Koro 2023 年 4 月 27 日 下午 11:37
2
They are deleting complaints. The forced upgrade is illegal in many countries.
I wonder how much money will they lose after people realize they can actually buy games on GOG without any "small writing" at the end.

Edit:As background, a song about the Spanish Civil War:
https://open.spotify.com/track/2VmyLy2HQlkevZYboXHM5O?si=4e125367fe264f41
最後修改者:Koro; 2023 年 5 月 2 日 下午 4:23
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目前顯示第 196-210 則留言,共 295
Brian9824 2023 年 5 月 8 日 上午 9:34 
引用自 xBCxRangers
引用自 brian9824

Except those numbers have been consistent going back for months, and your 10% number isn't based on anything more then your belief that steam has to have more windows 7 users isn't based on any actual facts.

It also closely matches actual independent studies that put windows 7 machines around 5% globally and when you factor in those include lots of machines that are NEVER going to use steam like ATM's, work machines, etc it matches steam's number quite well.

Well i think the "safe" conclusion, is we just don't know how many it's going to affect. We know it's as little 1.5%, which is still 2.5 million gamers, by Steams own numbers, which 'd trust as much as Exxons numbers, or the tobacco companies.

No, its 1.5% as of NOW, as of January 2024 when this takes place it will be well under 1%. It doesn't matter how many users that is, its still under 1%.

You don't stop developing your software and limit yourself because under 1% of your users are being effected. You have to build your business around the 99%+ of people that it serves. You don't punish 99% of your users to try to benefit 1%.
Brian9824 2023 年 5 月 8 日 上午 9:38 
引用自 xBCxRangers
And if we think 2.5 million gamers, if it's that nuber, who have not updated by now for other reasons other than gaming, are going to upgrade in just a number of months if all because their games, give the prices of these computers, inflation and even an economic downturn, is a bit fools courage imo.

Actual studies and histories show that assumption is wrong. For instance in the last 2 months alone global windows 7 users have dropped by over 50%. Steam's own numbers are showing similar levels.

As of January there was 1.85% of users using Windows 7, as of April that's dropped by nearly 25% in just 3 months. The exact same pattern occurred with XP. It dropped significantly in its final few months before the cutoff. People wait till they are forced to upgrade before they upgrade.
最後修改者:Brian9824; 2023 年 5 月 8 日 上午 9:39
xBCxRangers 2023 年 5 月 8 日 上午 9:41 
引用自 brian9824
引用自 xBCxRangers

Well i think the "safe" conclusion, is we just don't know how many it's going to affect. We know it's as little 1.5%, which is still 2.5 million gamers, by Steams own numbers, which 'd trust as much as Exxons numbers, or the tobacco companies.

No, its 1.5% as of NOW, as of January 2024 when this takes place it will be well under 1%. It doesn't matter how many users that is, its still under 1%.

You don't stop developing your software and limit yourself because under 1% of your users are being effected. You have to build your business around the 99%+ of people that it serves. You don't punish 99% of your users to try to benefit 1%.

Well, put aside the 1.5%, and just talk the 2.5 million gamers. If Xbox or Sony were to lose 2.5 million gamers, that would make news on the financials, not just the gaming sites, being they're public traded companies.

So, it's a lot people, and i'm glad it's fine with Mr Newell, but as the OP is stating, can maybe get messy if the move not punted to a later time.

It was only three years ago they ended XP, and just a few years later to wipe out a whole OS and millions of people, can be scrutinized.
Brian9824 2023 年 5 月 8 日 上午 9:47 
引用自 xBCxRangers
引用自 brian9824

No, its 1.5% as of NOW, as of January 2024 when this takes place it will be well under 1%. It doesn't matter how many users that is, its still under 1%.

You don't stop developing your software and limit yourself because under 1% of your users are being effected. You have to build your business around the 99%+ of people that it serves. You don't punish 99% of your users to try to benefit 1%.

Well, put aside the 1.5%, and just talk the 2.5 million gamers. If Xbox or Sony were to lose 2.5 million gamers, that would make news on the financials, not just the gaming sites, being they're public traded companies.

So, it's a lot people, and i'm glad it's fine with Mr Newell, but as the OP is stating, can maybe get messy if the move not punted to a later time.

It was only three years ago they ended XP, and just a few years later to wipe out a whole OS and millions of people, can be scrutinized.

That happens all the time, after sony changed their PS+ subscription they lost more subs then steam is going to lose, and they have less users then steam meaning the percentage is far higher.

Also when support for 7&8 end it will have been 5 years since XP support ended, not 3. Also again, no one cares if you want to scrutinize it.

