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https://www.reddit.com/r/Games/comments/xoiish/japans_steam_market_growth_rate_is_among_the/
So what do you make of articles like this?
It's past 2 am, so I'm not hunting things down, but it's a bit closer to reality. Japan has been recognised as being a top ten market for Steam since the first time Valve attended Bit Summit. That was back in the 2010s. Although, as I say, I'm not hunting down the exact year right now.
Note that Steam has had a recognised market share in Japan since around 2010/11. These are two important years of note.
2010 because that's when Japanese PC gamers successfully persuaded Square Enix to start selling games on Steam in Japan. Important also because prominent western gaming media was still claiming in 2017 that "Nobody knew what Steam was five years ago in Japan".
And 2011 because that's the first recorded usage of the word "omakuni" (regional restriction) which at the time had the specific meaning of a regional restriction on Steam. It is now used today for any regional restriction regardless of media/platform. Point being, Steam entered the Japanese lexicon at a time when outsiders (e.g., western media, localisers) were still persuading Japanese publishers that no one used Steam in Japan. And there's no denying that this damaged Steam's growth in Japan for several years.
Like I say thought, it's better now, but it'll never be perfect.
Will it eventually release on Steam? Possibly. Is it worth the nonzero chance that you'll wait forever for that to happen? IMO, definitely not.
And personally, Epic bribing, while nice to get things on PC that wouldn't, is bad for PC. It's the same forces that you complain about in the PC industry in Japan. Buying exclusivity isn't competitive. It's very firmly anti-competitive.
Mind you, SE seems to also be moving away from that, but it's still possible with big games like FF7Rebirth, and XVI.
Either way, I will not buy from Epic. I want my stuff on steam, and I want to minimize non-steam shortcuts. Epic works directly against this. I don't think valve is perfect, but their launcher is worth using, while epic is very much a nuisance that one accepts because they have to. Notice how many fan boys exist for Valve, while how there's really no one outright championing Epic, just saying "eh, it's not so bad." While I don't believe in fanboyism, I think that the existence for one but not the other shows how bad EGS is as a launcher.
Well yeah, but why force one to be available on steam and one to be available on Epic? Why can't they just exist on both platforms for whoever wants to buy whichever on whatever platform. You want to buy on Epic, cool. I won't stop you. I won't complain. I don't hate people who like Epic. I hate epic itself for forcing me to wait for my favorite games, or pirate them until they get a steam release. I'd rather OWN my games, but own them on ONE platform where I already have 2,000+ games. This is a problem Epic has manufactured on PC. It was a benefit to play on PC where no one was fragmented like on console. Now I'm forced to deal with console nonsense on PC because one company chose to compete by buyout, rather than just use their capital to make a decent launcher worth using.
This didn't age well
About that... XD
Epic meanwhile, while I don't expect them to fold or even shutter EGS any time soon, has been floundering. It's a ♥♥♥♥ platform that literally only sells games, where Valve has pushed to make steam more of a community, allowing me to do things like add all my emulated games and share screenshots for them via non steam shortcut. Valve's Steam feels more like a community. Epic is like Origin. Yeah, it has a friends list, but really it's just there to launch games that you're forced to buy there.
Just agree to keep your OS up to date and you're fine :P
And if you mean xbox game pass, I didn't know that... that's even worse....
If it takes that long if not longer for KH3 to eventually reach the Steam Store, then I do not regret getting it on Epic, cuz it's still a necessary, and ultimately lesser evil compared to Japanese developers being allowed to use whatever asinine excuse they can find to only make games for consoles.
I think I should re-iterate that the only amount of ♥♥♥♥♥ that most Japanese developers give about PC gaming is "Steam's too big to ignore", but they'll still welcome an excuse to not make PC games.
Fortunately, the exactly opposite seems to be the case. Epic has recently laid off 800 employees based off losses taken, and while this is sad for those affected, it shines a light on the fact that the Eric's carter Blanche exclusivity buy outs are costing them more than they are making, and it's NOT. Viable competitive strategy. While they recently offered a big incentive for permanent exclusivity, it seems no one has bitten.
I've never heard of the game you mentioned, but seeing pro skater come to steam gives me hope we will see a steam release.
That's the thing. These are not ports. The thing keeping them in one store is 100% artificial. There is no effort to do both and let the better one win. But Epic, rather than spend their money on developing a good launcher, thinks they can just buy out competition. If they actually put money spent put into exclusivity deals into actually making a good launcher like steam, they'd have a much closer race and probably wouldn't be seen as the bad guys. If you act like the Villain, you get treated like it.
For me, I have the games on my computer. No money left my pocket for epic's pocket. As far as I'm concerned, epic bought my copy ahead of time. When it comes to steam, they will gladly receive my money for the whole series, even at the original $220 ridiculous pricing. Kinda dumb, but I'm willing to stick it to Epic's exclusivity deal THAT MUCH. Most likely, it won't be over half that.
Kingdom Hearts has been pulling this crap for 20 years. Square as a whole has been doing it since they jumped ship from the N64. And video games in general have been doing it AT LEAST since Sonic 1.