Lil Silly Vert 2023 年 9 月 13 日 上午 9:05
What will Steam do now that Unity has become more greedy?
Will they start a lawsuit against Unity for a breach of contract like Nintendo and Square Enix?

I'm not sure how this will gonna work... I've seen this and there is some drama going on with Unity and other gaming developers.
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Satoru 2023 年 9 月 14 日 下午 12:58 
引用自 IFIYGD
引用自 Lystent
The occasional out-of-touch CEO running the business down; where do they find these people?!

Edit: or maybe, "why"?
It gets even more enshittified as more info comes out- and the reason behind this move seems to be explained in more detail:
https://mobilegamer.biz/unity-is-offering-a-runtime-fee-waiver-if-you-switch-to-levelplay-as-it-tries-to-kill-applovin/

Console and PC games appear to be just collateral damage to the C-Suite at Unity. The true target seems to be mobile games, but they don't care that they are screwing over everyone in the process.

So like this basically doesn't help anyone other than free mobile F2P games? ...........

Vampire Survivors are going to get DESTROYED on Feb1 when their Unity bill comes in from their new engine update that just came out
xBCxRangers 2023 年 9 月 14 日 下午 1:01 
I guess the answer is, get the games off Steam and put them on Game Pass?
IFIYGD 2023 年 9 月 14 日 下午 1:24 
引用自 Satoru

So like this basically doesn't help anyone other than free mobile F2P games? ...........

Vampire Survivors are going to get DESTROYED on Feb1 when their Unity bill comes in from their new engine update that just came out
And it's unclear how much it even helps *any* mobile game studio that decides to switch to LevelPlay from AppLovin. AppLoving is way better for monetizing and delivering ads appropriately for mobile games and apps- which is why they have gotten so big. So- switch to out service that will do a crappier job of monetizing your game or app and save yourself from our fees, so you can lose money and go under more slowly than you would if you just had to pay our fees. One drives them into bankruptcy quickly, one dangles them over a lava pit so they die in a more slow and painful way. And "Ooopsie! We just hung everyone else over the lava pit with no way to get out of the trap! But- we get to kill our competitor! Yay us!".

Funniest thing is- today Humble Bundle put up a huge bundle for GoDot engine courses. Which is the most hilarious and smartest thing I've seen come from any of this yet. (And it raises money for a good charity too.)
Brian9824 2023 年 9 月 14 日 下午 1:39 
引用自 xBCxRangers
I guess the answer is, get the games off Steam and put them on Game Pass?

That would hurt the developer far more, especially as microsoft will most likely pass the cost back onto the developers as part of their contract, they get far less money from a game being played on gamepass then they would if they sold it on steam. $.20 isn't going to change that...
Satoru 2023 年 9 月 14 日 下午 1:42 
引用自 xBCxRangers
I guess the answer is, get the games off Steam and put them on Game Pass?

Unless you're MS owned, theyre not going to put any random game into game pass. 95% of indie devs dont have that option
Satoru 2023 年 9 月 14 日 下午 1:43 
引用自 IFIYGD


Funniest thing is- today Humble Bundle put up a huge bundle for GoDot engine courses. Which is the most hilarious and smartest thing I've seen come from any of this yet. (And it raises money for a good charity too.)

Adobe is already crafting their press release that every time anyone opens a PDF, it will cost the creator of it 5 cents
xBCxRangers 2023 年 9 月 14 日 下午 1:52 
引用自 brian9824
引用自 xBCxRangers
I guess the answer is, get the games off Steam and put them on Game Pass?

That would hurt the developer far more, especially as microsoft will most likely pass the cost back onto the developers as part of their contract, they get far less money from a game being played on gamepass then they would if they sold it on steam. $.20 isn't going to change that...

Right i can agree with that, but even more in that MS may be "reluctant" to take in Unity based games, given the costs.

But i would probably look at a developer, i personally been fan of for more than decade, over at the WW1 Game Series.