1% is 1% is 1%. They've also gained far more then they have lost and they've repeatedly broken concurrent numbers of users over the year, so they are having no issues. There is no mess, only the same people who will be complaining no matter when the cutoff was.
最後修改者:Brian9824; 2023 年 5 月 8 日 上午 9:48
xBCxRangers 2023 年 5 月 8 日 上午 9:52 
引用自 brian9824
引用自 xBCxRangers

Well, put aside the 1.5%, and just talk the 2.5 million gamers. If Xbox or Sony were to lose 2.5 million gamers, that would make news on the financials, not just the gaming sites, being they're public traded companies.

So, it's a lot people, and i'm glad it's fine with Mr Newell, but as the OP is stating, can maybe get messy if the move not punted to a later time.

It was only three years ago they ended XP, and just a few years later to wipe out a whole OS and millions of people, can be scrutinized.

That happens all the time, after sony changed their PS+ subscription they lost more subs then steam is going to lose, and they have less users then steam meaning the percentage is far higher.

Also when support for 7&8 end it will have been 5 years since XP support ended, not 3. Also again, no one cares if you want to scrutinize it.

1% is 1% is 1%. They've also gained far more then they have lost and they've repeatedly broken concurrent numbers of users over the year, so they are having no issues. There is no mess, only the same people who will be complaining no matter when the cutoff was.

You're talking about subs to a subscription service, not that 2.5 million gamers at Sony would lose the products they purchased, say if they did not move to PS5.

The games they own, are not going anywhere, as long as they have the console they purchased to play it.

We're talking a total shut out or more than two million, and 2019 was not long ago, for they to shut out a very conservative (too conservative) number, of 2.5 million more gamers.
Brian9824 2023 年 5 月 8 日 上午 9:58 
引用自 xBCxRangers
引用自 brian9824

That happens all the time, after sony changed their PS+ subscription they lost more subs then steam is going to lose, and they have less users then steam meaning the percentage is far higher.

Also when support for 7&8 end it will have been 5 years since XP support ended, not 3. Also again, no one cares if you want to scrutinize it.

1% is 1% is 1%. They've also gained far more then they have lost and they've repeatedly broken concurrent numbers of users over the year, so they are having no issues. There is no mess, only the same people who will be complaining no matter when the cutoff was.

You're talking about subs to a subscription service, not that 2.5 million gamers at Sony would lose the products they purchased, say if they did not move to PS5.

The games they own, are not going anywhere, as long as they have the console they purchased to play it.

Subs are even worse as those are customers paying monthly vs free customers who aren't buying many games as they are running old hardware that can't even play many games.

Not to mention that steam over the last several years has gained MILLIONS of users, FAR more then they lost.

Business 101 is you don't hurt 99%+ of your clients to benefit less then 1%.

引用自 xBCxRangers

We're talking a total shut out or more than two million, and 2019 was not long ago, for they to shut out a very conservative (too conservative) number, of 2.5 million more gamers.

Yep, and you know whats happened since 2019? Steam has hit and broken their records for numbers of users REPEATEDLY since they did so. So apparently cutting a very very small minority of your users to benefit the majority pays off and works well.

Those who bought games on steam still have their games, and many will update. Those who won't, are acceptable losses to benefit the overwhelming majority of customers as shown by the numerous other times this has happened
Crazy Tiger 2023 年 5 月 8 日 上午 10:00 
引用自 brian9824
Yep, and you know whats happened since 2019? Steam has hit and broken their records for numbers of users REPEATEDLY since they did so. So apparently cutting a very very small minority of your users to benefit the majority pays off and works well.
"Acceptable losses", "not every customer is worth keeping", "not every customer is important", "Target audiences/demographics change" and all that.
Tito Shivan 2023 年 5 月 8 日 上午 10:06 
引用自 xBCxRangers
Well, put aside the 1.5%, and just talk the 2.5 million gamers.
The thing is Steam isn't losing them.
Majority of people are just dragging their feet on the task of upgrading their OS. And either will update because of support loss or because the next game they want requires it.

Only a very tiny fracion of that slice of the userbase will remain not-updated. And even then they're not lost customers as the account remains.
xBCxRangers 2023 年 5 月 8 日 上午 10:09 
引用自 brian9824
引用自 xBCxRangers

You're talking about subs to a subscription service, not that 2.5 million gamers at Sony would lose the products they purchased, say if they did not move to PS5.

The games they own, are not going anywhere, as long as they have the console they purchased to play it.

Subs are even worse as those are customers paying monthly vs free customers who aren't buying many games as they are running old hardware that can't even play many games.

