spends 5 minutes on a loading screen I'd know something is not right.
That's it. Last refund I asked for (Borderlands 3) I knew something was off 10 minutes into playing. I searched some stuff online about the error, played some more to try stuff... But once I went over the 1h mark I stopped. And once I found what the source of the error was and that there was no fix (hardcoded keybinds) I asked for the refund.
and yet you're defending them as an echoer
If using a "slow" PC, they are very much publishers/developers fault for not optimizing the games.
"Fool me once, shame on you. Fool me twice shame on me"... Going back to my last refund, the second time I launched it and started behaving weird was when I stopped. Started looking for what was happening and possible solutions (BL1 had this weird FoV that made me ill, but it was fixable through ini files, so no biggie in the end). But I stopped playing the game.
That way when I learnt (via reddit) what the problem was and that it wasn't fixable (not without using third party tools I wasn't going to bother with) I still was within time to request the refund.
I understand it's easy to be carried away trying to fix a bug. But it's important to keep in mind that the clock is ticking the moment you consider the possibility of issuing a refund.
If you think otherwise, you should learn to better manage your expectations.
Meeting the specs was never a measurement of the game running without any issues.