Blaq93 Mar 23, 2024 @ 5:30am
Is it becoming impossible to make generally "good" games?
Yes, yes, I know there are some objectively good games being made seemingly mainly by indie developers. I know alot of people get sucked into "Gacha" games and predatory games. But why does every company have to make a live-service micro transaction filled game? Like, I can't be in the minority when I say I just want to play a singular fun game experience whether it be 6 hours long or 30 hours long. Then they say games are soo expensive too make, then just put less in the game, but make it better. And all these companies trying to make these massive money grabbing games end up make bad games anyway, so nobody wins. It's honestly sad.
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Showing 31-40 of 40 comments
Paratech2008 Mar 23, 2024 @ 9:48pm 
Cyberpunk Playground bundle on Humble had the game and others. The tier I purchased was $15, but I dunno if it was top tier or not.
Chika Ogiue Mar 23, 2024 @ 9:57pm 
Originally posted by Crazy Tiger:
Originally posted by DragonPlus7:
i just was disappointed with peoples review of Dragons Dogma 2 i was so hype for it, but the hype train crashed another one bites the dust
Don't let hype control you. Problem solved.

Don't let other people's bandwagoning whining control you either.

Make your own decisions based on what you're happy with. If you're never going to use those microtransactions, or whatnot, why should their existence stop you from enjoying something?

Too many shepple let so-called influences influence their opinions both way, learn to leave the flock behind.
Shreddy Mar 24, 2024 @ 12:24am 
It seems like it’s hard for western developers right now because of the competency crisis and culture war which have both resulted in studios packed with people who aren’t capable of making anything of substance but outside of the west I think it’s better than ever with some really great stuff out there to play.
Last edited by Shreddy; Mar 27, 2024 @ 2:02pm
MonkehMaster Mar 24, 2024 @ 1:54am 
yup, the gaming industry has went down the drain, with all these "triple A" and "quadruple A" lol.... gaming companies/developers and their cash grabs games, with horrible quality and low effort development, im surprised the industry hasnt collapsed...

but then again, some people cant help but throw money at garbage, while defending their poor purchasing choices, which leads these companies to keep making crappy games.

luckily for us, we still have some good developers around, making good games and arent begging for every penny in your pocket and still somehow end up being some of the most played and most popular games, but you also have tons of games out there who go unnoticed because they are hidden behind all the trash.
Last edited by MonkehMaster; Mar 24, 2024 @ 1:55am
Doctor Zalgo Mar 24, 2024 @ 2:25am 
Originally posted by Chika Ogiue:
Originally posted by Crazy Tiger:
Don't let hype control you. Problem solved.

Don't let other people's bandwagoning whining control you either.

Make your own decisions based on what you're happy with. If you're never going to use those microtransactions, or whatnot, why should their existence stop you from enjoying something?

Too many shepple let so-called influences influence their opinions both way, learn to leave the flock behind.

Even if you're not going to buy the MTX they can break a good game because they design the game around it. (Consider the Diablo 3 RMT AH which had modified drop rates to drive people to the AH).

Then consider that the DD2 director did a series of interviews where he described fast travel as an optional "quality of life" feature. They pretty clearly intended for fast travel to be completely MTX but chickened out.

Same with character editing. The fans tell me you don't need it because you can access the same feature in game within an hour or two? So why does it exist at all? Could it be a legacy of a previous monetization strategy?

(The answer is almost certainly yes, because the alternative is that they're throwing away box sales for an MTX that people will never buy.)
Last edited by Doctor Zalgo; Mar 24, 2024 @ 2:26am
Sigma957 Mar 24, 2024 @ 3:14am 
When 96% of all media is owned by the 4 same conglomerates, it's hard. But if developers aren't bankrolled by them good games can be made. Avoid anyone who wants to fund your enterprise who is directly or indirectly involved with Blackrock and Vanguard (they own each other).
Γαῖα Mar 24, 2024 @ 3:18am 
computer/console games have been around a long while now so fresh and entertaining is a rare commodity made worse of course by an industry that nolonger recognises it should be about fun rather than coin.
With this said though the industry is marred with the salient facts its too labour intensive, too slow to produce, over costly and has a very short popularity shelf life.
Karl Hungus Mar 24, 2024 @ 3:47am 
I imagine the "gaming industry" is reeling it in more now than ever before. Just sucks that doesnt translate to "good" products as much as it does dumbass consumers. I'm looking at all things CoD since Black Ops III.

Have a nice day.
D. Flame Mar 24, 2024 @ 3:03pm 
Nope, devs are just getting lazy and publishers are getting greedy. I can't blame the devs too much though, since they know they will get fired as soon as the product releases anyway, and sometimes even before.
Start_Running Mar 24, 2024 @ 3:22pm 
Originally posted by Khasha:
I imagine the "gaming industry" is reeling it in more now than ever before. Just sucks that doesnt translate to "good" products as much as it does dumbass consumers. I'm looking at all things CoD since Black Ops III.

Have a nice day.
Well have you actually taken a look back at the 'good old days' You're not seeing any worse than it was back then. It just may be that one's tastes are not reflective of the market majority.\your garbage music." etc etc. Yeah. You're now your Grandpa.


And that's okay. I mean let's face it. Most of us have a steam backlog large enough that if we stopped buying games today we'd still have the next 3 or so years covered.
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Date Posted: Mar 23, 2024 @ 5:30am
Posts: 40