Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mojave was unsupported since Oct 2021 and when it comes to Apple. their development SDKs only target the very latest versions of macOS.
Either force your Mac to run a newer version of the OS (which is possible, depending on the machine) or use Boot Camp and boot into Windows 10
Windows 7 got 15 years support.
macOS Mojave got 6 years.
Crazy, but Apple has to shoulder a major chunk of the responsibility.
Steam is an always online piece of software and pretty much a DRM. and overtime the client would be updated to maintain compatibility with the DRM part
Sadly, It's nothing really new and companies do drop support for old OSes every so often to ensure compliance with new standards and security requirements.
That's not very old, I been using steam on imac from 2007
What makes you think the low amount of users on unsupported systems is worth the resources to keep supporting them? Ultimately it's a simple cost-benefit analysis. Valve is a data driven company, they have done that analysis.
Always remember that the goals, interests and targets of companies differ from those of regular people. They often don't align, which is ok. Perhaps difficult to accept, but that's ok too.
Supporting multiple clients is a lot of work. And anyone who can't run the current client arguably isn't a very valuable customer or just not in their target demographic. Steam has always run on the premise of keeping things up to date, and upgrading systems is practically a feature of the PC platform. Users who want to buck that trend are free too, but they're not anyone's target demographic.
Would not really be missed, as most (newer) games on steam right now did not got a mac port for the apple arm versions either way
It’s more about reducing costs and increasing profit margins. Considering how AAA titles cost so much but don’t deliver returns as well as companies like. (Mostly because capital-G gamers hate seeing diverse characters)
https://help.steampowered.com/faqs/view/743F-2E0E-C9A5-C375
it is not about what you have, but what is sold by apple now & in the future......and those are only machines with their own hardware (so it is more...there are no mac ports at all for newer games).
And as the userbase which use macs for gaming is (due to steams hardware survey) roughly 1,5% (and if i remember correctly....it was always around that value) one has to decide if this minority really is worth the hassle apple tries to do with third party stores.