Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
I did not know that when using that tool, it analyzed the compiled software deployed by Steam's servers to the end users.
Thank you for that information, I'd still love to have steam analyze the resulting package being given to end-users.
Got the sample from
From: DepotDownloader.exe -app 1493710 -depot 1493711 -username m662
depots\1493711\14456479\files\lib\wine\i386-windows\shutdown.exe
Nothing comes up at our side thing did not even threw a alert when I send the .exe straight from mail. I am submitting the sample to samples@eset.com so they can do a scan on there end they usually not report back to the client but they do submit the results in a DB that other vendors can check against.
Addendum
Eset Endpoint scan
https://gcdnb.pbrd.co/images/Ne1r60dRglJz.png
Eset Protection dashboard system alerts
https://gcdnb.pbrd.co/images/Z1oWqSHXRsRA.png
Thank you, I just want to note that his analysis was of the source code and it does not take into consideration if the build/deploy/compiled storage clients use to download are compromised, also known as a supply chain attack.
Just my two cents, but I just wanted to make everyone aware.
DPD process captured here.
https://go.screenpal.com/watch/cZht3lVLML4
And again command line is provided if you want to check with DepotDownloader yourself.
But from my professional perspective Ben Lubar method provided more tangible evidence than mine as I do not reverse engineer code unless I absolutely have to. I got people for that but they are not cheap on hour rate and I imagine Ben is not cheap either.
I highly advice if you have a enterprise subscription to simply submit it to them because you really should not base conclusions on heuristics alone. Especially in the case where unlike 99% of Steam users you have access to professional sources. Which you must trust because why would you ever sign a enterprise contract in the first place if you don't
That said me personally am going to move on from this case. Have a nice time here and hopefully this alleviates some of your worry and if not again reach out to your business contact. I pester mine all the time when in doubt that is what the S.L.A's are for after all.
What I don't agree with is giving up on taking care to not completely check it and at least investigate into the issue, it is presumptuous to assume a mistake or corrupted code could not get into a steam install
All the methods have been documented I personally added the client retrieval of the data as video evidence and have submitted it to a reputable cyber-security vendor for further review. Your welcome to spend your own professional time on the matter.
We have a rule in IT never trust always verify.
Better safe then reckless abandonment of a situation like this
However I am going to disagree with Steam being a big target. Any target is a target unless you actively monitor for it in your security. What I can say is that Steam has not come up in any security feeds for years in our SOC. That said again caution is never a bad thing but verify data.
I would be more worried though with regards to these.