Steam telepítése
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Fordítási probléma jelentése
Those two claims you made and which I just quoted again specifically can and are countered by the examples I gave.
You specifically stated Valve checks all files uploaded to their systems; to a degree that it is impossible for any malware to slip by. I showed you a case that proves that it is possible and actually happened. (You do realize they check the workshop uploads the same way they do the games themselves - right?)
You also specifically stated that games are not coded in ways that allow code to be dynamically emitted and executed. And that any development studio doing so; would be committing professional suicide.
I gave you multiple examples of games that allow for it and even rely on it -- for instance, for just-in-time patch delivery of transient in-memory only patches. And that those developers didn't exactly get nailed to the cross over it.
I'll have absolutely nothing to do with Epic or EGS, thank you very much.
The whole thing is an endeavor doomed to failure, kept afloat on cashflow from Tencent and Fortnite. Loose either and the whole thing comes tumbling down.
Stop being like this, it makes no sense, and it does not help your credibility.
We are done here.
Good day.
And no, they do not check the workshop files the same way as actual games being uploaded.
Your own evidence supports that.
IT IS IMPOSSIBLE For 30+ AV TO MISS A VIRUS IN A FILE UPLOADED AS A MOD.
GOod grief.
And even if someone made a program that badly done it is the EXCEPTION, not the standard.
You should know I USE LITERALLY AS AN EXAGGERATION.
Don't know about the others, but Dark Souls wouldn't qualify as having a virus. There was a vulnerability that allowed remote code execution. That's more of an exploit and not a virus.
FromSoft had to completely disable online features and it took them a year to finally fix it and allow online play again.
If Valve had a solution to that, then they could probably reach out to microsoft, google, etc, and ask for a trade. Their checker program for a blank check the people at Valve can then fill in whatever number they want on. :P
Oh, and javascript is a perfectly fine language to write a game with.
If you google "steam", the wikipedia result is for the platform, not for actual steam. Should say enough.
Minecraft
The Sims 4
PUBG (Player Unknown’s Battlegrounds)
Fortnite
GTA V (Grand Theft Auto 5)
Counter-Strike GO
Rocket League
League of Legends
FIFA 21
Need for Speed Heat
These games mainly contain malware, bot nets, trojans and miners.
But there are many games out there that contain full on virus's.
Some by design.
All it takes is one bad dev in the team to spike the product, and....
Well the rest is history.
Thats a lot of infections..
And remember thats a few years ago now.
It has only got worse since lockdown.
While Apple’s stringent development process and App Store requirements keep most iOS devices secure, that’s not to say that iOS users are completely safe from mobile malware, trojans and virus's.
Earlier in 2021, a major contributing developer to Apple’s services, Kosta Eleftheriou, shared his concerns about several applications available on the App Store.
And now the EU Government are forcing them to allow side loading too.
Bye bye iOS's safety...
It is a little bit too late to bolt the door when the horse is out the barn.
With the amount of "mobile" games on Steam now.
It is not entirely unsurprising Steam keeps its infections numbers well hidden.
So many games on Steam are now nothing more than shovelware, asset rips, repacked abandonware, it does not take a genius to see that Steam is riddled with infectious code too.
What is surprising is there is zero transparency, unlike Google or Apple for instance.
https://www.kaspersky.com/about/press-releases/2021_lockdown-gaming-baddies-58-million-attacks-detected-over-the-past-year
You may have wanted to read the actual post before jumping in:
This has nothing to do with malware IN games. And specially not about games downloaded from game distributors. Your source is about what happens when little Tim googles for 'MINECRAFT FULL DOWNLOAD' and grabs the first .exe he finds.
When you’re trying out a new game or see a new piece of downloadable content (DLC), don’t let your excitement take the lead. Hackers commonly inject malicious code into games that discreetly steal personal information.
Mods (User generated content) should be used with great caution.
Great caution.
Whatever the source.
A few years ago, I downloaded one game for myself, and there was a virus in it. Naturally, I uninstalled this game.
Now, most likely, everything is fine in the game, but once upon a time I had to deal with such a situation.
https://steamcommunity.com/profiles/76561198112448787/recommended/274940/