Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They probably do get a couple sales too, considering they are very actively trying to get exclusivity contracts for reasonably high-profiled PC releases.
I'm starting to wonder if the EGS is some elaborate UWe Boll style tax write-off scheme.
Their budget for free games isn't as big as before too and, allegedly, they cancelled the 4 extra freebies planned for this year's Mega Sale.
Epic's bleeding money, yet they missed their revenue goals from 2020 three tines in a row. I don't think they're doing so well...
He wanted a big piece of the pie he neglected for years.
They do get SOME, but not enough by far. That's the problem with them. When their numbers got released when they sued and lost apple it was revealed they were averaging REALLY low numbers per "user" because most of the users they claimed were just redeeming free games.
No feature will move players permanently there (except people who's mad at steam for whatever reason)
Literally zero. Not for gamers, and not for dev/pubs because if it did. EGS wouldn't need to buy exclusives. It would happen organically.
I have the same feelings about the EGS as I have about every other store/launcher/platform (including Steam): It exists and it can be an option.
That said, I have no reason to concern myself with whatever cut the developers get. It doesn't result in cheaper prices (games have the same base cost on EGS as on Steam) and it doesn't result in better games (yes, I mean that seriously, most cuts are taken by publishers and not developers).
So, 5% back of all your Epic purchases you can use back in the store (Still to know to which limits). The rewards expire after 25 months.
It makes me think why a store that gets 12% of sales in revenue is giving back almost half of it to try drive more sales. Their year of freebies is now almost five years long, half of their revenue share is being dumped back to customers to drive new sales...