Unity based games, now may even be in development of their next (don't know that, but can assume), has their games on consoles as well, and atp, may be worth looking into GP, if to mitigate the costs, at least in the interim. Meaning, games that are already in mid development, and may have no choice.
Chompman 2023 年 9 月 14 日 下午 2:00 
Unity can demand anything they want however companies like Microsoft have no reasons to pay them such a fee for services like game pass unless there is a contract in place.

They could try charging game companies using their engine if their TOS changes can be proven enforceable as it was not the agreement at the time but going after companies like the big console makers is another factor.
Satoru 2023 年 9 月 14 日 下午 2:03 
引用自 Chompman
Unity can demand anything they want however companies like Microsoft have no reasons to pay them such a fee for services like game pass unless there is a contract in place.

its also sort of just dumb. there's no way Unity can tell if a game install is due to a subscription or a stand alone install. There is literally no way for unity to tell this apart. But they rae going to use 'magic' to differentiate this and then bill MS for it
Chompman 2023 年 9 月 14 日 下午 2:06 
引用自 Satoru
引用自 Chompman
Unity can demand anything they want however companies like Microsoft have no reasons to pay them such a fee for services like game pass unless there is a contract in place.

its also sort of just dumb. there's no way Unity can tell if a game install is due to a subscription or a stand alone install. There is literally no way for unity to tell this apart. But they rae going to use 'magic' to differentiate this and then bill MS for it
Another concern is any type of communication when a game is installed that they are notified will violate a lot of laws in various countries plus be considered a type of DRM that a lot of sites like GOG do not allow.
Dr.Shadowds 🐉 2023 年 9 月 14 日 下午 2:10 
引用自 xBCxRangers
I guess the answer is, get the games off Steam and put them on Game Pass?
And that changes the unity problem how? It's not even related to steam as this issue is across ALL platforms, and stores. That like saying of we move everyone out of one country that solve covid world problem like how would that logic even work lol.

The issue is each install runtime, and we have no idea how they claim to have determine the figure, let alone how this gonna cost on all the devs & publishers.
metamec 2023 年 9 月 14 日 下午 2:15 
I only know of one Valve game that uses Unity.

https://store.steampowered.com/app/868020/Aperture_Hand_Lab/
Tito Shivan 2023 年 9 月 14 日 下午 2:16 
引用自 Satoru
引用自 Chompman
Unity can demand anything they want however companies like Microsoft have no reasons to pay them such a fee for services like game pass unless there is a contract in place.

its also sort of just dumb. there's no way Unity can tell if a game install is due to a subscription or a stand alone install. There is literally no way for unity to tell this apart. But they rae going to use 'magic' to differentiate this and then bill MS for it
The more I read, the more I belive Unity's "magic" amounts to "We're gonna send you an invoice and we'll see if (and how) you contest it"
Dr.Shadowds 🐉 2023 年 9 月 14 日 下午 2:29 
引用自 metamec
I only know of one Valve game that uses Unity.

https://store.steampowered.com/app/868020/Aperture_Hand_Lab/
Weird could of swear it wasn't but rechecking on this The Lab also uses it as well.
https://store.steampowered.com/app/450390/The_Lab/
Lystent 2023 年 9 月 14 日 下午 2:45 
引用自 Dr.Shadowds 🐉
引用自 metamec
I only know of one Valve game that uses Unity.

https://store.steampowered.com/app/868020/Aperture_Hand_Lab/
Weird could of swear it wasn't but rechecking on this The Lab also uses it as well.
https://store.steampowered.com/app/450390/The_Lab/
Both appear F2P. If, Unity can and does go through with their new fees, and assuming Valve can't push those off as VR demos or something, they'll become a burden on Valve.

I know valve is practically a mega publisher with Steam, but I rule them out from being cheap.
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发帖日期: 2023 年 9 月 13 日 上午 9:05
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