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Epic's version of the metaverse isn't about NFTs at all, which is why Tim Sweeney stated multiple times they are not interested in supporting NFTs in their own games. The crypto bros are the ones that bastardized the term metaverse to be about NFTs. That isn't the vision of Epic's metaverse at all. Their vision of the metaverse can be seen with Fortnite.
So I ask again, where is the scam about Epic's Metaverse.
https://www.dove.com/us/en/stories/about-dove/real-virtual-beauty.html
Then there is how Epic had to clarify that Epics version of the Metaverse is not Fortnite, Fortnite is just part of the larger scam as a whole: https://www.roadtovr.com/epic-games-unreal-engine-1b-investment/
https://www.theverge.com/2021/10/15/22729050/epic-game-store-open-to-blockchain-cryptocurrency-nft-games
Or how they went crawling back after valve blocked them?
Ya Epic is in this for the case, not the popularity
You can make a profit while still having values and standards though
NFTs will allow players to own their virtual items and exchange them freely across outside markets. They're like microtransactions but better. They could potentially even be cross-platform in some kind of metaverse thing.
The reality:
1) NFT games are trash because they're markets first and games second
2) There's no incentive for major game studios to adopt them because NFTs create a secondhand market for microtransaction stuff when used this way.
3) NFTs throw away the good parts of crypto (unregulatable open-source magic internet money) and keep all the bad parts (endless scams, lack of recourse, etc)
I looked into NFTs and honestly games was the one use-case I thought might gain some traction but nothing ever panned out. I never actually bought or otherwise owned any NFTs though.
True but you can't say a company is good when they have easy source of money and they don't have any challenging problem , beside I read valve did an update that remove "add bot" option when they wanna sell their cs single player game
https://youtu.be/mMNnQ1mvCXY?si=KKnSc7z0XjshzG6N
You can't define a good friends when you have money but when you are poor you can know witch fake/good friends.
Eh don't need Valve to be my friend, just my store and launcher.
Consumers and businesses can never be friends, as there always differences, there can be some trust, and likes, but friend is not one of them, because things are not always golden that how it been, and that how it remains.
Funny enough, I actually looked into blockchain gaming when it was first hyped. I didn’t fully get the tech, so I ended up chatting with someone through a service I found here: https://blockchainlawyer.com/services/. They broke everything down for me, and honestly, it made me realize how predatory some of these setups were. I can’t imagine being a gamer who unknowingly falls into that trap. Props to Valve for not feeding into that mess.
Plus they've had a graduated free system for ages. Everyone brings up the 30% fee, but after certain points in volume of sales the fee goes down to 25% and then 20%. Valve doesn't need to reduce it lower than that.
Riddle me this. Valve panders to your idea of goodwill, what does Valve get for that? Ok now take all the things you've imagined or made up, and give us hard quantified values. And please show your work.