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both does not make any sense........
Strange.
There is a difference between seeing a really bad User online over a very
short time, & actually seeing that same User online getting away with it for far longer.
I've seen GTA5 Online where users were getting assaulted by hacks, & modder's
were getting away with assaulting users with giant massive robots that would kill
those users in 1 hit flying them across massive distances, & there is literally nothing
those users could defend themselves with, other then complaining with the Company.
But i've also see cases where GTA5 Online allowed people to join servers that they
can controllably keep modder's & cheaters out of it if they wanted to.
But unlike GTA5 Online, i've actually seen games where there is absolutely nothing
you can do at all, such as mortal kombat 11, street fighter, 1st person shooters like
Gundam Evolution, & mostly all newer online played games.
Punk Buster Games were not the only games addressing a problem with
cheaters / modders, some games didn't even have it at all that were addressing
the problem, too. The problem is that newer Games where these problems
reside at all, are easily known for modding / cheating, because they don't have
any system in place at all. It's very easily known what Games are going to be
a problem, & what ones are not going to be a problem.
The only reason Elden Ring was able to get away with this, was because
a modder in the community was on the side of the user base who got attacked,
& that modder did a deed that helped them instead of hurt them. But if that
modder had done nothing, then everyone would be hating Elden Ring today.
It just so happens that Elden Ring is liked by a lot of people right now,
not only are the users able to play nice, but the game is also not as bad
as many other games are right now. But Elden Ring is an example of
a really bad situation that was only fixable by a modder. Game's should
not rely on a mod to fix things like this at all, & that is a bad way to run
online gaming. Because 1. Not everyone has experience
2. Most modders are abusers 3. Using mods to fix problems is actually
way more work then it used to be with the tools we had available,
because you had to 1st make the mod, & 2nd you had to make
sure it worked, but with the tools you had available? Everyone had access,
& it was as simple as a on / off switch for many of the functions of those tools.
So I don't really get the point of the New System, & how people find it better, ~_~
That way no cheats are possible.
This could be real streaming over the internet, or in a way on the computer. Like the displayed things are from a "closed box", and only certain input is possible, while nothing but the image gets out of the "box".
But I hate streaming.
And as i said, it could be on the computer. To achieve the principle of seeing something, and to be able to react with specific buttons.
If you don't get it in the 1st attempt? I'm not going to explain it again.
I've had Hulu once before, & all they did was screw with the UI a lot,
& they made you pay monthly, & when that happened. They refused
to quit taking money from people who tried to cancel their account.
I refuse to use steam as a streamer.
PS Now was already a service like that, & I just won't go there.
Yes, i dont get what you mean.
I've never used Geforce, I don't have NVidea. Also, Geforce is exclusively
to NVidea, & just cause 1 Service works, doesn't mean they all do without
problems. & just cause it's liked by 1 or 2 people, doesn't mean everyone
has to likes streaming.
I've had bad experiences with it, & had to threaten them with lawsuits
if they didn't give me money back, I would not want steam as a streamer.
For me it costs not more than the electricity i save by it. And i dont need hardware. So it saves me money.
Just to let you know, that things might not be as they seem to you.
And to stick with your conclusion, just because you had problems with a video stream does not mean that everything with "stream" in it is bad.
BattlEye
@TheBattlEye
Update on the number of PUBG bans: 1,500,000.
BattlEye
@TheBattlEye
·
13 Oct 2017
Over 322,000 cheaters have been banned from PUBG so far, more than twice as many as posted by
@PLAYERUNKNOWN
just a month ago.
BattlEye
@TheBattlEye
·
14 Nov 2017
After releasing new security updates last week, we banned almost 100,000 PUBG accounts this past weekend totaling over 700,000. That being said, fighting cheaters will always remain WIP and never be solved completely, especially in the most popular Battle Royale game.
There are dozens of videos on you tube of streamers who where dumb enough to expose them self using wall hacks + aimbot who would still play today, this just shows how poor anti cheat actually is.
There is bv5 with a blatant cheater on every server again showing how poorly anti cheat is.
There is the new tarkov vid giving you some insight of what really is happening......
Use some logic sense and don't be naive because it is much much worse as you believe.
for whatever reason, you seem to be ignoring vac and game bans on steam
nobody has said do not go after cheaters, just that you seem confused on how easy it is to do
every single platform has people that try to cheat it
every single platform has people trying to stop them
this has been a battle since the beginning of gaming, not just electronically, i mean since people started competing, people started cheating
there is no catchall or it would have been used already
as i said in the other post, when you have it, sell it and get rich
i like this
put them all in a cheater league and let them have at it
keep them on a first release or something, so they can't any new code that comes into play later