Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
####?
Most will let you buy the new product at a discounted rate, then you ship back your old one. Then they refurbish the old one and resell it at a lower price than new, but still a higher price than that offered you.
Then the people who want the newest possible option have a way to upgrade. People who want a deck but can't afford a new one have options, and Steam gets to make extra money. It's win-win-win.
Once again you fail to finish your homework.
Can't make a profit if you lose it all to shipping/labor/processing/handling.
People think this stuff is easy/cheap - takes a lot of effort to handle used hardware trade ins.
That "extra money" ends up being pennies - which is why you don't see companies do this sort of thing very often - short of pawn shops (Gamestop)
Gamestop used to be the most profitable game seller around until they got greedy and started catering more towards the stock market than to customers. When used games used to be sold for significantly cheaper than new (versus just being a $5 difference), they were making money hand over fist. The amount they paid for used games was less and they got to keep a bigger cut (all of it) for themselves, unlike with new games.
Phone companies weren't doing these programs as a charity either. They know they stand to make a profit from doing it, just like I mentioned before.
3rd party companies buying old phone were also doing it to turn a profit.
Etc. Etc. Etc.
And a profit of millions of dollars in pennies is still a profit of millions of dollars.
There are 3rd party that does TRADE ins such as ebgames / game stop, if people are somehow confusing them as 1st party, but the fact is that most push trade in towards 3rd party such as ebay, and so on. Phone companines that sell you phones with a plan for service can do trade in, but that had nothing to do with asus, samsung, or etc, that the store own system.
So yes not everyone like Apple not sure why people assume this, or think it is when that not even the case, which if that was even true every company would've been offering it which they're not that something have to know, if one company does it, doesn't mean everyone else does it.
Again if want to make money back on your deck, trade it in at places that give you store credit, or value to get something you want from said store that does trade in, or list an ad for your item to sell to someone online that whole point why ebay, amazon market place, and etc exist. And again it up to Valve if they wanted to do it, let be real if you do trade in with stores you're likely going to get a bad trade in value AKA ebgame / gamestop experience where you only get like 10% ~ 30% of what you paid for, imagine paying $500 only to get $50 ~ $150 in trade value yeah doesn't sound great. Even apple own ecosystem for trade in can be just as bad if you don't trade in within certain amount of time before value on them drop when their new models release aka new iphone every year...
They'll give you $200 cash for a PS5, but will re-sell it for $450
Don't act like this is a good business model and does not apply here at all...
And you forgot what I mentioned about phone companies, it's a trick. They say you're getting a good trade in, and yet you're still paying for that phone on top of your normal bill each month. Read the agreements when you do this stuff...
You honestly think, people would only take $40 for their Steam Deck to get credit for a new one? Give me a break...
Gamestop wasn't always greedy. They would never have gotten as popular as they did if they were. The corporate buy outs, anti-consumer behavior, and ceaseless greed that destroyed them came later.
Our whole point was to rip people like you off.
If a game get trade in too often, and not selling value on it drops super fast at the store, and I used to work at ebgames / gamestop years ago. Good example Gears of war 2 that game fell to 50 cents after 1st month... That $60 down to $0.50 for trade in value.... Think for a moment how bad that was, also this just a worse case, most games don't face that problem.
D Flame 100% has no idea how it works.
Then I would trade in two used ones, and walk out with another recently released used game with no money out of my pocket. They were literally paying out 50% of a used game price for your trade ins. Yes, they were still coming out ahead and making a profit, but it still felt fair to the consumer. That is the whole reason people still shopped there, and they got as popular as they did.
It wasn't until they started trying to sell new games for $60 and used games for $55 that people turned on them.
And no one expected yearly releases like Madden to have a decent trade in value after a year. Once those sports games were a year old, no one wanted them anymore, they wanted the current year's release.
Store credit is exactly why most of use were there, and we knew exactly how much they were paying out, because we were the ones doing the trades in the first place.
For a kid, trading two game that you no longer played, to get a used game that you did want to play was a sweet deal.
What you're claiming isn't even economically possible to happen for Gamestop/EB Games.