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I'm fine with cheaper prices for different Trade Agreements.
But EU-member states share a single Trade Agreement:
- this has been done to death in https://steamcommunity.com/discussions/forum/0/3874842132559957232/
"Valve rekt in court AGAIN - Valve loses fight over geoblocking"
- the US-TradeDept tried. Apple tried.
i don't think you understand how real life even works buddy, what an unhelpful and insensitive comment to give to some one. like yeah we also pay for our internet based on uk prices lol, also newsflash our internet services are top tier and affordable.
Steam is not taking “a hit” on anything
Developers are
Developers are the ones who wanted stability in their pricing models due to Turkeys and Argentinas free falling currency
So Steam addressed their concerns
No one is “defending” anyone
You on the other hand seem to not understand the underlying reasons behind this change and insist “steam” is the problem because you seemingly do not want to understand
People really do not seem to understand how trade agreements actually work. By your utterly insane logic countries that do not participate in the Euro currency are supposed to price their products in Euros? Like maybe you sort of forgot how the UK worked before they left the EU
Being a member state doesn’t magically mean the things you seem to think it means
UK was one of the EU-trinity. It had special privileges.
They made laws, they often wrote to not affect them specifically (legally).
They thought they could do better.
Intra-EU trade is one thing. But when '3rd countries' (like the US/UK) trade with member states, the tariffs are block-negotiated.
Yup because if you force the sellers to pick one price. They're not gonna give everyone tghe lowest price. They're gonna steer towards the higher price. because at the end of the day it makes no sense to sell twice as many copies at a third of the price.. Better to sell half as many copies at twice the price.
Im not a entitled person personally, I work for my money, pay my taxes and im generally a good citizen. But recently im getting more and more angry with big corporations and their greedy practices and corporate double dealings. The human factor is no longer part of the discussion, it's all about money, bottom lines, share value, share holders and greed.
I admit, I have been watching far to much social media and reading articles on this subject and many others and it just seems to me, there out to grab as much money as possible from you and are willing to betray their own values and moral in doing so but yet we have legions of fans that will protect and defend them.
Guys... Social media is starting too screw up my mind with the endless information im receiving on a daily basis from all sides of the coin. Sometimes I think ignorance is bliss.
that the actual sales of games sold on steam only makes 25-30% of steams over all profits, and that it is infact making money from companies seeking to advertise the games, hardware, promotional advertisments for both games and hardware, and yes even operating system promotion from majors like microsoft, all of these contribute to steams profits.
keep in mind that millions are spent on marketing games, even when those games fail to profit or draw in players those marketing millions are still spent.
May I see your sources for all this information?
take for example other major online company's which rely on advertising to promote growth, it is the same thing. revenue is generated regardless of what it comes from.
but it is subjectively easy to say that steam doesn't care about its human factor because its not needed,
the review system is automated - that is sold
the data is collected - that is sold
Games are Advertised - that is sold
Users are Branded to buy buy buy - that is sold
Hardware is manufactured in bulk - that is sold
Any company wanting to do business on steam pays a price to have access to many features that involve steams population of users and as such its population of automated users as well.
its again just simple marketing, steam is not just a game play software it has become a major video game marketing tool to control popularity of video games.