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At least half the games on my wishlist are ones thatbI am looking forward to coming out in the next year or two. There is a plethora of choice right at my fingertips. The Indie is thriving with thousands of quality games and more coming out every week.
We have continued to push the boundaries of technology to bring about the most amazing games. I can drive a load of TVs to California in the morning and slay a band of orcs with people from all over the world after dinner. I can top the leader board and pull out a win in a battle on the sea with a bunch of random noobs, or fight a robotic dinosaur in a post apocalyptic world on my own.
No, my sweet summer child. Gaming is far from dead. In fact gaming has never been more alive. And the more trolls that come to complain about only prove that point.
No company is willing to take chances on new games. Upper level devs are lazy so we never see anything new. Low level devs get burnt out by crunch, then laid off once the crunch is over, so the industry is lacking in know-how. And Publishers are Greedy, so they are demanding more and more money despite record profits.
Yeah see this is one of the real problems with gaming. The disconnect between what the gamer population says and how they act.
Except you know, the hundreds of indie developers out there.
The more money you have in the pot, the more you cautious you're gonna be m8.
There's always more devs and it's not an issue of know-how.
I think this is coming of the same self-centred and vaguely narcissistic mentalities that doomers have. Their interest is flagging, likely due to a fixation on a very small subsector of the industry, and since they have no interest they'd rather the industry die as opposed to seeing other people who aren't them continue to have fun and discover new fun in the thing they don't like anymore.
They are always the same, and gaming never dies.
And the fact someone is trying to claim, hey, look at the fall off of players! Ya, ok? It's because they are playing another game...
For gaming dying, sure is a lot of games to keep playing over and over and over, so not stuck on one game forever.
Steam had far less bloat in prior years and interest in the fewer titles was much higher. Gaming isn't dying, the type of games people play is changing though. Mobile gaming had such a negative and long lasting influence on all types of gaming media yet remains far more popular and accessible than sitting at a computer unfortunately because its a case of get what you want quicker and then move on to the next thing.
Positively though, more old titles are getting played and enjoyed as nostalgia will always be a present force.
It has died multiple times, such as the crash after ET on the Atari.
That fragmentation was a big reason for the crash.
Those devs that rtruly have drive and know-how, generally go on to found their own studios and do their own thing. I believe that's how we got the likes of Black Isle, Beamdog, Wayforward, Inticreates, and many others.
Yeah that wasn't gaming dying because it was thriving everywhere that wasn't NA. It was a retail collapse. I.e Retailers simply decided to stop stocking and selling games and consoles.
Demand didn't waver in the slightest. Which is why Nintendo took off the way it did when it came to NA, and why Arcades were still going strong, as well as home computer gaming.
And it had nothing to do with quality so much as the market was just over saturated. In the time you had like 5 different home consoles. Each with their own hardware, and non interooperable games.
This.. was not a good scenario for retailers who really didn't know anything about the matter. They basically just sayw the whole thing as another 'Fad' and were just looking to cash out the minute things levelled off.
So once things levelled off. they pulled out. Leaving the consumers high and dry.. in Northa America.
Heck Nintendo had to sneak onto the shelves via the toy aisle rather than the electronics aisle.
DIdn't you ever wonder why Nintendo in its early days had so many gimmicky third and first party peripherals that were barely supported.
The Zapper, The Power Glove, the Power Pad, ROB, etc. That's basically how they sold it to retailers in NA..
It pays to actually learn about these things before you parrot the widely heldmisinformation and misunderstandings m8.
Gaming never died.
And ironically has only gotten stronger.
And funnily enough. ET wasn't a terrible game. I mean if you actually bothered to read the manual it wasn't much worse than any other mid tier game. But you know. Reading Manuals was a lot to expect from a kid.. Now PacMan for the Atari.. yikes that was a real stinker.
/s