76561199502155650 2023 年 6 月 21 日 下午 9:42
Common Sense Support ending - Resell me my Future Purchases as Remastered content
So let me get this straight, Steam users no longer support common sense and have been tricked by a business to spend spend spend on high priced games that eventually become incompatible with current operating systems.

I Think Common Sense is needed for Majority of the people who have lost and in the future will lose tons of money for video games and hardware purchases that are never fully enjoyed.

Remember in 10 or 20 years from now all of your current purchases will be rolled back over into the same content games and resold as Remastered content on the new/current OS

Thanks for taking the time to have a little common sense and understanding.
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目前顯示第 31-45 則留言,共 107
Aachen 2023 年 6 月 22 日 上午 9:05 
引用自 D. Flame

Neither have wages.

:homelol: At least the whataboutism keeps up.
Komarimaru 2023 年 6 月 22 日 上午 9:06 
引用自 D. Flame
引用自 Komarimaru
So, you want all games to be Free and then just earn their income from Microtransactions? Like... what?!

And ya do realize, wages have increased quite a bit since the 70's, so your comment in null?
Confidence: 100
Reading Comprehension: 0
Yes, that's you right now. Read your own words, and try again. Aloud if you have to, for what you had posted.
AmsterdamHeavy 2023 年 6 月 22 日 上午 9:08 
引用自 brian9824
引用自 Nx Machina

https://techraptor.net/gaming/features/cost-of-gaming-since-1970s

Yep, thats one of my go too articles. There were literally $70 games in the 80's, when a dollar was worth far more then it is today.

I paid $70 for Strider on the Genesis in like 1992. That was the list price.
Start_Running 2023 年 6 月 22 日 上午 9:47 
引用自 Please don't stop the Posting
So let me get this straight, Steam users no longer support common sense and have been tricked by a business to spend spend spend on high priced games that eventually become incompatible with current operating systems.
translation. People don't agree with you, thusly everyone else must be wrong.

引用自 Please don't stop the Posting
I Think Common Sense is needed for Majority of the people who have lost and in the future will lose tons of money for video games and hardware purchases that are never fully enjoyed.
You do realize common sense is just "intuitive reasoning based on lived experience, social norms, and personal bias" right? Which means people with different experiences and from different social backgrounds , weill have differences in what they consider common sense.
In some places it's common sense that women should drive cars.

COmmon sense is always going to be inferior to informed, unbiased, reasoning. Or you know thinkinging.

引用自 Please don't stop the Posting
Remember in 10 or 20 years from now all of your current purchases will be rolled back over into the same content games and resold as Remastered content on the new/current OS

And you'll still either have the old stuff or be automatically upgraded to the new stuff. Sometimes both.

At least thats been the pattern we've seen. But do contunue with your usual baseless fear mongering.

引用自 nullable
引用自 Please don't stop the Posting
So let me get this straight, Steam users no longer support common sense and have been tricked by a business to spend spend spend on high priced games that eventually become incompatible with current operating systems.

So where have you been for the last 40 years? Software written today may not work flawlessly on future hardware or OS'es because the developer didn't account for the unknown future. That's always been a "feature" of PC gaming. The flipside is there's usually multiple ways to massage an old bit of software into working order. Or a game could be re-mastered, re-released, updated any number of ways or just re-made. Or some other scheme like DOSbox might work too.

Pretty much and there's always gonna be gamers who find ways around it. I mean DOsbox is a perfect example of that. It arguably runs dos games better than actual dos.

Heck i don't think the developers even fathomed that people would still be playing their games 10 years later much less what OSes would be like 20 years in the future.



引用自 D. Flame
引用自 Komarimaru
Exactly, it's a free to play game. So they make all their money through MTX. I don't see your argument here on how that affects gaming prices. You didn't pay anything to play it.
You can't make this ♥♥♥♥ up, lol.

They are literally giving the game away, and still profitable from the MTX alone. This debunks any and all claims that games need to raise their bases prices to survive, especially games that are selling the core game, plus DLC, plus season passes, plus MTX, etc.
That doesn't work for every game type or consumer. I pretty much avoid games with MTX as a rule. So do many others. AbAnd keep in mind raising the base price to 70 and 80. They just added more tiers to the price stepping.
最後修改者:Start_Running; 2023 年 6 月 22 日 上午 9:47
D. Flame 2023 年 6 月 22 日 上午 9:53 
引用自 Start_Running
That doesn't work for every game type or consumer. I pretty much avoid games with MTX as a rule. So do many others.
irrelevant. Many people never paid a cent on Genshin Impact, and the game is still extremely profitable.
Crazy Tiger 2023 年 6 月 22 日 上午 9:55 
引用自 D. Flame
引用自 Start_Running
That doesn't work for every game type or consumer. I pretty much avoid games with MTX as a rule. So do many others.
irrelevant. Many people never paid a cent on Genshin Impact, and the game is still extremely profitable.
Every game, or game type even, has a target audience. Nothing strange about that.
D. Flame 2023 年 6 月 22 日 上午 10:03 
引用自 Crazy Tiger
引用自 D. Flame
irrelevant. Many people never paid a cent on Genshin Impact, and the game is still extremely profitable.
Every game, or game type even, has a target audience. Nothing strange about that.
It debunks the claims that games aren't profitable, haven't raised their prices, and that they need to raise their base prices.

The only reason core game prices are going up is greed-flation. Pure and simple.
Mad Scientist 2023 年 6 月 22 日 上午 10:06 
引用自 D. Flame
引用自 Crazy Tiger
Every game, or game type even, has a target audience. Nothing strange about that.
It debunks the claims that games aren't profitable, haven't raised their prices, and that they need to raise their base prices.

