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Step 1: Buy account
Step 2: buy games on account
Step 3: use account
Step 4: 4 Months later you are banned for using someone else's account "unauthorized access" (Timing is variable)
Step 5: get into fist fight with bank for money you spent on someone else's account.
Step 6: Seller of account - laughs hard for causing chaos/mass destruction. (Note he did this for watching the world burn - not for profit)
Moral of the Story - just don't do it.
Well it can be transferred by definition - tomayto tomahto - but yes we agree.
Fine print talks about license transfers on various things like warranties - but even then - Steam isn't this thing - that's for sure.
Still in the TOS it says all content belongs to whatever company made the game, I guess content can be taken differently than I take it by meaning just the content inside the disk or whatever it is.
Either way, outside of my one experience, I still got ripped off, and also I lost my game cause cant buy it anymore (not cheaply anyway) lol. Wasn't very smart.
And also kinda moot, everything is digital in some way these days anyway and old games barely work on windows 10 and 11 unless you get it from GOG.
The content on the physical medium does belong to the company, that's correct. This prevents you from copying, transferring, etc. the content from the physical media to another physical media unless authorized by the owner.
The trick is that the license is tied to the physical media. The physical media is used to verify ownership of that license. Whoever owns the physical media, owns the license.
You're confusing "privilege" with "right"
The whole point is they have the "right" to revoke your "privilege" if given reason to do so.
Generally they really don't care until you do something stupid.
Read the fine print and stop and consider common sense in terms of what you intend to do.
If you have to ask - if you have suspicion - you shouldn't be doing it.
Keeps you from getting ripped off or dealing with other challenges.
Works well for me at least.
Researching is your friend.
Also you clearly have little to no experience running old games on Win 10 - works quite well over here.
Can't speak to 11 - but I suspect it won't be that much different.
when in doubt there's always Virtual Machines.
fair enough. I think we pretty much agree with each other really. Just a little part ways because dont really like loopholes to begin with, BUT as long as I guess its legal what gamestop does its not a problem. Again not like it matters too much, almost everything is digital these days.
Unfortunately.
Even if seller is not scammer there is high probability of getting PERMANENT ban from Steam. It just doesn't worth the risk of using the account knowing that you can be banned anytime. Just create your own account and use it.
Bingo - these guys don't do this for profit - they do it to watch the world burn.
If anything a possible bonus is compromising your information by phishing you with bait or something.
Info is where the money is at.
Selling anything is just a waste of time or effort as it will always backfire.
A couple were sharing the same Steam account, both purchasing games on it. Then one day the breakup happens. They both part ways in very bad terms. One of them keeps the account. But in revenge the other part requests support to recover the account. And since proof of purchase can be provided the account changes hands.
This goes back and forth for multiple rounds... Who knows how it finally ended.
Moral of the story: Using multiple individuals able to provide proof of ownership over an account is bound for trouble.
Number 1 example taught in Security Discussions on why account sharing is strictly forbidden.
"The Breakup" Scenario.
Becomes a legal snafu and eventually results in no one getting the account back.