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there is nothing FORCING valve to not give people the option to no longer update steam on their machine yet keep it able to launch games
with the full understanding from the users that online, updates,
and all the wonderful (ly questionable ) new fonctions won't be available beyond this point
and it's at your own risk without further support
effectively turning steam back to it's most basic barebones function
a launcher
to absolutely no detriment to the people who do want the update
After Microsoft ended support for Windows 7 (and 8) years ago already, Steam and Chrome begins first as a global market leading platform.
Many will follow soon.. Antivir, Drivers and Software of all kind, ...
https://store.steampowered.com/hwsurvey/
(click on "OS Version" line)
Just about 1% of Steam's userbase is affected, the majority will switch to Windows 10/11..
It is a matter of time until no any software will work on Windows 7 anymore, as sad as it is. Just like on XP.
Take a look on browsers, Chrome begins, so needs Steam to follow. What will be next? Drivers, more software, more apps.. sooner or later you need to switch..
But I agree, Steam could develop their own secured browser.. I would prefer Firefox of course..
I wonder why all game launchers use Chromium Embedded Framework (CEF)[en.wikipedia.org].. To call out the big ones: Steam, BattleNet, Epic, Ubisoft, Origin or what it is called today, all launchers.. even GOG uses CEF. So it is not just Steam but everyone else.. All "Unity"-based games wont work anymore!
Whenever the Chromium Embedded Framework (CEF) stops supporting Windows 7 in 2024, all launchers wont work anymore, not just Steam.. it is not Steam's fault in this case, blame Chromium Embedded Framework (CEF).[bitbucket.org]
People blamed DICE (Developers) for this BF2042 title, but it was all Electronic fArt's (Publisher) fault.. as an analogy example.
To the maximum extent permitted by applicable law, neither valve, its licensors, nor their affiliates, nor any of valve’s service providers, shall be liable in any way for loss or damage of any kind resulting from the use or inability to use steam, your account, your subscriptions and the content and services including, but not limited to, loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses. In no event will valve be liable for any indirect, incidental, consequential, special, punitive or exemplary damages, or any other damages arising out of or in any way connected with steam, the content and services, the subscriptions, and any information available in connection therewith, or the delay or inability to use the content and services, subscriptions or any information, even in the event of valve’s or its affiliates’ fault, tort (including negligence), strict liability, or breach of valve’s warranty and even if it has been advised of the possibility of such damages. These limitations and liability exclusions apply even if any remedy fails to provide adequate recompense.
https://store.steampowered.com/subscriber_agreement/
Dont bother, those people dont read TOS. And if they do they just say " those are not legally binding!" and go right back to whining.
You can set your client to not autoupdate (via a workaround) and then put it in offline mode. Make sure you do it before the Jan 2024 update comes.
At the end of the day, there is simply too much work to maintain a client that will always be a vulnerability to Steam, and hence to every user of the platform, to make any sort of ROI worthwhile.
The laws of the area of the customer apply.
Can it work after that? Are there ways to work around that? Can users maintain the current client and use it to launch their games on pre-Win10 PCs after Jan 1? That's outside Valve's ability to promise service, so they will not be offering solutions to run on the client on unofficially supported OS. It will be up to the community to figure those out, much like it has in the past whenever there has been an update to the older clients that users either did not like or dropped support for even older OS.
Think of playing games like putting a quarter in an arcade back on the day. For for small time frame (as long as you are alive) YOU DO NOT OWN THE GAME, you just paid to play it.
Using the steam client, you are in essence dumping money into a "digital" game to play unlimited. That is it. You DO NOT own the game. You just paid steam to play that game indefinitely(ergo a licence).
If you want to play the game w/o steam - go buy the physical game, don't pay for the digital version.
Epic and others have the same problem. Anyone remember Might and Magic X? Cant play because you cannot connect. Have to find some work around.
This is the real issue with steam and many other online software issues.
what did you purchse? Read the agreement you signed. You just purchased a licence to the game, not the actual game. The CAL will fail.