tuerry Sep 22, 2023 @ 10:33pm
Game Bundles ability to add to wishlist
I'm surprised this has never been added to steam. Allow game bundles to be added to your wishlist. Doesn't seem like it should be hard to implement and not all bundles are time sensitive so you could just automatically remove the bundles that are time sensitive once theyve run out of time. Also it's absolutely hilarious to see everyone complaining that you guys don't want to support windows 7 anymore. microsoft isnt even supporting windows 7 anymore so what are these guys' problem lol

Something went wrong while displaying this content. Refresh

Error Reference: Community_9745725_
Loading CSS chunk 7561 failed.
(error: https://community.cloudflare.steamstatic.com/public/css/applications/community/communityawardsapp.css?contenthash=789dd1fbdb6c6b5c773d)
Showing 1-2 of 2 comments
Kargor Sep 22, 2023 @ 11:22pm 
Originally posted by tuerry:
I'm surprised this has never been added to steam. Allow game bundles to be added to your wishlist. Doesn't seem like it should be hard to implement

A lot of things are "not hard to implement", but Steam simply hasn't done it.

From a more technical perspective -- no, I don't know how the wishlists are implemented behind the scenes. However, if you open the shop page for a game, you'll see that the URL contains a number -- that's an "App ID". If you open the shop page for a bundle, there's also a number -- but that's a "Bundle ID".

So, assuming that the wishlist is just a bunch of AppID values, we can immediately see that Steam would have to add a bit of extra stuff -- they would need to change the wishlist data to include a "what kind of ID are we even looking at" information, and all the wishlist-related code will have to do the right thing for each type of supported ID.

So yes, it's easy -- but it's still some work that needs to be done.
tuerry Sep 22, 2023 @ 11:28pm 
Originally posted by Kargor:
Originally posted by tuerry:
I'm surprised this has never been added to steam. Allow game bundles to be added to your wishlist. Doesn't seem like it should be hard to implement

A lot of things are "not hard to implement", but Steam simply hasn't done it.

From a more technical perspective -- no, I don't know how the wishlists are implemented behind the scenes. However, if you open the shop page for a game, you'll see that the URL contains a number -- that's an "App ID". If you open the shop page for a bundle, there's also a number -- but that's a "Bundle ID".

So, assuming that the wishlist is just a bunch of AppID values, we can immediately see that Steam would have to add a bit of extra stuff -- they would need to change the wishlist data to include a "what kind of ID are we even looking at" information, and all the wishlist-related code will have to do the right thing for each type of supported ID.

So yes, it's easy -- but it's still some work that needs to be done.
lucky for valve they have the best software engineers in the industry so it really shouldnt be too hard for them. idk if theyre using html 5 or what language but im pretty sure the steam client just packages the steam website into the full application that includes your library and whatnot.
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Sep 22, 2023 @ 10:33pm
Posts: 2