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You’ll get a functional client when Valve feels like it. Until then, enjoy.
Odds are the new client had to be fast-tracked to public release for that.
Which explains the painfully premature state it was released in.
Might also explain why they're now taking their time resolving issues on the beta branch.
Maybe they want to do one final quality update to fix the majority of the problems.
Ofcourse, Valve is ubiquitously Valve, so the possibility that they're just going to shrug and call it a day also never left the table - sadly. They have done the thing where they leave bugs hanging around for years on end, before.
Oh, I see... that's why this client is such a mess.
Still, it looks like their standards are lower and lower. It went from "It's OK if it's a little bugged for a bit" to "It's OK if it's seriously bugged for a while" to "It's OK if it's barely functional for over a month" to "It's OK if it doesn't even work at all for some time".
This leads me to believe I will eventually lose access to my library of games. I can't even play my currently installed games right now, without the client there's no way to manage downloads and installs at all. There's no backup.
All of Steam is a single step away from death.
I still have GOG but I'll be really angry if Steam's extreme incompetence causes me to lose all the games I had on Steam and not on GOG.
It'll be grounds for a REAL class action lawsuit, not one of those scams.
I'm not sure how my mind could get used to the client considering it won't ♥♥♥♥♥♥♥ start.
You may want to report your issue on the Steam for Linux issue tracker page here: https://github.com/ValveSoftware/steam-for-linux
This is verging on conspiracy theory. I'm all but certain that those things being around the same time is just a coincidence. What Valve is pulling support for is developers being able to add their own Google Analytics identifier to the store page for their game, so that developers can track how people are arriving at their game's store page. That's got nothing to do with the Steam client at all.
They're not "planning on deploying a home-brew tracking solution", but improving the existing system that they rolled out two years ago.
(For the reference of other people reading, the announcement that Valve is dropping support for GA is here.)
As far as I'm aware, there was no usage of Google Analytics in the Steam client itself. And even if there was and there was a scramble to remove it, it wouldn't make any sense that the update which removed it had to be the update which converted lots of Steam UI from being based on their own in-house VGUI toolkit to one that's based on a web browser. A simple hot-fix to the existing client would have sufficed.
Part of the problems seems to be the random nature of some issues.
The beta seems to have some fixes for some issues. For the rest: Valve time.
All previous clients worked totally fine, though. And other people, not on Linux, are reporting those bugs.
I managed to get the client started again but it's still super buggy. And if that whole Universal Analytics isn't actually the reason the bugged client was pushed out early, that means someone at Valve made the incomprehensibly incompetent decision of releasing a super buggy client early when they had a perfectly working one already.
None of it makes sense.
https://store.steampowered.com/news/collection/steam/?emclan=103582791457287600&emgid=3690185668857088021
When the beta version is more stable than the release version...
I may just try it out.
I've been on the Beta since it had the new UI available and I can confirm this too. I haven't had nearly as many issues as people have been complaining about and who I assume are using the normal client. And things like the back button breaking seemingly were fixed on here first.
If it's worse for you or not any better you can always opt out of the beta and just go back to the stable branch.
Do you have a better explanation for how, when the custom navigation handling breaks, it can under some circumstances send you to an otherwise never surfaced data URI that, when decoded, looks like: