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报告翻译问题
Cyberpunk 2077 for example.
Minimum:
In-game graphics preset low.
Resolution: 1080p.
Expected FPS: 30.
OS: 64-bit Windows 10.
Processor: Core i7-6700 or Ryzen 5 1600.
Graphics card: Geforce GTX 1060 6GB or Radeon RX 580 8GB or Arc A380. Vram: 6 GB.
Ram: 12GB. Storage: 70 GB SSD.
Notice how, that's only 30 FPS. Yuck... and lowest settings, looks horrid.
Yet, looking at Witcher 1.
Minimum:
OS: Windows XP/Vista
Processor:Intel Pentium 4 2.4 GHz or Athlon 64 +2800. Athlon XP series, such as the Athlon XP +2400, is not supported
Graphics: NVIDIA GeForce 6600 or ATI Radeon 9800
RAM: 1 GB
Hard Drive: 15 GB
Gives 60 FPS at near high settings.
Those Specs however do change as the game evolves - especially if its Early Access.
If your seeking to build a game and need benchmark - you should reach out to the Devs via the publisher or other.
Otherwise - your guess is good as mine as the industry is quite varied and very much wild in that regard.
Recommended is always what the developers targeted as the optimal experience even though better performing hardware exists that can exceed these expectations.
better research it elsewhere before purchase.
That is not correct...
https://web.archive.org/web/20230225135525/https://store.steampowered.com/app/730/CounterStrike_Global_Offensive/
https://store.steampowered.com/app/730/CounterStrike_2/
https://www.metrothegame.com/PCSpecs/
Various games had their specs changed dramatically with Engine upgrades.
IE: Unreal Engine
these specs are faulty. go try to run CS2 with old GPU like that and report back if you had at least 5 FPS.
I think he was referring to specs that originally where posted - not updated.
They've changed.
No doubt when the game first launch you could - today? Doubt it.
That's not what you said it was.
I said system reqs cannot be trusted. and you just quoted current reqs which wont work at all. I said it is decade old as an estimation knowing CS:GO had update few years back with increased reqs and actual reqs for CS:GO was greater than 1GB GPU so it's probably decade old spec.
are you saying everything is correct now?
The archive link has the date when it was archived on it.
For instance, RX 5700/GTX 1080/RTX 2060 Super/A750 are all kinda in the same boat for maxed out 1080p/60fps for newer (i.e 2020+) (WITHOUT upscalers) games unless they're really poorly optimized and rely on vaseline upscalers which more and more people are getting used to. Which is how we got garbage cards like RX 7600 and RTX 4060. Vaseline upscalers and fake frames are just training wheels in the end but don't tell that to anyone. But hey, if training wheels are your thing then all the more power to you I guess?
Now both the dev and and target audience might be fine with vaseline and that's okay, but for me that's unacceptable while also justifying an increased price increase for no real reason. You either increase the lowest common denominator (potato PC) or optimize more which is exactly how devs don't deal with their games these days.
SO the specs you see might be a lie in reality, and is only there so they can say "our game runs on a potato PC" but it'll be at 480p/60fps, but the average user won't ever look at that and instead look towards recommended when they in fact have a potato PC and then complain they can't run it that well. The other outlier is when an oblivious and uninformed buyer has a good GPU but everything else is not on par like pairing an AMD Athlon II X3 with a RTX 4090 and expecting the same results as "everyone else". So often you have 2 issues (or more) but the majority only sees 1 problem because they are galaxy brained like that.
There is one outlier though and is when you see overrated specs because the dev don't want you running out of RAM or storage space and then blaming them for running the game poorly even if you are within specs. The average user relies on Chrome which is a notorious memory hog and paired with steam... doesn't make things any better. The average user is sadly a clown that think that they are above everyone else. And more so in countries where personal responsibility isn't thought.