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Soon? Probably not.
Some say that ARM is the future of PC, and there is some development towards emulating an x86 environment on ARM devices. For now though, stick to X86 for PC gaming.
The more interesting question is if and when Valve will do the work to enable developers to ship native arm64 versions of their games, use the Steamworks API in native arm64 games, and if they'll ever do a native arm64 version of the Steam client.
There's no technical blockers to any of these things. Making shipping a native arm64 build possible is just generalising what makes it possible to ship 32 bit or 64-bit x86 builds to the right systems. They've done a native arm64 version of the Steamworks libraries for macOS, so anything which needed to be ported to arm64 already has been, bringing that to Windows is straightforward. There's (still!) no native arm64 Steam client for macOS, so that's an open question, but there's arm64 versions of Chromium which is what does all the UI, so it should be possible.
I like Asus and i have a lot of it but if my games and apps no longer work i will buy a brand that will.
Anyways emulation from what I know is iffy, and performance isn't the greatest so let just saying your arm future not there yet.
Microsoft is claiming their new Prism emulation is on par with Apple's Rosetta, which implies something like 70% native performance, which is pretty good.
I wouldn't dismiss this new batch of ARM laptops. If their claims of Apple-like performance and efficiency are true, these laptops are going to do really well. Laptops which are fast and get great battery life and don't get hot or loud are going to be really popular.
Yeah 70% actually is nice, but that upto as this can vary, so seeing 30% or greater for performance hit isn't an ideal, the most ideal is trying close gap by 10%, which is close enough not to matter as much, and making it more idea, now I assume Microsoft gonna try do something with else to try close this gap using some other methods with the Prism emulation or added into the Prism emulation, but again I'm assuming there a trade off as well.
But as for how things stand the ARM base still not gonna replace x86 yet for awhile at least, and this is a LOT of apps already base around this problem which more reason why people rather stick to x86 for while longer, even then I doubt Microsoft would want to risk their consumers as a whole anytime soon since majority is x86 for laptops & desktops.
Even at that price point can get a "gaming" laptop that be better than it by huge leap of performance such as RTX 4060.