The only reason core game prices are going up is greed-flation. Pure and simple.
Game prices have been identical for around 2 decades depending on the type of game & quality. Anything else is desired income per copy sold.
Komarimaru 2023 年 6 月 22 日 上午 10:11 
引用自 D. Flame
引用自 Crazy Tiger
Every game, or game type even, has a target audience. Nothing strange about that.
It debunks the claims that games aren't profitable, haven't raised their prices, and that they need to raise their base prices.

The only reason core game prices are going up is greed-flation. Pure and simple.
No one said games were not profitable. But you think inflation just affects you? It affects everything, from hardware to software, to rent, to utilities, food, clothing, etc etc.

Your entire argument, is based off a Free to Play game, that relies on MTX. Now tell me, if that game failed and few bought anything, what do you think their income would be, hmm?

Ya...
最後修改者:Komarimaru; 2023 年 6 月 22 日 上午 10:14
D. Flame 2023 年 6 月 22 日 上午 10:18 
引用自 Mad Scientist
引用自 D. Flame
It debunks the claims that games aren't profitable, haven't raised their prices, and that they need to raise their base prices.

The only reason core game prices are going up is greed-flation. Pure and simple.
Game prices have been identical for around 2 decades depending on the type of game & quality. Anything else is desired income per copy sold.
"depending on"

So a "No True Scottsman" fallacy then...

The companies complaining most about wanting to raise core game prices are the same companies that already raised game prices by tacking on every form of microtransaction they could think of, and you are naive as hell if you think they are going to remove any of that just because they raised core prices.

This move is simply motivated by greed, nothing more. You can't post record "PROFITS" then pretend that you are raising prices because you are struggling to break even.
Boblin the Goblin 2023 年 6 月 22 日 上午 10:18 
引用自 Komarimaru
引用自 D. Flame
You can't make this ♥♥♥♥ up, lol.

They are literally giving the game away, and still profitable from the MTX alone. This debunks any and all claims that games need to raise their bases prices to survive, especially games that are selling the core game, plus DLC, plus season passes, plus MTX, etc.
So, you want all games to be Free and then just earn their income from Microtransactions? Like... what?!

And ya do realize, wages have increased quite a bit since the 70's, so your comment in null?


The argument they are attempting to make is while the price may have not gone up directly for games until recently, developers have still charged full price and put in microtransanctions similar to Genshin.

This is where the argument of them being static falls flat.

It also doesn't take into account the size of the market. Back in the 80s and 90s gaming was very niche. The market has expanded 100x since then which is why there wasn't really a need to inflate the price of the games.

It gets worse when the higher price is not equating to a higher quality product. Many of the $70 releases so far have been abysmal quality that is on par with beta versions of games.

It isn't that fact that game prices have just increased. It's the fact that they have increased while keeping predatory microstransactions, staying the same or dropping in quality, and done under the guise of "it helps support the industry".

The last one being a ♥♥♥♥♥♥♥ slap in the face considering the industry has seen nothing but profit growth since the early 2000s.
eram 2023 年 6 月 22 日 上午 10:22 
in 20 years you wont care
Start_Running 2023 年 6 月 22 日 上午 10:44 
引用自 D. Flame
引用自 Start_Running
That doesn't work for every game type or consumer. I pretty much avoid games with MTX as a rule. So do many others.
irrelevant. Many people never paid a cent on Genshin Impact, and the game is still extremely profitable.
And do you know what percentage of PC gamers don't play genshin impact?
As said. Not every gamer l;ikes being constantly nickel and dimed. Or being the content for someone else. Simple as. I mean lets be frank. When has the addition of MTX to any PC game been met with : "YAAAAAY! JUST WHAT WE WANTED!"
最後修改者:Start_Running; 2023 年 6 月 22 日 上午 10:47
Crazy Tiger 2023 年 6 月 22 日 上午 10:45 
引用自 D. Flame
引用自 Crazy Tiger
Every game, or game type even, has a target audience. Nothing strange about that.
It debunks the claims that games aren't profitable, haven't raised their prices, and that they need to raise their base prices.

The only reason core game prices are going up is greed-flation. Pure and simple.
It doesn't debunk anything. All it shows is that different games aimed at different target audiences can be protifable in their own way. And thusly exist next to each other. Such things aren't mutually exclusive.
Mad Scientist 2023 年 6 月 22 日 上午 10:46 
引用自 D. Flame
引用自 Mad Scientist
Game prices have been identical for around 2 decades depending on the type of game & quality. Anything else is desired income per copy sold.
"depending on"

So a "No True Scottsman" fallacy then...

The companies complaining most about wanting to raise core game prices are the same companies that already raised game prices by tacking on every form of microtransaction they could think of, and you are naive as hell if you think they are going to remove any of that just because they raised core prices.

This move is simply motivated by greed, nothing more. You can't post record "PROFITS" then pretend that you are raising prices because you are struggling to break even.
There's zero fallacy, it comes down to being logical & reasonable.

If I'm paying the same prices for Indie games at $15-$25, higher end indies for $30-$35, and AAA games are still generally $50-$60 as they were back then; you can see where the claim is immensely flawed, hence why I note they're basically the same 2 decades later.

Microtransactions are also not present in all games, and may be in any game as-desired. Popular games such as RUST have cosmetic items which give zero advantage, it's just a source of income & the game goes on sale often. It helps an ever-updating game afford the updates.

Going to "greed" each time just seems like personal bias. It's only obvious greed if the base game is overly expensive compared to the identical game type & quality unless the amount of content is much larger than the others with a much larger debt (cost) incurred to develop.

Note that adding on microtransactions usually doesn't go with a raised price.
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張貼日期: 2023 年 6 月 21 日 下午 9:42
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