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报告翻译问题
These things used to come on physical disks. They had to perfect it. If they could do it with all the spaghetti code they had back then, there's no excuse for them not to do it today.
There have been games that came out broken on the disc.
There also was a lot of awful games back in the day. You only really remember the most popular ones because they where the ones worth playing.
Bugs where also pretty common back in the days. There is a reason a ton of speedruns make use of bugs that lets them skip levels or areas and it's often very easy to do.
I said Bye bye to Microsoft on my recent desktop and went to linux. Now I can work on my computer and not deal with random updates, advertisement, forced reboots, random crashes, and I can actually get some work done :)
Someday soon someone is going to solve a MAJOR computer science problem on Windows 10/11 and Microsoft is going to submit THIER work before they do and take the prize 1MIL+ of intellectual property theft. You just wait!!!
I ran Windows from Win8.1 to Win11 on the same SSD only using upgrade path. Had absolutely no problem. Even switched to new hardware without a re install.
Still no problem.
No idea how you manage to break your M2 so many times.
Ah yes the "spyware" that you can limit to minimum amount normally or even turn off with a third party tool if you want. You're making a mountain out of mole hill.
Mobile desktop platform? What?
Xbox crap? Are you talking about the Xbox Client? That you can turn off and never use?
Again, just don't use it then.
Advertisement? Where? I had literally 0 advertisement in my win8.1, Win10 and Win11.
Sounds like a hardware issue on your end. Windows barely crash for me. Some games might have made it crash but Windows itself has not.
Also, the worst I had from win 10 updates would be a broken IGPU driver (Luckily, I was using that as secondary, so I could still find my way to the installer). Second worse would be a game install (once more, it is broken and I am too lazy to reinstall it, again, right now. It is an old game that will not work on my win 11 machine, so what is even the point if I'll have to update to 11).
Every browser asks if you want to make it the default browser when it isn't when you first start it up. So no that doesn't count. Also you rarely need to bring up Edge when using Windows after you've made another browser your primary one.
Linking the account does not add any sort of advertisement. Also because I have Gamepass linking the account is a good idea. Just because you hate everything about Windows doesn't mean it's advertisement.
Windows have come with pre installed games before. This is nothing new. Also Win11 so far doesn't have Candy Crush and you can just uninstall the program.
I doubt that the game that runs on Win10 won't work on Win11. Both OS are pretty similar.
"Ohboy" do I have news for you. Win 10: works almost perfect with compatibility settings. Update same machine to 11: nothing but runtime error or infinite black screen when trying to start at same compatibility settings. Clean reinstalling didn't work either.
Point is, there is no justification for botching major releases now, as if it's still the early 2000s.
It was a lot less common for a major release to be a bug-infested mess on day 1. Many undertook the effort to make sure of that.
Effort, now being a foreign concept. In modern software development, they just cheaply outsource the coding job to amateurs and release the resulting broken mess, then cheese it with 10 GB patches later that year.
That said, I have quite some buggy games on floppies, discs and cartridges. Nostalgia makes us believe the past was better than it in reality was, though.
Are you talking about the very start of the installation before you get into Windows?
When it asks you about tracking and you can turn all of those options off and Windows will not care?
If not I have no idea what you're talking about. I've opened Edge on a few other occasions and not once did it take control and didn't let me go back to the desktop.
Name the game then.
Where old games might have had about a few thousand lines of code and simple physics it was easier to get it working. Modern games have millions lines of code and have so many more systems that needs to work together. It's not just THAT easy to fix the bugs in newer games.
But even if the old games where as simple as they where they still had a lot of bugs.
i think in many cases its completely unwanted stuff that is annoying, and it is same across almost all windows versions i tried. i remember like even as a kid gowing through thousands of windows files as i ran out of space deleting wallpaper background and ringtones in wav format as far as breaking os itself eventualy as i needed more space for installing a program or a game to play, i mean bloatware is not a feature, if for example a developer uses in engine cutscene in a loseless video format as they are too lazy to make it ingame, better yet just dont ship that dang cutscene that most people just skip, a lot about windows is just useless software like for example a calendar or mail app that takes like 300 megs alone just to show a text or html file, basically completely same functionality from a 90s app that grew somehow 100times in size without providing any more functionality over the years, also got somehow slower than old software, like it gotten reduculous to a point things like nlite exist where people downloaded cut down versions of os, that is not fully functional because ms took steps to ingrain that bloatware so much into the system that it broke once decouple from it. i mean spyware fine, but like how many keyloggers/screen recorders you need running at same time, they run in like javascript or smth, why it feels like its running entire os behind your back and why the heck is there a need to waste so much resources for "diagnostic data that improves out software" its like operating a miner or smth as soon as windows connects to the internet.