Not to mention that steam over the last several years has gained MILLIONS of users, FAR more then they lost.

Business 101 is you don't hurt 99%+ of your clients to benefit less then 1%.

引用自 xBCxRangers

We're talking a total shut out or more than two million, and 2019 was not long ago, for they to shut out a very conservative (too conservative) number, of 2.5 million more gamers.

Yep, and you know whats happened since 2019? Steam has hit and broken their records for numbers of users REPEATEDLY since they did so. So apparently cutting a very very small minority of your users to benefit the majority pays off and works well.

Those who bought games on steam still have their games, and many will update. Those who won't, are acceptable losses to benefit the overwhelming majority of customers as shown by the numerous other times this has happened

Well if this were Game Pass or PS PLus, you don't own the games. And the conversation a good one, and one that was had, if not that Steam should admit they're leasing these games, like they do, not selling them for folks to own.

But all based on a License Lease Agreement, that the purchases you make, can be taken away for "any" reason, be it OS, bans, or the developer bricking the game with no recourse, etc, or anything given the terms of the Lease.

In short "ownership" is an erronous word being used, at Steam in their shop, or in short as to what is really happening.

In fact, i would say Steam IS Game Pass, if not for the fact you don't pay a subscription fee, but for the games itself, and can be taken away, and rules changed at any time.

That's a Lease, not Ownership, like GP or PS Plus, and if that was made clear, my arguments a moot one..
xBCxRangers 2023 年 5 月 8 日 上午 10:13 
A sincere question i;d ask is about "GOG". I've never used it, but "heard (key word), that if you "purchase" a game there, not on their "service", but an individual game, that can be played at any time, any OS etc, even Offline? Is that true?
❤ Sly Succubus ❤ 2023 年 5 月 8 日 上午 10:14 
I mean you dont HAVE to upgrade at all, Steam is under Valve's ownership and they can upgrade the platform all they want, they can't force you to upgrade their windows, but at the same time WE can't stop them from upgrading their own program.

Steam's not forcing you to do anything, their upgrading their own systems, they at least were kind enough to inform us of the changes to their side of the program.
Koro 2023 年 5 月 8 日 上午 10:24 
引用自 xBCxRangers
Every corporation is going to skew numbers to their benefit in what they're trying to accomplish. Oil Companies are going to downplay enviornmental issues. Politicans will skew numbers to their benefit.

But we can be talking about out of the 132 million active Steam users, 10% of that number, which can impact 13 million or more users. That's a lot of gamers, and likely why these posts continue to gain momentum.

This. And this is the reason why new laws are constantly being created to protect consumers. All these idiots saying "there is no law" are ignorant sheep, or very young.
Koro 2023 年 5 月 8 日 上午 10:25 
引用自 Zero
TC is correct, they have deleted some of my posts (that break no rules at all) this morning.

Mine is still here only because I threw a tantrum and posted screenshots to Reddit. Ironically, my thread to complain about the deletion has garnered more attention than the original complaint. Streissand effect and all.
最後修改者:Koro; 2023 年 5 月 8 日 上午 10:27
RasaNova 2023 年 5 月 8 日 上午 10:30 
引用自 xBCxRangers
The games they own, are not going anywhere, as long as they have the console they purchased to play it.
Yep, it's very much like that with Steam.
The licenses they own, are not going anywhere, as long as they meet the requirements to play them.

I get your point though and youre right. You would still have the old console, and if you've kept it and your games in good condition they'll work. But if you keep your PC up to date, your games will still work. But really that's always been the strength of consoles. They just work, out of the box, no worrying about hardware or software compatibility.
Koro 2023 年 5 月 8 日 上午 10:31 
引用自 xBCxRangers
A sincere question i;d ask is about "GOG". I've never used it, but "heard (key word), that if you "purchase" a game there, not on their "service", but an individual game, that can be played at any time, any OS etc, even Offline? Is that true?

Yes. And in some cases you get a CD key you can use to unlock the same game on Steam. All this nonsense Steam is pulling are "artificial problems". If they wanted the code to work, it'd work. But since they make more money off you by selling you the solution to the problems they create, and that there'll always be sheep ready to defend them, that's exactly what they do.

You have ALWAYS been able to just install and run programs indefinitely, until they realized they can charge you for that "privilege" (which is a right protected by law in my country, despite what the uneducated may claim). All this "safety patches" nonsense is just a scam. You don't need patches every year, and even with the patches you're not really safe anyway. Ask any hacker who Windows Defender is actually defending.
最後修改者:Koro; 2023 年 5 月 8 日 上午 10:33
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